Total War: WARHAMMER III

Total War: WARHAMMER III

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Dismemberment Overhaul: Beastmen
   
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graphical
Tags: mod
File Size
Posted
2.279 MB
10 Sep, 2023 @ 11:05am
1 Change Note ( view )

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Dismemberment Overhaul: Beastmen

In 1 collection by Armorchin
Dismemberment Overhaul
21 items
Description
THERE IS NO BEASTMAN LEVEL
Adds dismemberment and decapitation to All Beastmen Monster and Cowalry units.


The twelfth(what a weird word) part of Dismemberment Overhaul where I try to add as many blood and gore TOTAL DEATH AND DESTRUCTION to many monstrous units in the game!

First off, I got to apologize for 6 months of disappearance since the last update but long story short, I got lost in the farm Chaos realms! Such a bizarre adventure, Well anyways today we continue our journey, to the middle of nowhere that is the random empire forest where today victim resides, THE BEASTMEN!

PART OF THE ULTIMATE ALL-IN-ONE PACKAGE


COMPATIBILITY PATCHES/SUBMODS HERE

Requirement
  • Blood for the Blood God DLC.
Features
  • ALL* Beastmen Monstrous, Cowalry units can now be Beheaded, Blown to pieces, Disarmed! MOOOOOOOOOOOOOOOOOOOO!
  • *except the vile JABBERSLYTHE as it straight up refuse to worked and I just wasted 6 minutes of my life trying to get them to worked, never ever again and again.
  • This mod included Cygor+RoR, Ghorgon+RoR, Centigor all version+RoR, Minotaurs all version+RoR, Razorgor Herd, Chaos Warhound, Chaos Spawn, Feral Manticore.
  • Purely Graphical have no effect on balance and gameplay in anyway.

Bug / Compatibilities
  • No bug/problems found so far.
  • This mod uses custom limb stump assets and added via unit's VMD file which means it's a reskin of some sort so it's not compatible with reskins mod that affect units above unless there is a patch made for it.
  • Can be use and uninstall at any time during an ongoing campaign.
  • You're FREE to use this mod and every files in it to make a patch for your mod, If you did please notify me so I can add it to the collection.
  • Also have battle_entities files which needed to enable dismemberment for units.


sidenote: Malagor in Thai means Papaya, Automatically making him the least threatening lord in the whole game.

Feels free to comment anything below! And as always you're FREE to use/experiment any files from my mods in anyway you liked! I Hope you all have fun!
11 Comments
Shatilov 12 Sep, 2023 @ 2:42pm 
thank you
Guvenoren 12 Sep, 2023 @ 12:07am 
Yeees!! More blood!!
Armorchin  [author] 10 Sep, 2023 @ 11:06pm 
yeah I also noticed that when I was making this, They look waaaayyy better in WH1
Lokki 10 Sep, 2023 @ 10:47pm 
@Armorchin thanks for responding. that's good news since the vanilla beastmen look really weird with their colours being all over the place.
Armorchin  [author] 10 Sep, 2023 @ 10:10pm 
@Lokki I checked the brown beastmen file, They are perfectly compatible cause technically the brown beastmen mod isn't a reskin but a recolor mod!
Lokki 10 Sep, 2023 @ 10:00pm 
If this is not compatible with reskins does this mean this cant be used with Brown Beastmen? @Armorchin
Born2BKing 10 Sep, 2023 @ 2:27pm 
When the world needed him the most he returned
Gunny555 10 Sep, 2023 @ 2:16pm 
Hell yeah! Glad to see you make another mod as it has been a while since the last one. Hope that break treated you well since you last time you updated.
I Have No Enemies Brother 10 Sep, 2023 @ 1:45pm 
The Legend has returned
waddysjunk 10 Sep, 2023 @ 12:35pm 
thanks