Rome: Total War - Alexander

Rome: Total War - Alexander

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Rome Classic Mercenary Guide (Alexander)
By EoNightcore
Contains information on Alexander Mercenary stats, locations, costs, and pictures.

Descriptions not included.
   
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Of note
For a list of the Mercenary Units of the Imperial Campaign, press this link:
Rome Classic Mercenary Guide (Imperial Campaign)

For a list of the Mercenary Units of the Barbarian Invasion Campaign, press this link:
Rome Classic Mercenary Guide (Barbarian Invasion)


Explaining why some units have names in parentheses.
Unit in-game name (unit coded name)

ex.

Mercenary Hoplites (merc greek hoplites)

Example of the format used in the guide:
Unit Descriptive Name
Unit Coded Name
Unit Icon
number of units with small unit size, unit speed (if infantry), unit class, unit mount (if applicable)
ammo (if applicable), primary weapon, (unit animation), attack, charge, range (if applicable), unit attack bonusses or penalties against cavalry (if applicable)
secondary weapon, (unit animation), attack, charge, unit attack bonusses or penalties against cavalry (if applicable)
Distance before unit charges
armor, defense skill, shield, total defense
upkeep cost
morale, discipline level, training level
special traits/abilities
unit attack bonusses and penalties in certain environnements, unit attack bonusses or penalties against certain mount types
stamina bonusses and penalties in heat
region of recruitment (see below section), max quantity per location, replenish rate per turn (when replenishment equals 1, 1 unit is added to the recruitment pool)
campaign gold cost, experience upon recruitment
faction ownership in custom battles
Alexander Regions
If you don't want the comprehensive list of all the mercenary units, and only want regional information and what mercenaries are located there, scroll down the to "Mercs of Region:" listing.


Map for cross-referencing with below tables.


Location Name Here
  • Region 1's region name
    • Region 1's settlement name
  • Region 2's region name
    • Region 2's settlement name
  • Etc...

Arabia
  • Syria
    • Tyre
  • Arabia
    • Petra
  • Assyria
    • Hatra
  • Babylonia
    • Babylon

Armenia
  • Armenia
    • Amida

Cappadocia
  • Cappadocia
    • Issus

Dahae
  • Dahae
    • Nisa
  • Parthia
    • Tabae

East Persia
  • Bactria
    • Bactria
  • Aria
    • Balkh
  • Parapamisadale
    • Bannu

Egypt
  • Libya
    • Rhacotis
  • Egypt
    • Memphis
  • Syria
    • Tyre
  • Arabia
    • Petra

India
  • India
    • Taxila

Macedonia
  • Illyria
    • Epidamnus

Macedonia
  • Macedon
    • Pella
  • Greece
    • Sparta

Macedonia
  • Thrace
    • Byzantium

Middle Persia
  • Media
    • Ecbatana
  • Susiana
    • Suza
  • Persis
    • Persepolis
  • Carmania
    • Carmana
 

North East Asia
  • Massagetae
    • Kucha
  • Sogdiana
    • Chach

Sarmatia
  • Sarmatia
    • Azara
  • Scythia
    • Tanais

South Persia
  • Drangiana
    • Quetta
  • Arachosia
    • Multan
  • Gedrosia
    • Pura

West Persia
  • Lydia
    • Halicarnassus
  • Paphlagonia
    • Sinope
  • Phrygia
    • Lampsacus
Allied Cavalry
Arab Cavalry
merc arab cavalry
27 light cavalry
Sword, attack 7, charge 4
No secondary
Charge distance of 40
Armor 3, skill 4, shield 4; total defense of 11
120 gold upkeep
4 morale, normal discipline, untrained
Hardy, can use wedge
+2 vs in sand, -6 vs in forest, -2 vs in snow, -8 vs elephants, -4 vs camels
-2 extra fatigue in heat
Egypt, max quantity of 1, replenish rate of 0.20.-0.28
Arabia, max quantity of 1, replenish rate of 0.15-0.32
750 gold cost, 0 experience
750 gold cost, 0 experience
Ownership: Slave
Barbarian Cavalry Mercenaries
merc barbarian cavalry

