RimWorld

RimWorld

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Eeveelutions - Jolteon Module [1.6]
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Mod, 1.5, 1.6
File Size
Posted
Updated
3.212 MB
20 Sep, 2023 @ 8:22am
13 Jul @ 9:39am
6 Change Notes ( view )

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Eeveelutions - Jolteon Module [1.6]

In 1 collection by Yanzihko
Eeveelutions - Rimworld
11 items
Description
Languages:

-English

If you made translation/patch, notify me about this in "patches/translations" discussion below. I will add patch into the mod and credit you.


Jolteons were originally developed for military purposes with manipulation of electricity as their primarly focus. After project was scrapped, Jolteons were quickly modified into agile, dexterous servitors for one of the rural glitterworlds. While most of their abilities were disabled, they are still able to utilize electricity to some extent. Jolteon is an advanced variation of xenohumans with a precisely tuned genome that becomes highly unstable outside of very short range of acceptable parameters. Technically they even can be considered an alien species. Their modification is impossible outside of advanced Glitterworld facilities and without source Genome templates.



List of features:

-Modular body part textures. Destruction of eyes/ears/nose/ears will be visible:

-Range of fur colors.

-Custom names

-Custom Backstories

-High quality 512x512 textures

-Biotech Compatibility


Not compatible with mods that overhaul pawn appearence. Facial stuff, etc.

Should be compatible with most proesthetic mods.


nighzmarquls - without him eeveelutions wouldn't be possible :d

And additional thanks to all the people who supported me with $$$:
DunkinPonuts, Sarah Twycross, Kalrizion

[boosty.to]
Discord[discord.gg]
For commissions: My discord tag - Yanzihko#7801

Tag section
Eeveelutions Jolteon Fox Yellow Electricity Power Electrical Pokemon Eevee Furry Race
Popular Discussions View All (1)
1
29 Jul @ 10:00am
PINNED: Bug Reports
Yanzihko
16 Comments
Readon ♥ 20 Jun @ 10:38pm 
thanks for the info.
I also edited this mod a bit. I really didn't like the fact that they were so delicate. Very often they died literally from one or two shots (they had hp*0.5, I gave hp*1). I also changed the value of the character from 5000 to 3000, because having literally a few such delicate and at the same time so expensive characters, the raids were really big and hard to survive.
Yanzihko  [author] 3 Jun @ 10:17am 
@Readon

Open character editor and change either skin color A or B to customize iris color.
Readon ♥ 27 May @ 11:14am 
I have edb and character editor. My question: how to change only eye color without drawing the whole pawn?
Herobrine__bro 18 May @ 10:42am 
In description mentioned 'Biotech compatibility', but there's no special xenotype for new race in this mod. Considering that such xenotype can be built using only genes from vanilla, it is unfortunate oversight...
C_Victory 17 Feb, 2024 @ 8:45pm 
If I have any other request, there is the problem of baldness when I equip my head with your HAR mod!
The only hair type available is No Hair, so the unique hair disappears...
Can you do something about this for the lovely Eeveelutions?
C_Victory 17 Feb, 2024 @ 8:37pm 
I think it is sad that your pretty HAR mod, not just Jolteon, gets ugly or other unflattering characteristics!
The best way to deal with it is
In Race.xml, add
<disallowedTraits>.
◯◯(describe the traits you don't want to include here)
</disallowedTraits>
This will solve the problem.
Glatter Krimineller 6 Oct, 2023 @ 1:13pm 
@MR TORGUE GAMING
It says:
"Jolteons were originally developed for military purposes with manipulation of electricity as their primarly focus."
Most likley the reason
Yanzihko  [author] 29 Sep, 2023 @ 11:57am 
@Aryaltel

>_>

BOTH
Aryaltel 29 Sep, 2023 @ 11:35am 
@Yanzihko
Do these require HAR and your Core Mod?
Yanzihko  [author] 26 Sep, 2023 @ 3:17am 
@Shurik1236

У всех свои вкусы)

Я и так ограниичваю себя настолько насколько это возможно чтобы все расы влезали в римку и могли использовать любую одежду.