RimWorld

RimWorld

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Skylight Sunlight
   
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Mod, 1.4, 1.5
File Size
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346.092 KB
2 Oct, 2023 @ 10:51am
12 May, 2024 @ 3:09pm
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Skylight Sunlight

Description
Simple compatibility patch to make Dubs Skylights work as expected with Sanguophages and VE's Phytokin.

Those are the ones I play with, but this will also work for most other mods which check whether a pawn is exposed to sunlight. Pretty much all of them use the same code.

Code available at: https://github.com/malnormalulo/rw-skylight-sunlight
17 Comments
Malnormalulo  [author] 12 Jul @ 3:49am 
Ah, the git is gone because I learned that GH only allows you to have one free account. I'll move this to GitLab eventually. In the meantime, it *probably* works with 1.6.
Reidlos 11 Jul @ 11:22pm 
a simple but very nice mod, see that the git is removed, would like to see you / this mod come back for 1.6 but understand if your steping away.
Malnormalulo  [author] 26 Sep, 2024 @ 4:09am 
@Олег: Haven't tried, but probably not. It should work with any pawn sensitive to sunlight specifically – sanguophages, phytokin, etc., – but the only _buildings_ it looks for are skylights.

Conceptually, I'm not sure that's something I'd want to add. Clerestory walls generally provide indirect sunlight. Should vampires really be sensitive to indirect sunlight?
Олег Мерк 25 Sep, 2024 @ 12:32pm 
Is it work with ReBuild glass walls what passes sunlight in interior areas?
Malnormalulo  [author] 11 Jun, 2024 @ 5:46pm 
@Zamaza: That's a solid idea, but it's way beyond the scope of this mod. I didn't even add any new content here, it's just a tiny compatibility patch. Consider pitching the idea to Dub, or commissioning it from someone. (I am not taking commissions.)
Zamaza 16 May, 2024 @ 10:16pm 
Dumb question - I would love a "darklight" filter skylight. Could be a bit pricer material wise or require special research. Any chance you could add that to this or make a separate one to tweak that?

The idea of pawns looking at a day time sun filtered to look differently amuses me,
Malnormalulo  [author] 12 May, 2024 @ 3:11pm 
Updated. I rebuilt it, but that probably wasn't necessary – the important change is that it is now marked as compatible with 1.5.
Malnormalulo  [author] 11 May, 2024 @ 5:05pm 
Yeah just haven't gotten around to updating the metadata. I'll do that next time I play.
lizardorb 7 May, 2024 @ 3:45pm 
This seems to be working in 1.5 as is
AZGreentea 6 Oct, 2023 @ 11:05am 
THANK. YOU. SIR. seriously, thank you.