27 light cavalry
Spear, attack 8, charge 7
No secondary
Charge distance of 40
Armor 3, skill 3, shield 4; total defense 10
140 gold upkeep
4 morale, impetuous, untrained
Can use wedge
-2 vs in sand, -4 vs in forest, +2 vs in snow, -8 vs elephants, -4 vs camels
2 extra fatigue in heat
North East Asia, max quantity of 1, replenish rate of 0.08-0.15
Middle Persia, max quantity of 2, replenish rate of 0.04-0.18
India, max quantity of 1, replenish rate of 0.05-0.06
650 gold cost, 0 experience
650 gold cost, 1 experience
800 gold cost, 0 experience
Ownership: Britons, Slave
Allied Cavalry
allied cavalry

27 heavy cavalry
Spear, attack 8, charge 6
Sword, attack 9, charge 5
Charge distance of 40
Armor 6, skill 6, shield 0; total defense 12
200 gold upkeep
8 morale, normal discipline, trained
Hardy, can use wedge
-6 vs in forest, -8 vs elephants, -4 vs camels
[/th]1 extra fatigue in heat[/th]
Macedonia (Greece), max quantity of 1, replenish rate of 0.25-0.30
350 gold cost, 1 experience
Ownership: Macedon
Sarmatian Mercenaries
merc sarmatian cavalry

27 heavy cavalry
Spear, attack 8, charge 10
Sword, attack 10, charge 6
Charge distance of 40
Armor 9, skill 4, shield 0; total defense 13
170 gold upkeep
8 morale, impetuous, untrained
Can use wedge
-2 vs in sand, -4 vs in forest, +2 vs in snow, -8 vs elephants, -4 vs camels
+4 extra fatigue in heat
Macedonia (Illyria), max quantity of 1, replenish rate of 0.18-0.80
Macedonia (Thrace), max quantity of 1, replenish rate of 0.18-0.80
Sarmatia, max quantity of 1, replenish rate of 0.18-0.80
Sarmatia, max quantity of 1, replenish rate of 0.05-0.18
700 gold cost, 1 experience
700 gold cost, 1 experience
700 gold cost, 1 experience
700 gold cost, 0 experience
Armenia, max quantity of 2, replenish rate of 0.08-0.15
700 gold cost, 1 experience
Ownership: Slave
Thessalian Cavalry
thessalian cavalry

27 heavy cavalry
Spear, attack 8, charge 10
Sword, attack 10, charge 6
Charge distance of 40
Armor 11, skill 4, shield 0; total defense 15
230 gold upkeep
8 morale, normal discipline, trained
Hardy, can use wedge
-6 vs in forest, -8 vs elephants, -4 vs camels
2 extra fatigue in heat
Macedonia (Greece), max quantity of 1, replenish rate of 0.25-0.30
300 gold cost, 1 experience
Ownership: -
Companion Cavalry
companion cavalry

27 heavy cavalry
Spear, attack 10, charge 9
Sword, attack 12, charge 5
Charge distance of 40
Armor 11, skill 6, defense 0; total defense 17
280 gold upkeep
10 morale, disciplined, highly trained
Hardy, can use wedge
-6 vs in forest, -8 vs elephants, -4 vs camels
2 extra fatigue in heat
Cappadocia, max quantity of 2, replenish rate of 0.06-0.09
1350 gold cost, 1 experience
Ownership: -
Numidian Mercenaries
merc numidian cavalry

27 missile cavalry
6 javelins, attack 9, charge 3, range 50
Knife, attack 6, charge 4
Charge distance of 40
Armor 0, skill 4, shield 4; total defense 8
130 gold upkeep
8 morale, normal discipline, trained
Hardy, can use cantabrian circle
8 morale, normal discipline, trained
-1 extra fatigue in heat
Egypt, max quantity of 1, replenish rate of 0.11-0.40
Arabia, max quantity of 1, replenish rate of 0.26-0.40
700 gold cost, 1 experience
660 gold cost, 1 experience
Ownership: Slave
Dahae Mounted Archers
dahae mounted archers

27 missile cavalry
40 arrows, attack 7, charge 1, range 120
Knife, attack 3, charge 2
Charge distance of 30
Armor 0, skill 2, shield 0; total defense 0
150 gold upkeep
4 morale, normal discipline, untrained
Hardy, can use cantabrian circle
+1 vs in sand, -6 vs in forest, -1 vs in snow, - 8 vs elephants, -4 vs camels
-1 extra fatigue in heat
Dahae, max quantity of 3, replenish rate of 0.18-0.36
700 gold cost, 2 experience
Ownership: Illyria, Thrace, Dahae, Sarmatian, Macedon, Slave
Enemy Cavalry
Barbarian Cavalry
barbarian cavalry

