Divinity: Original Sin 2

Divinity: Original Sin 2

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Permanent Blood Rose
   
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Type: Add-on
Game Mode: Story
File Size
Posted
Updated
945.682 KB
3 Oct, 2023 @ 1:55pm
18 Dec, 2024 @ 9:54am
5 Change Notes ( view )

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Permanent Blood Rose

Description
Keep the Blood Rose Elixir buff even if you die.

Will work on current saves as long as you still have the buff when you load the game.

Incompatible with mods that change the stats of the Blood Rose Elixir.       



COMPATIBILITY
 • Incompatible with any mod that edits the stats of the Blood Rose Elixir ('stats' entry Potion:Quest_BlackRoseElixir)
(I don't actually know of any mods that edit this stat entry, leave a comment if you find one--or anything else that might be incompatible)

NOTES
 • Because the extra point in memory is temporarily removed when you die, skills in those slots will be unmemorized when you are resurrected. This is a problem I'm working on.
 • You may or may not get an additional status icon after your character is resurrected for the first time after installing this mod. This is something else that I'm working on.
 • Remember that you can always hide status icons at will using LeaderLib.

ADDITIONAL CREDITS
 • Preview picture derived from art by FedericotheArtist[www.etsy.com].
17 Comments
Airi  [author] 18 Dec, 2024 @ 9:55am 
Actually, before dying at all maybe. I've just put out a quick update that will hopefully resolve the issue for people who have yet to drink it.
I ought to (but don't have the time to right now) be able to refresh it for everyone on level load, but in the meantime… try killing your character lol. If you're doing some kind of ironman run let me know and I'll make an effort to work on the buff refresh.

But please let me know if it even works or not!
Airi  [author] 18 Dec, 2024 @ 9:46am 
@Wulf, @Fang1o3, @Fenekku Kitsune
Did the 'stats-breaking' happen to occur after after drinking the potion but before being resurrected or restarting the game?
Fenekku Kitsune 16 Dec, 2024 @ 11:34pm 
I'm also having the issue of the buff being broken. Had it before heading to the vengeance, but as soon as I was on the vengeance the stats were gone despite still having the buff...
Fang1o3 10 Oct, 2024 @ 10:25pm 
No rush, the idea of the mod is awesome, and based on the comments it was great, I imagine it may have borked with the added scripting, mayhaps due to updates in the script extender? I didn't exactly look into the code, but from what I could tell from the effect description, it's meant to apply the OG buff, but as it's own permanent variation to circumvent death, though it instead only adds the OG effect for 1 turn instead.
Not sure if that's helpful or even coherent advice/thoughts, eitherway, gl, I hope to see this mod working, it'll be awesome!
Airi  [author] 8 Oct, 2024 @ 6:42am 
@Fang1o3 @Wulf
Weird, thanks for reporting this, seems pretty critical imo. I do want to get back into modding this game but unfortunately I can't guarantee it'll be anytime soon.
Fang1o3 7 Oct, 2024 @ 12:19pm 
Not sure if you're still going to update the mod, but the buff doesn't seem to work properly, it applies the increase for 1 round then stops. I still have the buff itself, just the actual effect lasts for 1 round worth of time.(Ex Memory of 19, drinks potion, becomes 20 for around, then goes back to normal.) Still have the buff Icon, just no permanent effect.
Wulf 5 Dec, 2023 @ 11:59am 
Not sure what this was conflicting with as I don't have any mods altering it to my knowledge, (Divinity Unleashed maybe?) but it is not working correctly. Makes the Attar buff only last 1 turn, while the buff icon last indefinitely.
Airi  [author] 22 Oct, 2023 @ 7:56am 
Casual modders unite! Although I've been going pretty hard on this game. I'm super proud of the last few projects I finished actually, they were pretty heavy duty.

I'm putting out a new update for this one attempting to address both the double stats and the memory loss issue. Putting it that way, I guess getting knocked out cold could definitely cause you to temporarily forget a skill or two >.>

The memory thing requires the script extender to work, and I haven't tested either of the new parts myself yet -- I'll find some time later today for that.
Wulvenr 22 Oct, 2023 @ 5:09am 
Update:

I'm still getting the problem, no matter where the mod is in the load order
Wulvenr 21 Oct, 2023 @ 7:14pm 
3rd: Yes, I died several times already, but playing as a solo I had to reload back to a previous save. The exact scenario is during the Alexander fight at the end
of act 1, as I got the potion right b4 that fight and havent died.

Now that you mentioned it, I did notice that I had 2 blood rose buffs when I arrived at the lady vengeance right b4 driftwood, seems like I just haven't connected the dots and that may be the cause of the double buff. What do you think?