Call to Arms - Gates of Hell: Ostfront

Call to Arms - Gates of Hell: Ostfront

26 ratings
Der Bergpass (Defence Fight / Verteidigungskampf)
   
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Mission: Mission
Tags: Map
File Size
Posted
Updated
23.929 MB
11 Sep, 2023 @ 6:26am
14 Sep, 2023 @ 8:59am
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Der Bergpass (Defence Fight / Verteidigungskampf)

In 1 collection by Classic306
CtA Bunker Maps "Classic´s Collection"
3 items
Description
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- Spätes 1945 -

Die 41te Flugabwehrbrigade hat nach langen und verlustreichen Gefechten gegen die sowjetische Übermacht eine Rückzugsposition in einem österreichischen Bergpass bezogen.

Nun geht es ums nackte Übelleben. Die Soviets planen einen all umfassenden Vorstoß, um die deutschen Truppen aus ihren Stellungen zu vertreiben.
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- Late 1945 -

The 41st Anti Air Brigade retreated after heavy looses in combat against the soviet army to an Alpine Mountain Pass.

Now its about Survival. Survive the incoming waves of soviet armour in order to survive, but watch out for Airstrikes and artillery.
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German/Deutsch:

In dieser Mission kommandierst du die verteidigenden Deutschen bei ihrem verzweifelten versuch, mir FLAK auf Panzer zu schießen...

Jeder Durchlauf ist etwas anders, da die wellen zufällig mit Fahrzeugen unterschiedlicher Stärke ausgestattet werden. Die Luftabwehr schießt auch nicht jedes mal das selbe Flugzeug ab, was vllt einen anderen Teil des Waldes in Brand steckt durch den Absturz und so weiter...
Insgesamt 56 Flugzeuge die DICH angreifen werden!

Wenn euch Probleme auffallen oder die Karte euch gefällt, lasst gern ein Kommentar da.

Die Map hat als Ziel einfach nur ein bisschen Spaß zu haben, nicht mehr.

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English:

In this mission u are commanding the defending German Troops against a massiv Russian invasion...
Every playthrough is a little bit different, because we waves get equiped with armour out of a group of Vehicles randomly. Also your Anti Air wont kill the same planes, which causes crashes and fires! on other places and so on...
56 Aircrafts are ready to attack YOU!

If u have any problems with the map or u just like it, feal free to leave a comment.

The target of the map is to have some fun, not more, not less.

Tipps:

1. Benutze nicht Zeug/Mods wie.../Dont use stuff/mods like... :

- Everything stays on the Battlefield

- Endless Corps

- Mods to stop despawning

2. Remember, the whole Russian Army is agains u.../Denk dran, die ganze Russische Armee ist gegen dich...

3. U have no reinforcements at your dispossal, act carefully/Es gibt keine Verstärkungen, handle mit vorsicht.

16 Comments
Classic306  [author] 30 Jan, 2024 @ 4:51am 
@biggest-rat Absolutly, Tiger 2 is the most important weapon in your arsenal, but dont forget the left side 8,8cm, it is a flanking position to where most tanks driving, and in my opinion yout most important and vunerable side, if if u keep the left 8,8 alive, it can kill ths IS2´s from the side, esspecially if u play this gun yourself in the important wave. And dont forget mines :) u only have a few, but enought for left side
biggest-rat 18 Jan, 2024 @ 10:04am 
@Classic306 Okay, that makes sense. To be honest, air strikes and shelling can greatly reduce casualties through local micro operations. For example, lying down upon hearing artillery fire or evacuating infantry from the front line when the enemy's attack slows down. One major challenge is the IS2 wave. If Tiger 2 dies, there will be an extreme lack of weapons that can effectively penetrate IS2, and the infantry on the front line will not be able to stand. Tiger 1 can only pout its butt and wait for IS2's slap every minute when facing IS2.:steammocking:
Classic306  [author] 16 Jan, 2024 @ 1:18am 
@biggest_rat Thanks for the review and the improvement ideas! Your right, it´s not historicall, the germans could have more AT and more reinforcements. But all of that is on purpose. My english isn´t the best, in my german description i wrote more about the background than in the english part. Scenario: Anti Air troopers, alone in the mountains "after" heavy loses - > only some heavy tanks remaining and a few anti air guns. The heavy airstrikes result in me, not knowing how to programm the bombs, i hope u understand that, but if u know, let me know :) As i played it my self, i found out that giving up the front line mostly and have a bunch of troops in reserve in your base might work the best, slowly bringing them to the front again as old ones die.
biggest-rat 3 Jan, 2024 @ 8:24am 
In short, this defensive game is designed very well. It simulates the three-dimensional form of Soviet push lines. The construction work is well done, and there is also an ammunition supply box. The air raid should have dropped some bombs, but the frequency of such multiple sorties is not reasonable. The shelling walk is also too small, and too dense shelling should not be carried out on a small area. Even lying down during shelling cannot prevent 90% of infantry from dying. The scarcity of mine laying engineers is also a major issue.:steamthumbsup:
biggest-rat 3 Jan, 2024 @ 8:19am 
Lack of sufficient anti tank firepower, and the imbalance between air strikes and artillery, especially incendiary bombs. The German army should have some anti armored vehicle reinforcements in the later stages. At the same time, the front bunkers are too easily lost, and the later front lines are too far back, losing a lot of sight.
Classic306  [author] 13 Oct, 2023 @ 6:51am 
@DanegerDane There should be a Campaign Menu in the normal campaign section of the game, unless there was a update and i need to rework this
DanegerDane 12 Oct, 2023 @ 3:57pm 
also walter the description is german
DanegerDane 12 Oct, 2023 @ 3:56pm 
is it editor only?
Stratos_1212 16 Sep, 2023 @ 3:12am 
well played. thanks for mission.
Classic306  [author] 16 Sep, 2023 @ 12:21am 
@stryker i guess u didnt played the whole waves until min 35, then it gets hard, the first waves are for fun and for having a look at your possitions, the last wave will crush u if u were nor carefull from the start, even if u have very good position u are going to loose most of them due airstrikes and artillery combined force after min 35-40. But i agree, the start is not the most challenging, but the end