27 light cavalry
Spear, attack 8, charge 7
No secondary
Charge distance of 40
Armor 3, Skill 3, shield 4; total defense 10
1 gold upkeep
4 morale, impetuous, untrained
Can use wedge
]
-2 vs in sand, -4 vs in forest, -2 vs in snow, -8 vs elephants, -4 vs camels
2 extra fatigue in heat
Illyrians
Dacia
Scythia
Dahae
Macedonia (Illyria), max quantity of 1, replenish rate of 0.10-0.20
Macedonia (Thrace), max quantity of 1, replenish rate of 0.10-0.20
Sarmatia, max quantity of 1, replenish rate of 0.10-0.20
North East Asia, max quantity of 1, replenish rate of 0.10-0.20
350 gold cost, 0 experience
350 gold cost, 0 experience
350 gold cost, 0 experience
350 gold cost, 0 experience
Dahae
Dahae, max quantity of 1, replenish rate of 0.10-0.20
350 gold cost, 0 experience
Ownership: Illyria, Dacia, Scythia, Dahae
Syrian Cavalry
syrian cavalry

27 heavy cavalry
Spear, attack 7, charge 9
Mace, attack 8, charge 6, armor-piercing
Armor 14, skill 5, shield 0; total defense 19
190 gold upkeep
8 morale, normal discipline, highly-trained
Can use wedge
+1 vs in sand, -6 vs in forest, -1 vs in snow, -8 vs elephants, -4 vs camels
3 extra fatigue in heat
Persia
Persia
Egypt, max quantity of 1, replenish rate of 0.06-0.10
Arabia, max quantity of 1, relpenish rate of 0.06-0.10
340 gold cost, 1 experience
350 gold cost, 1 experience
Ownership: Persia
Persian Scythed Chariots
persian scythed chariots

9 heavy cavalry
Knife, attack 9, charge 9
Chariot, attack 15, charge 7, armor-piercing, launching
Charge distance of 40
Armor 18, skill 1, shield 0; total defense 19
210 gold upkeep
10 morale (8 in rebalance), impetuous, untrained
May run amok, frightens infantry
+1 vs in sand, -6 vs in forest, -1 vs in snow, -8 vs elephants, -4 vs camels
3 extra fatigue in heat
Persia
Persia
Persia
Persia
Arabia, max quantity of 1, replenish rate of 0.06-0.10
West Persia, max quantity of 1, replenish rate of 0.06-0.19
Cappadocia, max quantity of 1, replenish rate of 0.06-0.10
Middle Persia, max quantity of 1, replenish rate of 0.06-0.10
450 gold cost, 1 experience
450 gold cost, 1 experience
450 gold cost, 0 experience
450 gold cost, 0 experience
Persia
Persia
Persian
East Persia, max quantity of 1, replenish rate of 0.06-0.08
South Persia, max quantity of 1, replenish rate of 0.06-0.10
India, max quantity of 1, replenish rate of 0.06-0.10
450 gold cost, 0 experience
450 gold cost, 0 experience
450 gold cost, 0 experience
Ownership: Persia
Allied Ranged
Libyan Mercenaries
merc libyan infantry

40 missile infantry
6 javelins, attack 5, charge 1, range 50
Knife, attack 2, charge 1
Charge distance of 30
Armor 0, skill 1, shield 2; total defense 3
100 gold upkeep
2 morale, normal discipline, untrained
[th[Can dig sap trench, improved hiding in forest, can hide in long grass[/th]
+2 vs in scrub, +2 vs in sand, -2 vs in forest, -2 vs in snow, +6 vs elephants, +6 vs chariots
-2 extra fatigue in heat
Egypt, max quantity of 2, replenish rate of 0.09-0.34
400 gold cost, 0 experience
Ownership: Slave
Mercenary Peltasts
merc peltast

40 missile infantry
6 javelins, attack 6, charge 1, range 50
Sword, attack 4, charge 1
Charge distance of 30
Armor 2, skill 2, shield 5; total defense 9
100 gold upkeep
4 morale, normal discipline, highly trained
Can dig sap trench, improved hiding in forest, can hide in long grass
+2 vs in scrub, +3 vs in forest, +6 vs elephants, +6 vs chariots
2 extra fatigue in heat
Macedonia (Greece), max quantity of 2, replenish rate of 0.20-0.28
Sarmatia, max quantity of 1, replenish rate of 0.33-0.60
Armenia, max quantity of 2, replenish rate of 0.20-0.25
250 gold cost, 0 experience
300 gold cost, 0 experience
300 gold cost, 0 experience
Ownership: Slave
Illyrian Mercenaries
merc illyrian

