tModLoader

tModLoader

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Block's Info Accessories(Block的更好信息饰品)
   
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Mod Features: 新增内容, 体验优化
Mod Side: Both
tModLoader Version: 1.4.4
文件大小
发表于
更新日期
325.329 KB
2023 年 8 月 27 日 上午 7:49
7 月 25 日 下午 4:45
30 项改动说明 ( 查看 )

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Block's Info Accessories(Block的更好信息饰品)

在 BlockCrusader 的 1 个合集中
BlockCrusader's Mods
32 件物品
描述
Block的更好信息饰品

你是否想过拥有更多的信息栏显示,比如运气?Block的更好信息饰品提供了六项新的信息栏显示,每种信息都有相应的饰品,并可与个人数字助手、手机和贝壳电话兼容!

内容简介:
  • 幸运镜 - 显示运气,并在装备时增加一些运气!通过在微光转化魔镜获得(但不能用冰雪镜转化!)
  • 召唤物考勤表 - 显示已使用和总计拥有的仆从栏数量,由书、黑墨水和凝胶在桌子和椅子处合成。
  • 工程师登记薄 - 显示已使用和总计拥有的哨兵栏数量,由哥布林工匠出售。
  • 占卜镜 - 包含幸运镜、召唤物考勤表、工程师登记薄的显示功能。
  • 智慧之心 - 显示生命再生速率(或损失速率,如果受到减益伤害),通过在微光转化再生手环获得。
  • 连击统计器 - 统计你在三秒内连续命中的数据,显示连击次数、持续时长和总伤害,很好地补充了每秒伤害计数器没显示的内容,由铜/锡怀表、猩红/魔矿锭和晶状体在砧处合成。
  • 安保扫描仪 - 以生成/秒的形式显示敌怪刷新率(注:“1/600每嘀嗒的刷新率”显示为“0.1生成/秒”),由骷髅商人在血月和日食、或在地下特殊生物群落环境内时出售。
  • R.S.H.评估仪 - 包含智慧之心、连击统计器、安保扫描仪的显示功能。

设置选项:
  • 个人数字助手、手机、贝壳电话整合 - 启用本模组后默认情况下,占卜镜和R.S.H.评估仪已经被整合进个人数字助手(以及它的上位物品手机/贝壳电话)的合成和信息显示中。当然,对于不想为手机集成更多信息的玩家,本模组也提供了关闭整合的选项。
  • 商人售卖信息饰品 - 不愿意费劲收集本模组的信息饰品?开启此选项后,商人会根据月相售卖模组添加的信息饰品(不包括占卜镜和R.S.H.评估仪),玩家可以获得更轻松的游玩体验。

本地化
作者注:我使用英语进行书面表达;在模组游玩问题的反馈中,对于那些无脑提问的人我爱莫能助。如果你想为本模组的本地化贡献新的支持语言,你可以在本模组GitHub上的开源项目中提交
  • 英语(模组自带)
  • 简体中文(贡献者:无名氏)

开源项目
  • 该模组通过GNU GPLv3协议许可在GitHub上开源,还可以通过tML游戏内的提取功能获得本模组使用的代码。
  • 你可以在 这里[github.com] 找到本模组在GitHub上的仓库。

如果你有任何问题请先查看讨论区的置顶 “FAQ Thread: Compatibility, Known Issues/Bug Reports, Roadmap & More” !
引用自 tModLoader
Developed By BlockCrusader
热门讨论 查看全部(1)
4
2024 年 10 月 13 日 下午 5:01
置顶: FAQ Thread: Compatibility, Known Issues/Bug Reports, Roadmap & More
BlockCrusader
133 条留言
BlockCrusader  [作者] 7 月 18 日 上午 9:56 
@virtualDream, by default they're added to the recipe and functionality of the PDA (and by extension, its upgrades), so that's kinda already a thing.
virtualDream 7 月 18 日 上午 9:01 
Can you make it so that we can fuse Scrying Mirror, C.R.M. Counter and Threat Analyzer into a single accessory? Like how Cellphone is.
BlockCrusader  [作者] 4 月 6 日 上午 6:52 
@Saiyan, looks like I used the wrong internal name to check for the biome. Thanks for letting me know about that bug
Saiyan 4 月 5 日 下午 8:20 
The biome info doesn't seem to recognize the Astral Infection from Calamity, it just reads "N/A"
BlockCrusader  [作者] 3 月 18 日 上午 6:38 
I like that idea, config is easy to implement. I'm pretty busy at univ at the moment, though, so I'm not sure when I'll be able to get around to it.
Haira 3 月 18 日 上午 6:14 
Perhaps we could consider adding a setting to remove these extra symbols? Your mod is so beautifully designed that I truly want it to be flawless. If it's inconvenient, feel free to disregard this suggestion.
BlockCrusader  [作者] 3 月 18 日 上午 5:44 
@Haira, oh, the symbol in the front is actually a "~". In mathematics it can be used to indicate "approximately" (Though there are some other symbols that confer this as well, I think). I can understand how that could be confusing though, given the text size and font and how similar "~" and "-" look.
It's also possible that there is actually a minus sign due to there being a negative spawn rate, which would be a bug as previously mentioned.

The "+" at the end is to indicate how there is more information to be displayed (The display swaps between spawn rate and spawn limit). This is something the Weather Radio does during sandstorms, so it was added in for consistency.
Haira 3 月 18 日 上午 4:12 
Regarding the spawn rate, why does it display "-0.14 spawn per second +"? What does the minus sign in front mean? Shouldn't this value be greater than or equal to 0? Also, what does the "+" at the end represent? While I'm a native Chinese user, I noticed when writing this comment in English that the second minus sign in "-4-enemy spawn limit +" appears to be possibly a display error.
BlockCrusader  [作者] 2 月 2 日 上午 9:49 
Oops, yeah I forgot to update the localization file to match the changed internal names. That's fixed now (For all languages)
JamesTripleQ 2 月 2 日 上午 9:41 
Sorry again it seems like there's an error with the info display text, if you hover over them they just say "Info Display1" 2, 3, etc.