Total War: WARHAMMER III

Total War: WARHAMMER III

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Longer reinforcement range
   
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Tags: mod
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407.283 KB
5 Sep, 2023 @ 1:39am
30 Apr, 2024 @ 9:05am
4 Change Notes ( view )

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Longer reinforcement range

Description
Slightly improves the reinforcement range in the campaign map.
4 Comments
Vurcingetorix 15 Sep, 2024 @ 7:39pm 
Thank you, thumbs up and award sent! (it would be nice to reach at least 50 percent more then vanilla!)
Insomninja 24 Jun, 2024 @ 12:37pm 
I got it, that makes sense. You are doing God's work!
Serj Targarien  [author] 15 Jun, 2024 @ 12:36am 
That's mainly the problem, it's quite difficult to tune it right so that exact thing doesn't happen. I'll try to fine tune the range when I have time, but it's usually one or the other. Either it seems still short, or too easy for towns to reinforce armies.

The obvious solution would be to make reinforcement time dynamic with distance, so I may try that when real life gives me some time to do something a bit more complex.
Insomninja 14 Jun, 2024 @ 4:46pm 
Thank you for this basic but greatly improved gaming experience mod! Is it possible to make the reinforcement range a little longer? I feel like there are still too few opportunities to fight with allies right now. Another similar mod in the workshop makes the reinforcement range longer but it's too long, causing enemies and their towns to reinforce each other on the first turn