40 missile infantry
6 javelins, attack 9, charge 4, range 50
Sword, attack 7, charge 4
Charge distance of 40
Armor 2, skill 1, shield 5; total defense 8
130 gold upkeep
4 morale, impetuous, untrained
Improved hiding in forest
+2 vs in scrub, -2 vs in sand, +3 vs in forest, +2 vs in snow, +6 vs elephants, +6 vs chariots
2 extra fatigue in heat
Macedonia (Greece), max quantity of 1, replenish rate of 0.18-0.8
Macedonia (Illyria), max quantity of 2, replenish rate of 0.18-0.40
350 gold cost, 0 experience
350 gold cost, 0 experience
Ownership: Macedon, Slave
Rhodian Slingers
merc rhodian slingers

40 missile infantry
40 rocks, attack 9, charge 3, range 120
Knife, attack 6, charge 3
Charge distance of 30
Armor 0, skill 4, shield 2; total defense 6
180 gold upkeep
8 morale, normal discipline, highly trained
Hardy, can dig sap trench
+2 vs in scrub, +3 vs in forest
1 extra fatigue in heat
Macedonia (Greece), max quantity of 1, replenish rate of 0.06-0.09
Egypt, max quantity of 1, replenish rate of 0.06-0.09
West Persia, max quantity of 1, replenish rate of 0.06-0.09
350 gold cost, 0 experience
350 gold cost, 0 experience
350 gold cost, 0 experience
Ownership: Slave
Cretan Archers
merc cretan archers

40 missile infantry
30 arrows, attack 8, charge 3, range 170
Knife, attack 6, charge 3
Charge distance of 30
Armor 0, skill 4, shield 0; total defense 4
200 gold upkeep
8 morale, normal discipline, highly trained
Hardy, can dig sap trench
+2 vs in scrub, +3 vs in forest
1 extra fatigue in heat
Macedonia (Greece), max quantity of 1, replenish rate of 0.05-0.08
Egypt, max quantity of 1, replenish rate of 0.03-0.07
West Persia, max quantity of 1, replenish rate of 0.02-0.06
Cappadocia, max quantity of 1, replenish rate of 0.02-0.06
300 gold cost, 1 experience
550 gold cost, 0 experience
600 gold cost, 1 experience
600 gold cost, 1 experience
Ownership: Macedon, Slave
Enemy Ranged
Barbarian Archers
barbarian archer warband

40 missile infantry
30 arrows, attack 7, charge 1, range 120
Knife, attack 3, charge 1
Charge distance of 30
Armor 3, skill 2, shield 0; total defense 5
1 gold upkeep
4 morale, normal discipline, untrained
No special attributes
+2 vs in scrub, -2 vs in sand, +3 vs in forest, +2 vs in snow
2 extra fatigue in heat
Scythia
Dahae
Dahae
Sarmatia, max quantity of 1, replenish rate of 0.05-0.09
North East Asia, max quantity of 1, replenish rate of 0.05-0.09
Dahae, max quantity of 1, replenish rate of 0.05-0.09
350 gold cost, 0 experience
350 gold cost, 0 experience
350 gold cost, 0 experience
Ownership: Thrace, Dahae, Illyria, Scythia
Slingers
east slinger

40 missile infantry
40 stones, attack 4, charge 1, range 80
Knife, attack 3, charge 1
Charge distance of 30
Armor 0, skill 2, shield 2
170 gold upkeep
4 morale, low discipline, untrained
Can dig sap trench
+2 vs in scrub, +1 vs in sand, -1 vs in snow
-1 extra fatigue in heat
Egypt, max quantity of 1, replenish rate of 0.06-0.10
West Persia, max quantity of 1, replenish rate of 0.06-0.10
350 gold cost, 1 experience
350 gold cost, 1 experience
Ownership: Persia
Allied Infantry
Eastern Mercenaries
merc eastern infantry

