RimWorld

RimWorld

72 ratings
Dispensary Mod
   
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Mod, 1.4, 1.5
File Size
Posted
Updated
1.077 MB
4 Oct, 2023 @ 5:31am
17 Jul, 2024 @ 2:46pm
7 Change Notes ( view )

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Dispensary Mod

Description
More Control over your Colony's Drug Stocks
  • Want to lift the mood of your colonists with a few smokeleaf joints?
  • Want to make your pawns wedding just that little bit wilder with a stock of yayo?
  • Or just make your millions by tempting your neighbours with the scourge of flake.
Do all this while carefully avoiding addiction by keeping your drugs under lock and key!
FireCorp accepts no responsibility for any addiction resulting through use of its dispensary products

Adds the objects:
**Dispensary**
Links to a stockpile to provide drugs to pawns that are authorised to use them via the vanilla drug policy system.
This building fits on to a wall and blocks access to this protected stockpile.

**Drug Room Door**
A special door that blocks access to pawns assigned to specific drug policies.
This can be used to keep at-risk pawns out of the protected drug stockpile.
Beware though! anyone can pass the door if it is unpowered (will act like a standard door).
Unlocked with the research 'Autodoors'


Github repo: https://github.com/Firestarme/DispensaryMod
Report Issues: https://github.com/Firestarme/DispensaryMod/issues (or open a thread in Discussions)
Popular Discussions View All (2)
8
17 Jul, 2024 @ 2:53pm
Error logfiles here, instead of in chat.
Slikkelas
1
20 Jul @ 10:52am
Future of Dispensary Mod
firestarme
47 Comments
firestarme  [author] 17 Apr @ 3:42pm 
For all interested in the future of this mod, please check my latest post on discussions.

If you can help, let me know asap!!
Stim The One 7 Apr @ 10:57pm 
The idea of this mod is good for a completely different reason, but I have trouble that mechs can't get past the dispensary door (the idea is that only mechs can get past it)
firestarme  [author] 23 Mar @ 1:41pm 
@KLickity Bang, Thanks! Glad you are enjoying it!
KLickity Bang 23 Mar @ 9:58am 
This is such an underrated mod. You deserve so much credit and thanks. Thank you for your hard work!
firestarme  [author] 17 Nov, 2024 @ 8:50am 
@slurpme223300 , If you post the log file in the discussions i can investigate this and see if there is anything i can do. If it is a mod conflict though it may be challenging to find a solution.
slurpme223300 16 Nov, 2024 @ 12:27am 
keeps crashing for me may be a mod conflict...
firestarme  [author] 29 Jun, 2024 @ 2:28am 
Update for 1.5 is out now!
TracerFoxTEK 25 Jun, 2024 @ 8:38am 
Yay!
firestarme  [author] 25 Jun, 2024 @ 4:40am 
Didn't realise it was broken with 1.5, I'll have a go recompiling it with 1.5 when i get a chance over the next few days. Hopefully will be a painless process!
Rafa Lorenzo 24 Jun, 2024 @ 8:37am 
1.5 update?