Ravenfield

Ravenfield

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Wind Controller
   
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Content Type: Mutators
File Size
Posted
243.633 KB
28 Aug, 2023 @ 11:41am
1 Change Note ( view )

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Wind Controller

Description
6 Comments
HKar_ 20 Sep, 2023 @ 2:07pm 
ok, thanks for answering my question, keep it up
kuzuhag  [author] 15 Sep, 2023 @ 4:48pm 
@ybees_GM it should be fairly simple to do that, but there isn't a good way of automatically calculating the stats for the drag of weapons in a way that makes sense, so it might do things like giving similar ballistics to a handgun and an anti-tank gun.
HKar_ 1 Sep, 2023 @ 7:28pm 
Is it possible that in some future it will affect all weapons? and that they are not only from your mods?
usaMi 31 Aug, 2023 @ 10:00pm 
oh thanks for informing, your recent patriot is really detailed and awesome. Looking forward for your future contents!
kuzuhag  [author] 31 Aug, 2023 @ 6:44pm 
@usaMi it only affects the weapon i've posted (which is how you should have gotten here), and it does exactly like what is sounds. more specifically, it changes the values for wind that is used to simulate aerodynamics on the bullets fired by the player. if you want to see what it does, go to the mutator settings and crank the wind speed to max. at 300 plus meters, your bullets fly god knows where.
currently, it doesn't significantly affect gameplay for the one weapon i've posted if the values are reasonable, but its meant to nerf snipers and other long ranged weapons which imo are op.
usaMi 30 Aug, 2023 @ 7:35am 
how does ingame wind impacts gameplay?