60 spear infantry
Spear, attack 3, charge 1, light spear, +4 vs cavalry
No secondary
Charge distance of 30
Armor 0, skill 2, shield 5; total defense 7
70 gold upkeep
2 morale, low discipline, trained
Can dig sap trench
+2 vs in scrub, +1 vs in sand, -1 vs in snow
0 extra fatigue in heat
North East Asia, max quantity of 2, replenish rate of 0.07-0.22
North East Asia, max quantity of 2, replenish rate of 0.10-0.31
Arabia, max quantity of 2, replenish rate of 0.06-0.18
Arabia, max quantity of 2, replenish rate of 0.09-0.31
600 gold cost, 0 experience
650 gold cost, 1 experience
450 gold cost, 0 experience
450 gold cost, 0 experience
Middle Persia, max quantity of 3, replenish rate of 0.30-0.35
East Persia, max quantity of 2, replenish rate of 0.13-0.26
East Persia, max quantity of 3, replenish rate of 0.03-0.60
South Persia, max quantity of 3, replenish rate of 0.11-0.42
370 gold cost, 0 experience
650 gold cost, 1 experience
600 gold cost, 0 experience
600 gold cost, 0 experience
South Persia, max quantity of 3, replenish rate of 0.41-0.50
South Persia, max quantity of 1, replenish rate of 0.05-0.50
650 gold cost, 1 experience
700 gold cost, 2 experience
 
Ownership: Slave
Thracian Mercenaries
merc thracian

40 light infantry
Falx (axe), attack 10, charge
No secondary
Charge distance of 40
Armor 2, skill 2, shield 2; total defense 6
130 gold upkeep
4 morale, impetuous, untrained
Warcry
+2 vs in scrub, +3 vs in forest
1 extra fatigue in heat
Macedonia (Thrace), max quantity of 1, replenish rate of 0.17-0.22
300 gold cost, 0 experience
Ownership: Slave
Mercenary Hoplites
merc greek hoplites

40 spear infantry
Spear, attack 7, charge 3, spear, +8 vs cavalry
Sword, attack 5, charge 2
Charge distance of 30
Armor 6, skill 5, shield 5; total defense 16
170 gold upkeep
4 morale, normal discipline, highly trained
Hardy, can dig sap trench, phalanx formation
+2 vs in scrub
3 extra fatigue in heat
Macedonia (Greece), max quantity of 2, replenish rate of 0.32-0.50
Macedonia (Thrace), max quantity of 1, replenish rate of 0.17-0.22
Macedonia (Thrace), max quantity of 1, replenish rate of 0.05-0.18
West Persia, max quantity of 3, replenish rate of 0.20-0.40
300 gold cost, 0 experience
300 gold cost, 0 experience
350 gold cost, 1 experience
400 gold cost, 0 experience
West Persia, max quantity of 2, replenish rate of 0.03-0.15
Cappadocia, max quantity of 2, replenish rate of 0.10-0.25
430 gold cost, 1 experience
430 gold cost, 1 experience
Ownership: Slave
Enemy Infantry
Barbarian Spearmen
barbarian warband

60 light infantry
Spear, attack 7, charge 3, spear, +8 vs cavalry
No secondary
Charge distance of 40
Armor 3, skill 2, shield 5; total defense 10
1 gold upkeep
4 morale, impetuous, untrained
Improved hiding in forest, warcry
+2 vs in scrub, -2 vs in sand, +3 vs in forest, +2 vs in snow
3 extra fatigue in heat
Illyria
Thrace
Scythia
Dahae
Macedonia (Illyria), max quantity of 1, replenish rate of 0.09-0.15
Macedonia (Thrace), max quantity of 1, replenish rate of 0.09-0.15
Sarmatia, max quantity of 1, replenish rate of 0.09-0.15
North East Asia, max quantity of 1, replenish rate of 0.09-0.15
350 gold cost, 0 experience
350 gold cost, 0 experience
350 gold cost, 0 experience
350 gold cost, 0 experience
Dahae
Dahae, max quantity of 1, replenish rate of 0.09-0.15
350 gold cost, 0 experience
Ownership: Thrace, Dahae, Illyria, Scythia
Persian Infantry
persian infantry

