Garry's Mod

Garry's Mod

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Content Type: Addon
Addon Type: Map
Addon Tags: Fun
File Size
Posted
17.945 MB
2 Oct, 2023 @ 7:20am
1 Change Note ( view )

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dm_cannon_r1

In 2 collections by SokerBit12
Half Life 2 Deathmatch maps pack
312 items
Darkest Days maps pack
82 items
Description
This is not my map, I just ported it to the workshop (Game and heff fun)
I am specially porting the map for this mode: https://steamhost.cn/steamcommunity_com/workshop/filedetails/discussion/823262022/154644705027484894/
Description:
================================================================
Title : dm_cannon
Date : 8th Februrary 2008
Filename : dm_cannon_r1.bsp
Gametype : HL2DM
Playercount : 6-24 maybe
Author : Radon
Email Address : 222.radon.86@gmx.de
ICQ Number : 71141078
IRC Channel(s) : -
Home Page : -
Clan Page : -

Description : It's similar to my last map. But it puts more emphasis
on unconventional architecture and cares less about extreme detail.
I heard it reminds people of Halo in a way because it has many edges
and 90 degree angles. I think there is indeed a similarity although
I did not intend to copy the Halo style.

The map got bigger than I first intended. I started with a few areas
and connected them with paths. In the process I underestimated how
the paths add up to a lot of space. This is especially true since I
didn't use narrow hallways but tried to make cool areas out of it.

In the end it took rather a lot of time to finish it. It was one
and a half years since I started to build the first blocks. But it
only took so long because I pretty much stopped working on it during
my semesters and picked it up again in the holidays. So it took a
while but it was not _that_ much work.

What else is there to say? Give it a go and I hope you like it :)

'r1' at the end of the filename means 'revision 1'. I had to recompile
the map because it obviously could not be run on a dedicated server
(well, it could be run but nobody could join it... it worked fine on
a local server though...)
The r1 version is identical to the original version ... just fixed that
bug with the dedicated server.

Other Levels by myself : dm_scepter
dm_amplitude

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* Construction *

Base : -
Spawnpoints : 55
Editor used : Valve Hammer Editor 4.1
Known Bugs : -
Worth knowing : Includes some sounds from HL1 embedded in the bsp

Build Time : very long :P (see description)

Compile machine : Intel Quadcore Q6600 (2,4 GHz) with 4GB of DDR2 RAM
VBSP Time : 17 seconds
VVIS Time : 13 minutes, 37 second
VRAD Time : 3 minutes, 37 seconds + 3 minutes, 50 seconds elapsed (HDR)

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