Crusader Kings III

Crusader Kings III

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Seleucia
   
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2.951 MB
10 Sep, 2023 @ 1:11pm
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Seleucia

In 1 collection by Theoknotos
Seleucia
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Description
Did you ever want to play Rome:Imperator and Crusader Kings 3 at the same time? Ever want to recreate ancient kingdoms and empires? Maybe you just want to have hundreds of spouses whom can take to the battlefield and own their own titles; or have concubines out the theoretical wazoo while scheming ten times as much? Ever want more people in your court to love you rather than randomly hate your guts? Then this mod is for you! Seleucia adds a plethora of kingdoms and empires from Hellenistic ages into the game, as well as modifying many files; altering culture, religion, scheming, marriage, clothing and customs to fit a more antiquated yet anachronistic feel of how Hellenism could have been if it had rebounded in medieval times. Women may hold titles and have equality in Greek and Roman Cultures; as well as ancestor worship, poetry and divine marriage being added to Hellenic Paganism, Zun Paganism, Basque Paganism, Norse Paganism, Kushitism and Paganism; scheming is around ten times faster (Around 1 Month instead of 1 Year), and more simultaneous base schemes are available (10 instead of 1). Multiple modifiers for positive/compatible traits/religions/cultures and improving opinions/relations with other characters. More spouses are available in multiple religions for title holders in many more religions (150 instead of 4). Stress levels are 10x Harder to Accumulate. Fertility is rebalanced to reflect actual biology a bit better (More gender equal distribution, higher chance of having a first child in a couple, lower chances of having absurd amounts of too many children) New titles are: Seleucid Empire, Ptolemaic Empire, Carthaginian Empire, Median Empire, Assyrian Empire, Pontic Empire, Pergamese Empire, Hellenic Empire; Kingdoms of: Osroene, Commagene, Cappadocia, Palmyra, Phoenicia, Philistia, Cyrene, Media, Atropatene, Parthia, Babylon, Assyria, Aramaea, Carthage, Characene, Colchis, Thrace, Cimmerian Bosphorus, Scythia, Pergamon, Bithynia, Caria, Rhodes, Lesbos & Hellenism. De-jure titles have been added to each of these new realms as well as custom art which is all realistic to what the actual borders and symbols were in real life.
5 Comments
Mr. Moustache 5 Jul, 2024 @ 7:02am 
Update Please :)
Alexios Felanthropenos 9 May, 2024 @ 10:07am 
to you revive these ancient kingdoms in-game, or they alrready exist from the start of the campaign in this mod?
ball torture bagimlisi 1 Oct, 2023 @ 11:57am 
nice work:steamthumbsup:
Theoknotos  [author] 11 Sep, 2023 @ 5:45am 
During the Achaemenid Persian Empire, the Satrapy of Caria was rewarded for their loyalty to the empire by receiving grants of land of neighboring territory, which was later subdivided among inheritance via partitioning; which I've rendered in its full capability by having many duchies raised to kingdom status. Many ancient kingdoms were much smaller than their later medieval iterations....so to answer your question Rhodes didn't migrate, it was just elevated from a duchy to a kingdom....I do see what you mean though, its a graphic user interface thing with the name placement defaulting to the middle of the realm. I can't fix that issue, sadly. https://en.wikipedia.org/wiki/Hecatomnids
Spaceracer 10 Sep, 2023 @ 5:41pm 
Why did rhodes migrate