60 spear infantry
Spear, attack 5, charge 3, spear, +8 vs cavalry
No secondary
Charge distance of 30
Armor 3, skill 2, defense 5; total defense 10
160 gold upkeep
4 morale, low discipline, trained
Can dig sap trench
+2 vs in scrub, +2 vs in sand, -1 vs in snow
0 extra fatigue in heat
Persia
Persia
Persia
Persia
Egypt, max quantity of 1, replenish rate of 0.06-0.10
West Persia, max quantity of 1, replenish rate of 0.06-0.10
Cappadocia, max quantity of 1, replenish rate of 0.06-0.10
Middle Persia, max quantity of 1, replenish rate of 0.06-0.10
350 gold cost, 1 experience
350 gold cost, 1 experience
350 gold cost, 1 experience
350 gold cost, 1 experience
Persia
Persia
Persia
East Persia, max quantity of 1, replenish rate of 0.06-0.10
South Persia, max quantity of 1, replenish rate of 0.06-0.10
India, max quantity of 1, replenish rate of 0.06-0.10
350 gold cost, 1 experience
350 gold cost, 1 experience
350 gold cost, 1 experience
Ownership: Persia
Greek Mercenary Infantry
greek mercenary infantry

40 spear infantry
Spear, attack 7, charge 3, spear, +8 vs cavalry
Sword, attack 5, charge 2
Charge distance of 30
Armor 6, skill 5, shield 5; total defense 16
85 gold upkeep
4 morale, normal discipline, highly trained
Hardy, can dig sap trench
+2 vs in scrub
3 extra fatigue in heat
Persia
Persia
Persia
Arabia, max quantity of 1, replenish rate of 0.06-0.10
West Persia, max quantity of 1, replenish rate of 0.06-0.10
Cappadocia, max quantity of 1, replenish rate of 0.06-0.10
350 gold cost, 1 experience
350 gold cost, 1 experience
350 gold cost, 1 experience
Ownership: Persia
Phrygian Mercenary Infantry
phrygian mercenaries

40 heavy infantry
Axe, attack 14, charge 14, armor-piercing
No Secondary
Charge distance of 40
Armor 6, skill 5, shield 4; total defense 14
170 gold upkeep
10 morale, impetuous, trained
Improved hiding in forest, warcry
+2 vs in scrub, +1 vs in sand, +3 vs in forest, +2 vs in snow
1 extra fatigue in heat
Persia
West Persia, max quantity of 1, replenish rate of 0.06-0.19
450 gold cost, 0 experience
Ownership: Persia
Immortals
immortals

60 spear infantry
15 arrows, attack 5, charge 5, range 120
Spear, attack 7, charge 3, spear, +8 vs cavalry
Charge distnace of 30
Armor 4, skill 5, shield 5; total defense 14
300 gold upkeep
10 morale, disciplined, highly trained
Hardy, can dig sap trench
+2 vs in scrub, +2 vs in sand, +3 vs in forest
1 extra fatigue in heat
Persia
Persia
Persia
Persia
West Persia, max quantity of 1, replenish rate of 0.06-0.27
Cappadocia, max quantity of 1, replenish rate of 0.06-0.10
Middle Persia, max quantity of 1, replenish rate of 0.06-0.10
East Persia, max quantity of 1, replenish rate of 0.06-0.19
350 gold cost, 0 experience
350 gold cost, 0 experience
350 gold cost, 1 experience
350 gold cost, 1 experience
Persia
Persia
South Persia, max quantity of 1, replenish rate of 0.06-0.10
India, max quantity of 1, replenish rate of 0.06-0.10
350 gold cost, 1 experience
350 gold cost, 1 experience
Ownership: Persia
Mercs of Region: Arabia

Eastern
Mercenaries
Cost of 450, max quantity of 2,
replenishes every 5-17 turns

Eastern
Mercenaries
Cost of 450, max quantity of 2,
replenishes every 10-17 turns

Numidian
Mercenaries
Cost of 660, max quantity of 1,
replenishes every 2-4 turns

Arab
Cavalry
Cost of 750, max quantity of 1,
replenishes every 3-7 turns


Greek
Mercenary
Infantry
Cost of 350, max quantity of 1,
replenishes every 10-17 turns

Syrian
Cavalry
Cost of 350, max quantity of 1,
replenishes every 10-17 turns

Persian
Scythed
Chariots
Cost of 450, max quantity of 1,
replenishes every 10-17 turns
Mercs of Region: Armenia

Mercenary
Peltasts
Cost of 300, max quantity of 2,
replenishes every 4-5 turns

Sarmatian
Mercenaries
Cost of 700, max quantity of 1,
replenishes every 6-13 turns
Mercs of Region: Cappadocia

