The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

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Repented OST - Compatibility Edition
   
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566.526 MB
21 Sep, 2023 @ 7:52am
19 Jan @ 3:36pm
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Repented OST - Compatibility Edition

In 1 collection by Larno
Larno's Vanilla+ QoL (for legit achievement completion)
21 items
Description
The Repented Music Mod was one of my personal favourite takes on Isaac's soundtrack due to it keeping thematically similar to other popular soundtracks like Antibirth, Flash and Rebirth/Repentance. However, I noticed that with recent updates, massive mods like Fiend Folio and Revelations are required for this to work, and not everyone wishes to play with these both at the same time. I've also found that with more non-vanilla tracks (e.g. curse room, sins etc.), the floor music is more likely to be interrupted and not get its full runtime.

To remedy this, I've deconstructed Repented and made it work as vanilla as possible, meaning it should not require any of the mods that the original required. It should still be compatible with everything that was in the mod list and more, it just won't have the same cross-mod interaction due to it mainly just being the music files. I have changed around a few tracks and layers just to make this version of repented feel a little different (e.g. layer change to their FF versions for some floors, some slightly different standard boss themes), feel free to check the changelogs for specific changes.

If you encounter any issues, let me know in the comments. This is my first time doing anything mod-wise but I will try my best to fix what I can.


These are not my original compositions, so check them out through Broski's Bandcamp and on the original mod:
Bandcamp[tboirepented.bandcamp.com]
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Popular Discussions View All (1)
1
7 Apr, 2024 @ 4:30pm
April 2 patch
GodSlyferiux
35 Comments
MathandMelons 20 Jan @ 12:02pm 
the only thing i'd add is pls make the delirium fight theme louder
Larno  [author] 19 Jan @ 3:22pm 
I was originally going to disregard this, but I decided to re-enable and tinker around with the mod again and upon rediscovery, i have to agree.

Currently working on an update to bring back and slightly revamp the original idea for these boss themes (boss 1 is the OG track, boss 2 is OG alt path track, Alt Path Boss remains the FF boss track). These tracks remain fairly similar to the original idea of having the 3 main tracks sound alike but this arrangement also makes them sound a bit distinct from each other which is what i originally envisioned with using the Sins tracks for it.

I actually much prefer this new arrangement so thanks for bringing this to my attention and getting me to revise an old idea.
MathandMelons 19 Jan @ 5:03am 
the basic boss fight theme is terrible
Larno  [author] 18 Jan @ 4:45pm 
I do believe i left most of the original Repented boss tracks in the "alternate layers and music" folder if you wish to swap them back in, but i'll also double check and update to make sure that they are definitely in there if they aren't already
Larno  [author] 18 Jan @ 4:39pm 
"I have changed around a few tracks and layers just to make this version of repented feel a little different (e.g. layer change to their FF versions for some floors, some different standard boss themes), feel free to check the changelogs for specific changes."

This was intentional, i personally felt many of the normal boss tracks felt a little too similar so i made use of some of the non-vanilla Repented tracks for replacements to give a better sense of differentiation between them (Gluttony and Lust's themes for main boss tracks, Fiend Folio boss theme for Alt Path's bosses, and Sloth's theme for Ambush/Challenge rooms).
MathandMelons 18 Jan @ 4:15pm 
I swear the normal boss tracks are way different
Biopsyhozis 10 Oct, 2024 @ 3:54pm 
Thanks for the quick response! So a false memory has worked for me :derp:
Larno  [author] 10 Oct, 2024 @ 3:50pm 
"To remedy this, I've deconstructed Repented and made it work as vanilla as possible, meaning it should not require any of the mods that the original required. It should still be compatible with everything that was in the mod list and more, it just won't have the same cross-mod interaction due to it mainly just being the music files."

It is intentional, stripping it down to work with vanilla means its wide more compatible with mods that would otherwise be incompatible due to requiring both Fiend Folio and Revelations, alongside Soundtrack Menu.

I'm not too sure exactly how to implement the FF-specific files, but if i figure out how to get it working without Soundtrack Menu, i'll try to add it here
Biopsyhozis 10 Oct, 2024 @ 3:44pm 
Came back to play and noticed that in alternative rooms FF (such as the hive) do not play additional musical instruments, in the original version all works, what could be the reason? As far as I remember everything was working before.
Larno  [author] 8 Apr, 2024 @ 6:07pm 
my guess is it likely has something to do with other mods because i could not replicate this issue within my modlist. I only managed to get silent pre-boss rush rooms after installing Custom Stage API so that likely is what's causing it.