Jagged Alliance 3

Jagged Alliance 3

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Merc: Rudy 'Lynx' Roberts
   
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Mod Categories: Mercs
File Size
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7.609 MB
28 Sep, 2023 @ 8:48am
27 Jan, 2024 @ 5:42am
9 Change Notes ( view )

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Merc: Rudy 'Lynx' Roberts

In 1 collection by key
key's mods: Jagged Alliance 3 Mercenaries
29 items
Description
Rudy Roberts is one of the most dependable veteran sharpshooters in A.I.M.'s line-up. He has proven himself during many missions to be capable of shooting for distance no matter how small the target. Wishing to expand on his already impressive resume, Lynx took various training courses in basic mechanics, night operations, and first aid and the treatment of battle casualties. His favorite pastime, as he gleefully explains, is to track down endangered species and finish them off.
A recent incident caused Lynx to go temporarily MIA at A.I.M. After overthrowing the evil dictator Deidranna, Lynx's private plane was hijacked on it's way back from Arulco. Nobody knows the exact details of the kidnapping, but apparently, Lynx didn't really get a buzz out of it.

Additional Info: Lynx asks that he not be placed on assignment with Buzz Garneau.

Contains:
- New Merc: Rudy 'Lynx' Roberts (voiced)

☕️ :-)
https://www.buymeacoffee.com/key_avain
18 Comments
JCDenton 26 Jan @ 10:00am 
thx. can you add Henning v. Branitz?
Drebin 27 Sep, 2024 @ 2:43pm 
I like, but voice is a bit off compared to JA2
WOLK 18 Sep, 2024 @ 9:43pm 
Please tell me how to change not only the appearance of the selected mercenary, but say change his name or his biography? I'm trying to do something similar with "Wolf", but the mod editor eventually freezes and does not allow me to change anything! Thank you.
Captain Flappy 18 Feb, 2024 @ 12:50pm 
Thank you! Lynx was always my fave Merc. missed him in JA3.
key  [author] 27 Jan, 2024 @ 5:42am 
Update:

- Moved the needed pics/icons to the UI folder to eliminate some warnings
- Added old portrait/body to UI/old_UI
- Removed Mod Editor screenshots
whahappen 16 Jan, 2024 @ 5:02am 
JAGR. BCE Guns has 3AP pistols already since beginning. Just so you know ;-)
whahappen 16 Jan, 2024 @ 4:56am 
Yeah. I agree we have to adapt to reality. And in vanilla and even with mods it is hard to establish pistol gameplay at this point. Maybe in future more is possible.
Ze one 5 Jan, 2024 @ 1:40am 
key  [author] 5 Jan, 2024 @ 1:21am 
A longer pistol gameplay is indeed something I look forward to myself.
I might revisit this in the future with these mercs, but with vanilla, this is unfortunately not true.
Also, those mods themselves can have alterations to starting inventories, so that is also possible.
(Currently I would prefer not maintain two separate versions based on starting equipment due to the administrational overhead)
whahappen 4 Jan, 2024 @ 4:51pm 
I wonder if it is possible to release a combined pack of all your mers when they start out with pistols in inventory?

There are several modders, who would like to establish pistol gameplay before SMG gamplay before rifle gameplay.

This is hardly possible when your extra mercs already start with M14s and M16s.

Is it possible to release an extra complete pack of your mercs with just basic starting equipment so that they could be used in such a scenario?