Operation: Harsh Doorstop

Operation: Harsh Doorstop

56 ratings
TacticalMovement
   
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Asset Type: Gamemode, Mutator
File Size
Posted
Updated
8.170 MB
4 Oct, 2023 @ 2:48pm
27 Dec, 2023 @ 3:00pm
5 Change Notes ( view )

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TacticalMovement

Description
Tactical Movement is a work in progress Player/AI modification made for slower paced and more realistic gameplay. The gamemode is intended for smaller maps, however use as seem fit.



What does this gamemode change?

► Adjusted Player Movement
- Faster Sprint
- More stamina drain from running and jumping
- Stamina must be regained to approximately 50% to begin running again

► Cross-hair
- Hidden while aiming in
- Exposed while aimed out

► Health Lowered
- Lower TTK

► Faster Leaning

► Suppression Removed
- No more screen darkening while shot at

► Player/Character Collisions

► Friendly Fire


What happened in this update?

Fixed under-floor spawning caused by update.
Fixed Crosshairs being effected by other players/bots. No more flickering.
11 Comments
CrazTheKing  [author] 27 Dec, 2023 @ 3:04pm 
Updated, no more under floor spawning.
Alongside fixed crosshair flicker.
CrazTheKing  [author] 28 Oct, 2023 @ 5:08pm 
@CharlierMikeMike Thankyou for the kind words. Let me know if there's any other features you would like to see added.
CHARLIEMIKEMIKE 28 Oct, 2023 @ 4:55pm 
Absolutely stellar. The lower TTK makes the game a lot more fun. CraztheKing, You did an amazing job!
CrazTheKing  [author] 26 Oct, 2023 @ 9:21pm 
@Hannes New version out without crosshairs.
CrazTheKing  [author] 22 Oct, 2023 @ 9:44am 
@mario64_ad
" ► Adjusted Player Movement
- Faster Sprint
- More stamina drain from running and jumping
- Stamina must be regained to approximately 50% to begin running again"

As for AI that's base game, not the mod. When the next (game) update comes out that should be fixed.
mario64_ad 22 Oct, 2023 @ 2:38am 
why can i just run more than 10 meters

also ai can sometimes snipe you from pretty far or wont shoot you 5 meters away
CrazTheKing  [author] 20 Oct, 2023 @ 10:43am 
@Ezekial Thankyou, I will look into seeing if there is a better way to cast the crosshair to combat. I take it this happens with high bot counts? Max tested was maybe 12 bots.

@Hannes Ill work on uploading another version of this mod without the crosshair.
Gefreiter_Hannes 20 Oct, 2023 @ 9:07am 
pls do the crosshair away
Ezekial 20 Oct, 2023 @ 5:44am 
This mod is great! The cross-hair does stay on screen for a second or two before going away while aiming.:steamhappy:
CrazTheKing  [author] 14 Oct, 2023 @ 4:30pm 
@apevus I wish I knew more about AI to rework them myself. Luckily though, they should be reworked by BDL in the future.