Barotrauma

Barotrauma

507 ratings
Fully functional Russian roulette
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File Size
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194.824 KB
4 Sep, 2023 @ 9:40pm
19 Jan @ 8:36pm
9 Change Notes ( view )

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Fully functional Russian roulette

In 1 collection by Snubby
Snubby's mods
6 items
Description
This mods adds an ACTUALLY fully functional Russian roulette revolver, with odds of the shot going off PROPERLY scaling with pulls of the trigger, and flavour sound effects ! The gun can even be loaded with revolver ammo to leave you barely alive, or handcannon ammo to properly gamble with your life. Spin the cylinder to reset the chance of the shot going off next to 1 in 6 !

Properly simulating this in Barotrauma was… an absolute pain. As I am writing this, I can't believe this agony is finally behind me. For that reason, favourites and upvotes would be greatly appreciated ! And do comment below to share the adventures this brought to your expeditions ! I think the idea of Russian roulette is hilarious in Barotrauma.

No overrides.


Shoutout to 你好 for the Chinese translation !
Popular Discussions View All (1)
0
20 Jan @ 5:15pm
Spanish Translation
Mcbattery
77 Comments
Bookslayer10 8 hours ago 
Tried it for the first time, instantly blew my head off with the first shot. Great mod, 10/10
Average Genestealer 7 Jul @ 9:42am 
Damn..
Snubby  [author] 7 Jul @ 8:45am 
They do work, but they will not cause any additional damage or radiation sickness.
Average Genestealer 7 Jul @ 8:39am 
Do depleted fuel revolver rounds work? I want to have radiation sickness from russian roulette.
<†>Baigle1<†>™ 25 Jun @ 8:48pm 
It would be funny if there was a clown version of this that played classic carnival music while spinning the chambers, perhaps with a clown themed effect too. Feel free to take this idea and sell it, modify it, do anything you want with it if you like it.
Bone Hed 24 Apr @ 2:36pm 
can you load it with 6 rounds and just shoot yourself
bamsei 2 Feb @ 8:40am 
squiad game:steamhappy:
Snubby  [author] 24 Jan @ 11:46pm 
I see. Thank you for your feedback ! Your comment brought to my attention there was a submission for a Spanish translation. I know how important translations are to people who are not privileged to speak English, so you were a huge help in the making of the next translation files update ! :steamhappy:
shotstick 24 Jan @ 9:07pm 
bro stop updating your mod mad annoying you're adding nothing -rep
Snubby  [author] 19 Jan @ 2:37am 
No, and you would have to override the revolver itself since the damage is only defined on whether it's revolver or handcannon ammo, you would have to add a third category