Mercenary
Hoplites
Cost of 430, max quantity of 2,
replenishes every 4-10 turns

Cretan
Archers
Cost of 600, max quantity of 1,
replenishes every 16-50 turns

Rhodian
Slingers
Cost of 350, max quantity of 1,
replenishes every 11-17 turns

Companion
Cavalry
Cost of 1350, max quantity of 1,
replenishes every 11-17 turns


Persian
Infantry
Cost of 350, max quantity of 1,
replenishes every 5-17 turns

Greek
Mercenary
Infantry
Cost of 350, max quantity of 1,
replenishes every 6-17 turns

Immortals
Cost of 350, max quantity of 1,
replenishes every 10-17 turns

Persian
Scythed
Chariots
Cost of 450, max quantity of 1,
replenishes every 10-17 turns
Mercs of Region: Dahae

Dahae
Mounted
Archers
Cost of 700, max quantity of 3,
replenishes every 5-12 turns


Barbarian
Spearmen
Cost of 350, max quantity of 1,
replenishes every 6-12 turns,
Dahae only

Barbarian
Archer
Warband
Cost of 350, max quantity of 1,
replenishes every 11-20 turns,
Dahae only

Barbarian
Cavalry
Cost of 350, max quantity of 1,
replenishes every 5-10 turns,
Dahae only
Mercs of Region: East Persia

Eastern
Mercenaries
Cost of 650, max quantity of 2,
replenishes every 3-8 turns

Eastern
Mercenaries
Cost of 650, max quantity of 3,
replenishes every 1-33 turns


Persian
Infantry
Cost of 350, max quantity of 1,
replenishes every 10-17 turns

Immortals
Cost of 350, max quantity of 1,
replenishes every 5-17 turns

Persian
Scythed
Chariots
Cost of 450, max quantity of 1,
replenishes every 12-17 turns
Mercs of Region: Egypt

Libyan
Mercenaries
Cost of 400, max quantity of 2,
replenishes every 2-12 turns

Cretan
Archers
Cost of 550, max quantity of 1,
replenishes every 14-34 turns

Rhodian
Slingers
Cost of 350, max quantity of 1,
replenishes every 11-17 turns

Arab
Cavalry
Cost of 750, max quantity of 1,
replenishes every 3-5 turns

Numidian
Mercenaries
Cost of 700, max quantity of 1,
replenishes every 2-10 turns


Persian
Infantry
cost of 350, max quantity of 1,
replenishes every 10-17 turns

Eastern
Slingers
Cost of 350, max quantity of 1,
replenishes every 10-17 turns

Syrian
Cavalry
Cost of 340, max quantity of 1,
replenishes every 10-17 turns
Mercs of Region: India
Barbarian
Mercenaries
Cost of 500, max quantity of 1,
replenishes every 34-50 turns

Barbarian
Cavalry
Mercenaries
Cost of 800, max quantity of 1,
replenishes every 17-20 turns


Persian
Infantry
cost of 350, max quantity of 1,
replenishes every 6-17 turns

Immortals
Cost of 350, max quantity of 1,
replenishes every 9-17 turns

Persian
Scythed
Chariots
Cost of 450, max quantity of 1,
replenishes every 10-17 turns
Mercs of Region: Macedonia (Greece)



Mercenary
Hoplites
Cost of 300, max quantity of 2,
replenishes every 2-4 turns

Mercenary
Peltasts
Cost of 250, max quantity of 2,
replenishes every 4-5 turns

Illyrian
Mercenaries
Cost of 350, max quantity of 1,
replenishes every 1-6 turns

Rhodian
Slingers
Cost of 350, max quantity of 1,
replenishes every 11-17 turns

Cretan
Archers
Cost of 300, max quantity of 1,
replenishes every 3-4 turns

Allied
Cavalry
Cost of 350, max quantity of 1,
replenishes every 3-4 turns

Thessalian
Cavalry
Cost of 300, max quantity of 2,
replenishes every 3-4 turns
Mercs of Region: Macedonia (Illyria)



Illyrian
Mercenaries
Cost of 350, max quantity of 2,
replenishes every 2-6 turns

Sarmatian
Cavalry
Cost of 700, max quantity of 1,
replenishes every 1-13 turns


Barbarian
Spearmen
Cost of 350, max quantity of 1,
replenishes every 6-12 turns,
Illyria only

Barbarian
Cavalry
Cost of 350, max quantity of 1,
replenishes every 5-10 turns,
Illyria only
Mercs of Region: Macedonia (Thrace)

