Stranded: Alien Dawn

Stranded: Alien Dawn

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Tools Useful in Expedition
   
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Tags: Gameplay
File Size
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120.505 KB
1 Sep, 2023 @ 11:40am
11 Nov, 2023 @ 3:04am
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Tools Useful in Expedition

Description
Ever thought of sending your survivor to the burning cruise ship site with a respiratory mask hopping they won't get injured or suffer from the smoke?

Well, that didn't worked... till now ;)

For now the Burning Cruise Ship is the only one I modified but let me know if you think other tools should have an influence on others and I'll consider it.

Technical details
The followups for the quest are added manually as clones to the vanilla ones with small changes to display the new text.
Tools had no effect on expeditions in vanilla because there was no "Condition" related to them but this mod adds one that. With this mod as a dependency that condition can be used in other mods and an example on how to use it and add followups to vanilla StoryBits can be seen here.

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7 Comments
WJSabey 18 Jun, 2024 @ 4:23am 
The respirator should also help with the shooting star green mist event.
Demitrious 1 Mar, 2024 @ 5:00am 
Large smelly cave should be added
Arylice 2 Dec, 2023 @ 4:44pm 
I know right! I was shocked when I realized my human had trouble breathing even with their respiratory mask during the espedition, smh... Should have been a vanilla thing :steamthumbsup:
naomorte 27 Nov, 2023 @ 1:52pm 
This is along the lines of what I was thinking. Glad you are doing it. Another thing I was thinking about on these missions was sending 2 to 4 survivors. A real team of complementary skills.

Then, using the skill combos, more discoverables are available that can then be RNG'd against to see which if any are found.

For instance:
- Including a guard survivor in your group gives you a much better chance to handle being attacked.
- Including a miner helps retrieve more rocks.
- Including a cook helps retrieve more food of better quality.
- Including a researcher helps improve the chance of finding tech (whether known or new).
- including a doctor helps improve the chance of bringing back survivors.
- ...

Just my mad scribbling. Thank you for your contributions!
LazyReptile 26 Nov, 2023 @ 12:54pm 
I like this idea a lot. Especially the idea below using night-vision. It could also be useful for other events when the survivor arrives at night (or when the event 'resolves') to influence the outcome. Maybe they get swarmed by insects. If they have a bow or sniper (slow firing), then they get hurt. If they have no melee, they get badly hurt (or even killed). If it happens at night with no night vision, they get a debuff that hurts them in the final resolution. On the other hand, if they have heavy armor, during the daytime, with adv laser pistol and a laser sword (fast rate of fire vs many weak targets + good melee) they would have enough buffs to come out without a scratch every time. On the other hand, if it's a single large creature, maybe the sniper or pulse rifle helps you, while the animal's thick hide just shrugs the pistol bolts off.
oda.iori 9 Sep, 2023 @ 6:03pm 
Good idea!
white_knight_leo 3 Sep, 2023 @ 4:41pm 
There's a mission where you find a cave with a creature in it. It would be nice if the Night Vision Goggles helped in that mission - maybe making it an automatic victory in case characters have a low Combat score.