Total War: WARHAMMER III

Total War: WARHAMMER III

1,601 ratings
All Diplomatic Options - Vassalize, Liberate, Confederate
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Tags: mod
File Size
Posted
Updated
6.382 MB
7 Sep, 2023 @ 6:31pm
17 Jun @ 8:07pm
16 Change Notes ( view )

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All Diplomatic Options - Vassalize, Liberate, Confederate

Description
OVERVIEW
Hello all!
This is the updated version of the All Diplomatic Options mod by FiftyTifty who will be unable to update the original mod for the foreseeable future but has kindly given me permission to maintain and update this awesome mod for coming updates. Factions added by Patch 4.0 (minus the Changeling) can now be vassalised/liberated.


A possible oversight by CA, was to give some factions settlements, but not have them actually own them. That meant you could not liberate a handful of factions.

When playing as a modded race, you may get many "Liberate" options when conquering settlements. If you are planning to play a modded race that is not in the list of compatible mods below, then it is recommended that you disable this mod.

Compatible mods so far:
- Cataph's Southern Realms
- OVN Fimir
- OVN Albion
- OVN Dread King
- Legions of Nagash
- Gnoblar Hordes - The Unwashed Masses
- OvN Araby

Keep in mind, that adding this compatibility means that there would be empty race slots as placeholders for the above races in the faction select screen when Mixer is enabled and those mods are disabled. If you are not using Mixer then this will not happen. FIXED

Here is an example of what I am talking about[imgur.com]

IMPORTANT
Modded factions CANNOT be liberated. That would require editing the startpos which this mod does not do.

The Maneaters do not have access to vassalisation options as they cannot make alliances.

Recommended mods:
Fudging Vassals


KNOWN ISSUES
- Duplicate versions of modded heroes may spawn when the faction it is tied to is revived. To my understanding, this is because that hero is scripted to spawn for that faction at the start of the game when it is "spawned in". The game considers reviving a dead faction as them being spawned in for the first time and so gives the hero it's told to give again. I don't believe there is anything I can do to fix that on my end. Thanks to Dredd_87 for notifying me of it.

- Liberate currently brings the faction as a military ally instead of a vassal. Use the Fudging Vassals mod alongside this to get a dilemma between military ally and vassal once a faction is revived.


CREDITS
A massive thanks to FiftyTifty for porting the original mod to WH3 and maintaining it for as long as he did and for giving me permission to continue maintaining this mod.
487 Comments
⎝⧹Spinach♰Sack⧸⎠ 9 Jul @ 1:38pm 
dam, this mod is kinda cheaty or is it ?
⎝⧹Spinach♰Sack⧸⎠ 9 Jul @ 11:01am 
save game compatible ?
SuitingGhost 8 Jul @ 9:03pm 
confederating skarsnik will trigger a bug where you can't recruit orc characters
a menacing lemon 7 Jul @ 8:42pm 
so idk if this is a bug or just part of the mod, i was karl vassalized ikit and then later he delcared war on me
Dr. Smoke 2 Jul @ 5:47am 
if i vassalize an empire faction with this mod will i get access to the state troops like with confederation?
A Purple Ogre 29 Jun @ 2:16pm 
I think this mod has been causing my game to crash
Flames of Icarus 27 Jun @ 10:05am 
I am currently playing the current version and playing with Mixu's Unlocker. This mod let me bring back some of the factions added in Bretonia. But it did not let me bring back Castle Artois. Chilfroy's faction. When attacking as the Karl Franz and it was taken by The Barrow Legion. No Liberate tab is on the victory choices.
Espritviril`` 26 Jun @ 5:08am 
Where should I edit with RPFM if I want to remove vassal option for the order factions? Chaos and evil factions can keep it.
nubbyclairvoyant 24 Jun @ 2:07am 
I was too boneheaded to realize that Outpost construction is managed thru Diplo menu. This fabulous mod works 100% with Radious for 6.2.0
nubbyclairvoyant 22 Jun @ 9:56pm 
Update: Works with Radious for 6.2.0. Mostly. All diplo options available; but no option to build outpost in any settlements--large or small--of vassals. Regular alliances still allow normal settlement construction, however.