Total War: WARHAMMER III

Total War: WARHAMMER III

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Robie's Empire Master Engineers and Dead's Empire Unit Pack Compatibility Submod
   
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Tags: mod
File Size
Posted
Updated
131.263 KB
2 Oct, 2023 @ 11:21pm
29 Dec, 2024 @ 3:36pm
2 Change Notes ( view )

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Robie's Empire Master Engineers and Dead's Empire Unit Pack Compatibility Submod

Description
FIRST AND FOREMOST

The people who made all these beautiful units and mechanics are not me. I just stitched the mechanics to the units. If you want to give credit where credit's due for these great things, let them know; the relevant mods are listed in the required section.

Features

When playing as an Empire faction, Repeater Handgunners and Hochland Long Rifles will have the emp_gunpowder unit set, which allows them to benefit from effect_unit_passive_extra_powder_to_gunpowder_units.

These changes will make the tactical layer easier, in theory.

This mod will most likely crash if you do not have both Empire Master Engineers and Dead's Empire Unit Pack installed.

Thanks to:

  • Da Modding Den, who spent valuable time helping me ascend from monke to data entry monke. 🐒🍌

Miscellaneous

Regular Photoshop practice does not make me any less lazy when faced with finagling around transparency layers. Oof.
7 Comments
Solaire 29 Dec, 2024 @ 6:34pm 
Vindication, lol.
𓆚 standardheadache 𓆚  [author] 29 Dec, 2024 @ 3:32pm 
It's actually needed an update since 5.0, I just forgot this existed. :missing:
Solaire 29 Dec, 2024 @ 12:52am 
Does this need an update for 6.0 since the other mods got updated?
ChopChop 30 Apr, 2024 @ 5:02pm 
o7
sigmars_disciple 29 Apr, 2024 @ 10:40pm 
Not sure if this change will be enough to make "the tactical layer easier", not even in theory HAHA

<3
𓆚 standardheadache 𓆚  [author] 9 Feb, 2024 @ 6:39pm 
I doubt it'd need one, if I remember right this is basically one table. :lunar2020thinkingtiger:
bubbayowser 9 Feb, 2024 @ 6:26pm 
is there a SFO compat mod for this ?