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Insurgency Weapons
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Mod Features: New Content
Mod Side: Both
tModLoader Version: 1.4.4
Language: English
File Size
Posted
Updated
40.116 MB
13 Sep, 2023 @ 2:15pm
31 May @ 8:04am
39 Change Notes ( view )

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Insurgency Weapons

Description
This mod adds "realistic" guns with "realistic" mechanics like actual magazine size and reloading. Optional "lite mode", when lite mode is active, weapons reload almost instantly.
Weapons are divided in classes and levelling up said class will increase damage of all weapons in the class.
All of the guns are held projectiles so if you use some mod that changes how projectiles work you might have some unwanted bugs.

All enemies now drop "money" at a fixed 50% chance, with money you can craft the vending machines for weapons and ammo.
Bind the key in the config screen if you want the ability to manually reload the guns. You can also buy ammo anywhere but it costs 20% more to do so when compared to buying the ammo at the vending machine.

Set bonuses and items:

Obsidian armor now increases damage and crit chance with revolvers and pistols by 100% and 25%

Swat Helmet increases damage and crit chance with assault rifles and carbines by 33% and 15%

Sniper scope increases damage and crit chance with sharpshooter weapons by 40% and 20%

This mod is a port to tModLoader of Insurgency Weapons Project [github.com]
This mod is licensed under New World Interactive End-User License Agreement [insurgency-support.newworldinteractive.com]

Source: GitHub [github.com]

Weapons in the pack so far:
-Assault rifles-
* AKM 7.62x39mm + GP-25 40mm VOG-25P
* AK-12 5.45x39mm
* AKS-74 + Foregrip 5.45x39mm
* AS VAL 9x39mm
* FN F2000 5.56x45mm
* StG-44 7.92x33mm
* AN-94N + PK-AS 5.45x39mm
* IMI GALIL ARM 5.56x45mm
* OTs-14 Groza 4 9x39mm + GP-30 40mm VOG-25

-Battle Rifles-
* FN SCAR-H 7.62x51mm
* FG-42 7.92x57mm
* H&K G3A3 7.62x51mm
* M14 EBR 7.62x51mm + Red Dot Sight

-Carbines-
* AKS-74U 5.45x39mm
* C96 M1932 Schnellfeuer 7.63x25mm
* M1A1 Paratrooper 7.62x33mm
* MP-40 9x19mm
* SKS Simonov 7.62x39mm
* Colt M4A1 5.56x45mm
* Mk. 18 MOD 1 5.56x45mm + EOTech Sight

-Grenades-
* Stielhandgranate M24
* Mk. 2 Pineapple Grenade
* RGO Grenade

-Machine guns-
* RPK 7.62x39mm
* M60 7.62x51mm
* PKM 7.62x54mmR
* FN M249 5.56x45mm

-Launchers-
* RPG-7
* Panzerfaust 60M
* Panzerschreck
* M72 LAW
* M136 AT4

-Revolvers-
* Colt Python .357 Magnum
* S&W Model 29 .44 Magnum
* Webley Mk.VI .455 WMk.II

-Pistols-
* Colt M1911 .45ACP
* IMI Desert Eagle .50AE
* Glock 17 9x19mm
* Mauser C96 7.63x25mm
* H&K USP Match .45ACP

-Rifles-
* M1 Garand 7.62x63mm
* Lee-Enfield No.IV Mk.I .303
* SVT-40 7.62x54mmR

-Shotguns-
* Coach Gun Buck & Ball
* Mossberg M590
* Ithaca M37
* Benelli M1014
* Saiga 12K

-Sniper rifles-
* M40A1 7.62x51mm + Leupold Scope
* Mosin Nagant M91/30 7.62x54mmR + PU Scope
* Gewehr 43 7.92x57mm + ZF4 Scope

-Sub machine guns-
* Thompson M1928 .45ACP
* PPSh-41 7.62x25mm
* H&K MP7 4.6x30mm
* H&K MP5K 9x19mm
* H&K MP5SD 9x19mm
* H&K UMP-45 .45ACP

Changelog//
v0.9.7.2
- Fix coach gun not using it's special ammo
Originally posted by tModLoader InsurgencyWeapons:
Developed By marviN
170 Comments
marviN  [author] 7 Jun @ 10:47pm 
Thank you for reporting!
JohnThreeVolts 2 Jun @ 12:22am 
Heyo!
First of all - thanks for your work.
Here's an issue: "AKM 7.62x39mm + GP-25 40mm VOG-25P" uses "5.45x39mm Ammo".
marviN  [author] 31 May @ 4:58am 
I think I know why
Kurosawa 27 May @ 2:32am 
Coach gun buck & ball can't use it's own ammo
Sparta 9 Apr @ 4:32pm 
Huh, now it is suddenly working! What an odd bug
Sparta 9 Apr @ 3:58pm 
Can't switch to 12 Gauge Ammo once I equip the Twelve Gauge Slug.
marviN  [author] 27 Mar @ 9:18am 
Nope
BreadNiet 24 Mar @ 2:48am 
Hi, I really like your mod, especially the weapon animations and sounds. Will these be added to the vanilla weapons?
XSlayer300 20 Mar @ 8:46pm 
Also, the muzzle flash light can be somewhat buggy, not lighting up sometimes when I fire weapons.
XSlayer300 20 Mar @ 8:04pm 
Is it possible that the gun sprite can move not only straight sideways but also up and down, as well as another idle animation where you always aim the gun or maybe you aim the gun once you've fired the gun at least once? The Overhaul Item Animations mod is my inspiration for both of these.