RimWorld

RimWorld

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ReBuild: Vanometric Generator
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Mod, 1.4, 1.5, 1.6
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715.626 KB
25 Sep, 2023 @ 11:00am
14 Jul @ 10:05pm
6 Change Notes ( view )

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ReBuild: Vanometric Generator

In 1 collection by Helixien
Helixiens Creations
14 items
Description
[ko-fi.com]



A detailed record of all changes can be found in the “Changelog” tab. Please check there

Current mod version: 1.1-sheev-rev3
Supports Rimworld version: 1.4



We consider the mod complete, further updates will only focus on improvements.



”UNLIMITED POWER!!!!!”

“Vanometric Generator” is a standalone and improved version of the one found in “Reinforced Mechanoids 2”. It allows the player to trade and find mechanoid power cells which can be jury-rigged into a vanometric generator. It generates a lot of power, but at the same time generates a lot of heat.

It is heavily based on an old time favourite mod of mine, ”Mechanoid Power” which was first made by Skullywag, then Trunken and finally a version of it is currently maintained by Mlie. My version however does not use any assets or code from that mod, it was remade from scratch.

Every aspect of it was made to fit into Rimworld perfectly. From the artstyle, do the way it works. For people who disagree with my balancing, the mod includes extensive mod options to tweak it to your liking!







These mods are supported by us:
- Simple FX: Smoke
- Vanilla Factions Expanded



Some often asked questions, answered already.

Q: Can I used this and Reinforced Mechanoids 2?
A: Yes, you should. Please load this after it.

Q: This seems unbalanced, even OP!
A: Kinda is, but you can tweak it in the mod settings to your liking!

Q: Where do I get power cells from?
A: Traders, quests and certain mechanoid structures.

Q: Is this mod save game compatible?
A: Yeah! You can’t remove it after you add it though!

Q: Is this mod compatible with Combat Extended?
A: Most likely yes! I think?



The people without this mod could not have been made:

Taranchuk: Responsible for the Mod Settings Framework code.
Skullywag: Original idea that inspired this.
Mlie: For maintaining the original mod to this date.
Trunken: Keeping Skullywags mod alive all this time.

Rimworld is owned by Tynan Sylvester.
Based on the books by Richard K. Morgan, check them out, they are great!

CC BY-NC-ND 4.0[creativecommons.org]




87 Comments
urboiphone 17 Jul @ 7:55am 
v So true, we need a 1.2 patch NOW :captainsinful:
Reel 14 Jul @ 11:17pm 
1.2? plz update fix NOW!
Filipino Goku 14 Jul @ 10:23pm 
Thank you for the update!
Hammer Goblin 14 Jul @ 10:21pm 
Oh look friend updated the mod: would you look at that. I don't get the general impatience of people. Took them 3-4 days.

Just a little patience would work out for you people.
ImUppy 12 Jul @ 4:22pm 
thank you for this mod!:tabbycat:
Hammer Goblin 11 Jul @ 10:44am 
Oh look its the 1.6 release suit; now I'm going to bloody ask; Will you release this for 1.6 o'good mod creator
Evono 5 Jul @ 4:18pm 
ye idk why people allways ask so early for a update , i mean if this would be a "inactive" mod for like a year a friendly question if there is a 1.6 would be fine , but this mod here is active and its better to update for the real thing than a beta that changes and stuff.
Hammer Goblin 29 Jun @ 10:11am 
P.S Good mod, I needed another power generator;
Hammer Goblin 29 Jun @ 10:11am 
>The only reason people want a 1.6 is because they play the beta for some reason. Impatience isn't illegal, but I feel like it should be...
Helixien  [author] 11 Jun @ 9:18am 
There will be no 1.6 update before the official release. Like always, "1.6 when" comments will be deleted and blocked.