Thracian
Mercenaries
Cost of 300, max quantity of 1,
replenishes every 4-6 turns

Mercenary
Hoplites
Cost of 300, max quantity of 1,
replenishes every 6-20 turns

Mercenary
Hoplites
Cost of 350, max quantity of 1,
replenishes every 2-4 turns

Sarmatian
Mercenaries
Cost of 700, max quantity of 1,
replenishes every 1-6 turns


Barbarian
Spearmen
Cost of 350, max quantity of 1,
replenishes every 6-12 turns,
Thrace only

Barbarian
Cavalry
Cost of 350, max quantity of 1,
replenishes every 5-10 turns,
Thrace only
Mercs of Region: Middle Persia



Eastern
Mercenaries
Cost of 370, max quantity of 3,
replenishes every 2-4 turns

Barbarian
Cavalry
Mercenaries
Cost of 650, max quantity of 2,
replenishes every 6-25 turns


Persian
Infantry
Cost of 350, max quantity of 1,
replenishes every 10-17 turns

Immortals
Cost of 350, max quantity of 1,
replenishes every 10-17 turns

Persian
Scythed
Chariots
Cost of 450, max quantity of 1,
replenishes every 10-17 turns
Mercs of Region: North East Asia

Eastern
Mercenaries
Cost of 600, max quantity of 2,
replenishes every 4-15 turns

Eastern
Mercenaries
Cost of 600, max quantity of 2,
replenishes every 3-13 turns

Barbarian
Cavalry
Mercenaries
Cost of 650, max quantity of 1,
replenishes every 6-13 turns


Barbarian
Spearmen
Cost of 350, max quantity of 1,
replenishes every 6-12 turns,
Dahae only

Barbarian
Archer
Warband
Cost of 350, max quantity of 1,
replenishes every 11-20 turns,
Dahae only

Barbarian
Cavalry
Cost of 350, max quantity of 1,
replenishes every 5-10 turns,
Dahae only
Mercs of Region: Sarmatia

Mercenary
Peltasts
Cost of 350, max quantity of 1,
replenishes every 6-12 turns

Sarmatian
Mercenaries
Cost of 700, max quantity of 1,
replenishes every 1-6 turns

Sarmatian
Mercenaries
Cost of 700, max quantity of 1,
replenishes every 5-10 turns


Barbarian
Spearmen
Cost of 350, max quantity of 1,
replenishes every 6-12 turns,
Scythia only

Barbabrian
Archer
Warband
Cost of 350, max quantity of 1,
replenishes every 11-20 turns,
Scythia only

Barbarian
Cavalry
Cost of 350, max quantity of 1,
replenishes every 5-10 turns,
Scythia only
Mercs of Region: South Persia

Eastern
Mercenaries
Cost of 600, max quantity of 3,
replenishes every 2-10 turns

Eastern
Mercenaries
Cost of 650, max quantity of 3,
replenishes every 2-3 turns

Eastern
Mercenaries
Cost of 700, max quantity of 1,
replenishes every 2-20 turns


Persian
Infantry
Cost of 350, max quantity of 1,
replenishes every 10-17 turns

Immortals
Cost of 350, max quantity of 1,
replenishes every 10-17 turns

Persian
Scythed
Chariots
Cost of 450, max quantity of 1,
replenishes every 10-17 turns
Mercs of Region: West Persia

Mercenary
Hoplites
Cost of 400, max quantity of 3,
replenishes every 2-5 turns

Mercenary
Hoplites
Cots of 430, max quantity of 2,
replenishes every 6-50 turns

Rhodian
Slingers
Cost of 350, max quantity of 1,
replenishes every 10-17 turns

Cretan
Archers
Cost of 600, max quantity of 1,
replenishes every 17-50 turns


Perisian
Infantry
Cost of 350, max quantity of 1,
replenishes every 5-10 turns

Greek
Mercenary
Infantry
Cost of 350, max quantity of 1,
replenishes every 10-17 turns

Phrygian
Mercenaries
Cost of 450, max quantity of 1,
replenishes every 5-19 turns

Immortals
Cost of 450, max quantity of 1,
replenishes every 3-17 turns

Eastern
Slingers
Cost of 350, max quantity of 1,
replenishes every 5-10 turns

Persian
Scythed
Chariots
Cost of 450, max quantity of 1,
replenishes every 5-19 turns