Empyrion - Galactic Survival

Empyrion - Galactic Survival

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[LF] Gozanti II C
   
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Blueprint: Capital Vessel
Custom: Airtight
Tags: Blueprint
File Size
Posted
472.890 KB
28 Sep, 2023 @ 1:06pm
1 Change Note ( view )

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[LF] Gozanti II C

In 2 collections by LyfeForse
Lyfeforse Complete Collection
37 items
Star Wars
17 items
Description
Gozanti II mod C is a partially upgraded version of the Gozanti II. Spawning at a core 4, with some weapons, most thrusters installed, and key sections of the ship reinforced with Hardened or Combat Steel, the mod C will be more robust in terms of combat survival.


The Corellian Engineering Corporation Gozanti II Transport

The Gozanti II is the successor to the Galactic Empire's workhorse transport. The Gozanti II can be upgraded and converted to a exploration and/or transport vessel, or serve as a mining vessel late into the game. It can also server as a early game skirmisher vessel, able to mount a modest yet respectable turret load on the bottom of the ship, and for Reforged Eden players, can house all small and medium size shield extenders, enabling the player to push POIs early in the game.


If you like the build, please consider giving it a thumbs up


To see this and other builds come to life, check me out at https://www.twitch.tv/lyfeforse

To learn how to upgrade the Gozanti II, and track future content, follow me at https://www.youtube.com/watch?v=RE1fmtygnlQ


Hello kindred Empyrion spirits!

Let me start with a request; please respect blueprint authors. Often it takes months to finesse a build, and to have it ripped and reuploaded without permission or even so much as credit, can be discouraging, often pushing such authors away from the community.

I personally don't mind critical feedback, and constructive criticism, as it will serve me to better my builds. However, If you enjoy my content, and there is much more to come, respect my (and others) authorship of these massive timesinks. Thank You.





HOW TO CHANGE THE COLOR SCHEME

1. First copy the desired color code found either here with control C.
2. While looking at the ship with color/texture tool out, right click to open texture palette, then click configure.
3. Your green selection box should be over the top left color. If not, left click it to select.
4. Now while holding down shift, left click the bottom right color box, then in the left UI box, hit paste.
5. Once done, your new palette should apply, but to lock it in you have to hit OK under the color palette box.


Color code for default Empire Grey:

|0#0#0#0#0|1#0#121#121#121|2#0#220#0#0|3#0#138#138#138|4#0#121#121#121|5#0#152#127#104|6#0#44#61#89|7#0#187#135#90|0#1#220#220#220|1#1#138#138#138|2#1#170#5#5|3#1#94#94#97|4#1#110#110#110|5#1#58#166#215|6#1#75#24#24|7#1#110#110#110|0#2#170#170#175|1#2#220#170#3|2#2#181#181#186|3#2#143#220#255|4#2#0#0#0|5#2#110#110#110|6#2#148#148#151|7#2#160#160#163|0#3#110#110#110|1#3#165#165#168|2#3#102#0#0|3#3#75#75#79|4#3#58#58#58|5#3#37#37#37|6#3#50#50#50|7#3#10#10#10


Color code for Alliance Blue:

|0#0#0#0#0|1#0#44#61#89|2#0#220#0#0|3#0#138#138#138|4#0#121#121#121|5#0#152#127#104|6#0#44#61#89|7#0#187#135#90|0#1#220#220#220|1#1#44#61#89|2#1#170#5#5|3#1#94#94#97|4#1#110#110#110|5#1#58#166#215|6#1#75#24#24|7#1#44#61#89|0#2#170#170#175|1#2#220#170#3|2#2#181#181#186|3#2#143#220#255|4#2#0#0#0|5#2#44#61#89|6#2#148#148#151|7#2#160#160#163|0#3#110#110#110|1#3#165#165#168|2#3#102#0#0|3#3#75#75#79|4#3#58#58#58|5#3#37#37#37|6#3#50#50#50|7#3#10#10#10

Color code for Alliance Red:

|0#0#0#0#0|1#0#75#29#24|2#0#220#0#0|3#0#138#138#138|4#0#121#121#121|5#0#152#127#104|6#0#44#61#89|7#0#187#135#90|0#1#220#220#220|1#1#75#29#24|2#1#170#5#5|3#1#94#94#97|4#1#110#110#110|5#1#58#166#215|6#1#75#29#24|7#1#75#29#24|0#2#170#170#175|1#2#220#170#3|2#2#181#181#186|3#2#143#220#255|4#2#0#0#0|5#2#75#29#24|6#2#148#148#151|7#2#160#160#163|0#3#110#110#110|1#3#165#165#168|2#3#102#0#0|3#3#75#75#79|4#3#58#58#58|5#3#37#37#37|6#3#50#50#50|7#3#10#10#10

Color code for Mining Guild scheme:

|0#0#0#0#0|1#0#153#124#56|2#0#220#0#0|3#0#96#96#94|4#0#106#107#103|5#0#153#124#56|6#0#44#61#89|7#0#187#135#90|0#1#220#220#220|1#1#153#124#56|2#1#170#5#5|3#1#94#94#97|4#1#96#96#94|5#1#58#166#215|6#1#75#24#24|7#1#153#124#56|0#2#170#170#175|1#2#220#170#3|2#2#181#181#186|3#2#143#220#255|4#2#0#0#0|5#2#153#124#56|6#2#50#50#50|7#2#96#96#94|0#3#96#96#94|1#3#165#165#168|2#3#102#0#0|3#3#75#75#79|4#3#58#58#58|5#3#37#37#37|6#3#50#50#50|7#3#10#10#10




Armament

The Gozanti II mod C B comes with 6 minigun turrets for drone defense, and 2 laser turrets for fire support.

