Total War: WARHAMMER III

Total War: WARHAMMER III

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Dismemberment Overhaul: Skaven
   
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graphical
Tags: mod
File Size
Posted
5.124 MB
24 Sep, 2023 @ 4:58am
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Dismemberment Overhaul: Skaven

In 1 collection by Armorchin
Dismemberment Overhaul
21 items
Description
RAT RAT WE'RE THE RAT
Adds-Adds dismemberment and decapitation to Almost All Skaven Monster-Bigrat!


The Thirteenth part-piece of Dismemberment Overhaul where me-me try to add as many blood and gore TOTAL DEATH-DEATH AND DOOM-DESTRUCTION to many monstrous units in the game!

Today we're DIGGING through the earth! To the Underdark! To find something that isn't real-true, Something like Giant rat manthing that walks on two paws-feets, Absurd I say! Anyway my furry friend Pusfume here-here thought it would-will be fun-enjoy to have a sleepover at his home-house, oh he also said he's a SKAVEN! So don't forget to bring some snack!

PART OF THE ULTIMATE ALL-IN-ONE PACKAGE


COMPATIBILITY PATCHES/SUBMODS HERE

Requirement
  • Blood for the Blood God DLC.
Features
  • ALL* Skaven Monstrous units can now-now be Beheaded, Blown to pieces, Disarmed! BRING THE RATICIDE!
  • *except the Hell-pit Abomination, I take a look at their model skeletons, I don't understand any of it, Try to understand it anyway, And ultimately gave up, Truly Rat-made Horrors beyond comprehension.
  • This mod included Rat Ogre+RoR, Rat Ogre Mutant+RoR, Wolfrat+RoR and Brood Horror.
  • Purely Graphical have no effect on balance and gameplay in anyway.

Bug / Compatibilities
  • No bug/problems found so far.
  • This mod uses custom limb stump assets and added via unit's VMD file which means it's a reskin of some sort so it's not compatible with reskins mod that affect units above unless there is a patch made for it.
  • Can be use and uninstall at any time during an ongoing campaign.
  • You're FREE to use this mod and every files in it to make a patch for your mod, If you did please notify me so I can add it to the collection.
  • Also have battle_entities files which needed to enable dismemberment for units.


sidenote: ..wait what just 4 units for skaven!? and 1 of em is basically a reskin of the other, uhuh now-now where is my 25 dollar-gold??

Feels free to comment anything below! And as always you're FREE to use/experiment any files from my mods in anyway you liked! I Hope you all have fun!
17 Comments
Armorchin  [author] 19 Jul @ 12:23am 
Steam forum is the last place on earth to form a community. There is a real forum for modder tho, it's the community modding discord: Da Modding Den
Ooh-la-la, It's GAGA!! 18 Jul @ 10:11pm 
Steam kinda makes it hard to unite or feel community, there is no real forum for modders, and general discussions are just 24/7 open warfare.
Armorchin  [author] 18 Jul @ 9:40pm 
Right? Honestly I myself wanna do more with it as well. It just that there is no one else also doing it/interest in it and it make it really hard to get help to even started.
Ooh-la-la, It's GAGA!! 18 Jul @ 3:50pm 
Nah, im not asking you to do it, it's just that there are very few gore mods out there, don't know who to ask
Armorchin  [author] 18 Jul @ 1:35pm 
@Ooh-la-la, It's GAGA!! probably possible but require tinkering with the script which is something I stay clear of cause I needed the mod to be as stable as possible (also I'm too lazy to learn it- not to mention how poorly it was documented)
Ooh-la-la, It's GAGA!! 18 Jul @ 12:04pm 
Hi, i just wanted to ask, is it possible to enable the bloody gore deaths for AEO passive damage auras?
Things like slaanesh chaos warshrines, mortis engine, nurgle greatunclean ones. They kill units by just standing close, but the models they kill just flat out fall to the ground and thats it, like they are tired or something. So can it be possible to make it more dramatic?
Armorchin  [author] 27 Jan, 2024 @ 6:43pm 
pretty much, yeah.
Slurpentus 27 Jan, 2024 @ 10:46am 
Ah so retextures work fine but not mesh changes?
Armorchin  [author] 26 Jan, 2024 @ 9:37pm 
@SouthSideSaxon Likely a 100% texture mod, would worked fine with 0 issue me think.
Slurpentus 26 Jan, 2024 @ 8:26pm 
Would this work with Red Eyed Skaven?