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About NPCs i will look into that
Regardless, there a few places I saw that use "spawnmenu/addon name" names for display, mainly in some "NPC Health Bar" addons
On account of resolution scaling I'd recommend checking out code here and here . These here are prime examples of code utilizing "proper" scaling of GUI elements. They don't look extremely big on tiny resolutions, and also shouldn't appear microscopic on huge display setups. And that in it of itself is a rare feat to see
But from lua, npc's dont have actuall name. They have class which i can obtain and put in elimination list, im not sure how i can make this possible to replace npc class with their actuall name.
I'll think about this while trying to solve issue with bigger resolutions (4K) since elim list as well icons are misplaced and are making everything messy.
But do you think you can make an option to enable/disable showing PrintName (or whatever it's called) instead of classname for NPCs? ("Citizen" instead of "npc_citizen")