When upgraded, the total turret capacity will reach 15-17, depending on if underwing pylons are converted to turret mounts, with the bulk of them mounted on the bottom for POI attack. Mounted weapons will number 8 or 12 depending on if outer wingtips are utilized.

The weapon mounts around the nose (6-8) will make for a respectable mining drill spread.

survivability

The Gozanti II mod C has a body encasement of Steel around the central spine and trafficked areas, as well as around devices. The area around the bridge, nose, gen housing, and shield have been reinforced with Combat Steel. The 2 shield housing compartments have been reinforced with hardened steel.

With two thruster pods on either side of the vessel, should one detonate, the ship will retain movement from the other, and from a Drive Thruster (optionally) installed on the rear of the vessel. The Drive Thruster will act as a defacto high HP decoy from fire at the rear of the ship, and should it explode theres enough steel layers to prevent rupture into the hangar.

Gozanti's saving grace in terms of defense is its ability to mount all small and medium size shield extenders throughout the ship, and the generator spacing to also run a Progenitor shield for a respectable total. Tread carefully and monitor your shield reserves.



Thrusters

Placement for additional thrusters extensively detailed in the tutorial video. Once all devices and thrusters are installed, the Gozanti II will be able to push its full carry weight very easily, and be able to transit out of high G environments by nosing up.


Features and Devices

Comes with 2 Wifi fore and aft, 1 fridge and food processor, 1 full medical suite in the deployment room, and partial suite in the hangar, as well as lockers placed at entry points. Gozanti II Also features a drone hatch near the forward bridge.

The mod C comes with standard shield, warp drive, pentaxid tank, and detector installed.

HV's and SV's can be mounted below the wings. Attaching docking pads or landing gear to the top of HVs/SVs will enable them to "jump" up and dock to 4 dedicated parking sections under either wing



Storage

2x 320k Cargo container (recommended to convert to Harvest when level appropriate)
1x 320k Ammo
2x 32k Supplemental Cargo
3x 8k Misc. Cargo

Additional cargo systems can optionally be installed in/around the hangar for 2x additional 320k Cargo.


Lore and History

The Gozanti II Is a next generation light transport, aimed to be be the successor of the Empires's workhorse Gozanti, designed by the Corellian Engineering Corporation.

However, the untimely fall of the Empire resulted in the ship not making it into production. With only one hull constructed for testing, the true ambition of this successor could not be realized. Perhaps in the right hands this transport may flourish!


12 Comments
LyfeForse  [author] 10 May @ 4:04am 
Thank You Valyrian :)
Twi'lek_Smuggler 10 May @ 1:16am 
This ship is solidly amazing! Beautiful and performs better than any of the other Gozantis I spawned in to compare. Did I mention that it's beautiful? Because it's beautiful! *slow clap*
SGT Roc/K/ 2 Nov, 2024 @ 3:38am 
@Razgaur, I had an occurrence where a turrets hitbox was actually preventing the gear from extending because it hit the ground first. It feels like something minor happened with the 1.11.9 update as I did not have that problem before. Once I removed the turret, the landing gear extended properly.
LyfeForse  [author] 1 Feb, 2024 @ 5:07pm 
Yeah, landing gear can be picky sometimes. I Bet it's tough with a Bastion in. Good to hear you're enjoying it o7
Razgaur 1 Feb, 2024 @ 1:58pm 
I decided to give this ship a try and have it built as my Make-Believe Bounty Hunter ship. I did cheat a little and put in a Bastion Shield. Going to change the paint to look more pieced together. Only weird issue I have is that the landing gear doesn't come out. Game issue? I did a scan and nothing changed with it. Kinda strange. Once done I'm looking forward to going on adventures with this ship design. Well done LyfeForse!
demonking100 29 Jan, 2024 @ 10:08pm 
thers a cap did not know that that might be the issue
LyfeForse  [author] 29 Jan, 2024 @ 6:24pm 
Have you hit your blueprint cap? Try removing some BP's and see if that works. Also don't forget to restart Empyrion after D/Ling bps. You should be looking for brackets "[" in the BPs, rather than starting with "L" Let me know if any of that works for you.
demonking100 29 Jan, 2024 @ 12:47pm 
for some reason I cannot find any of the subscribed products that you have made in my list they don't show up in reforged Eden or vanilla
LyfeForse  [author] 27 Jan, 2024 @ 7:58pm 
Thank you Sharpo :steamhappy:
BFTC_Sharpo 23 Dec, 2023 @ 1:14am 
amazing ship. did some docking mods to it to put on our super carrier and currently running 4 in our org.