Rome: Total War

Rome: Total War

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Rome Classic Mercenary Guide (Barbarian Invasion)
By EoNightcore
Contains information on Barbarian Invasion Mercenary stats, locations, costs, and pictures.

Descriptions not included.
   
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Of note
For a list of the Mercenary Units of the Imperial Campaign, press this link:
Rome Classic Mercenary Guide (Imperial Campaign)

For a list of the Mercenary Units of the Alexander Campaign, press this link:
Rome Classic Mercenary Guide (Alexander)

Looking for a tier listing on mercenaries? Check out Lone Skankster's guide here:
Gaius Vector's Mercenary Tier List 


Explaining why some units have names in parentheses.
Unit in-game name (unit coded name)

ex.

Mercenary Veteranii (merc veteranii)

Example of the format used in the guide:
Unit Descriptive Name
Unit coded name
Unit Icon
number of units with small unit size, unit speed (if infantry), unit class, unit mount (if applicable)
ammo (if applicable), primary weapon, (unit animation), attack, charge, range (if applicable), unit attack bonusses or penalties against cavalry (if applicable)
secondary weapon, (unit animation), attack, charge, unit attack bonusses or penalties against cavalry (if applicable)
distance before charging
armor, defense skill, shield, total defense
upkeep cost
morale, discipline level, training level
special traits/abilities
unit attack bonusses and penalties in certain environnements, unit attack bonusses or penalties against certain mount types
stamina bonusses and penalties in heat
region of recruitment (see below section), max quantity per location, replenish rate per turn (when replenishment equals 1, 1 unit is added to the recruitment pool)
campaign gold cost, experience upon recruitment
faction ownership in custom battles
Barbarian Invasion Regions
If you don't want the comprehensive list of all the mercenary units, and only want regional information and what mercenaries are located there, scroll down the to "Mercs of Region:" listing.


Map for cross-referencing with below tables.


Location Name Here
  • Region 1's region name
    • Region 1's settlement name
  • Region 2's region name
    • Region 2's settlement name
  • Etc...

Arabia
  • Nabataea
    • Petra
  • Arabia Superior
    • Ferrata
  • Arabia Inferior
    • Arabica

Armenia
  • Colchis
    • Kotais
  • Atropatene
    • Parthica
  • Armenia
    • Artaxarta
  • Cappadocia
    • Caesarea

Balearics
  • Sardinia
    • Caralis


Britain
  • Britannia Superior
    • Londinium
  • Britannia Inferior
    • Eburacum
  • Hibernia
    • Tara
  • Caledonia
    • Dal Raida

Central Europe
  • Tribus Iazyges
    • Campus Iazyges
  • Sarmatia
    • Vicus Sarmatae
  • Dacia
    • Colonia Dacia

Cisalpine Gaul
  • Alpes Maritimae et Cottinae
    • Ilulia Alpina
  • Aemilia et Liguria
    • Mediolanium
  • Venetia
    • Ravenna
  • Noricum
    • Carnuntum

Eastern Europe
  • Tribus Burgundii
    • Campus Burgundii
  • Tribus Lombardi
    • Campus Lombardi
  • Tribus Marcomanni
    • Campus Marcomanni
  • Tribus Quaddi
    • Campus Quaddi

Illyria
  • Illyricum et Dalmatia
    • Salona
  • Pannonia
    • Adiutrix
[/th]
Galatia
  • Galatia
    • Ancyra
  • Asiana
    • Ephesus
  • Cilicia et Lycia
    • Tarsus
  • Cyprus
    • Salamis
[/th]

Gaul
  • Belgica
    • Samarobriva
  • Aquitania
    • Burdigala
  • Lugdinensis
    • Lugdunum
  • Narbonensis
    • Arles

Germany
  • Germania Superior
    • Augusta Treverorum
  • Germania Inferior
    • Colonia Agrippina
  • Tribus Chattii
    • Campus Chattii
  • Tribus Saxones
    • Vicus Saxones
  • Tribus Alemanni
    • Vicus Alemanni
  • Tribus Franki
    • Vicus Franki
  • Tribus Frisii
    • Campus Frisi

Greece
  • Macedonia
    • Thessalonica
  • Achaea
    • Athens
  • Creta
    • Kydonia

Illyria
  • Illyricorum
    • Salona
  • Pannonia
    • Aquincum

Italy
  • Northern Italy
    • Rome
  • Southern Italy
    • Tarentum

Libya
  • Crenaica
    • Cyrene
  • Aegyptus
    • Alexandria

North Africa
  • Mauretania
    • Ting
  • Africa
    • Carthage
  • Sahara
    • Dimmidi
  • Tripolitania
    • Lepcis Magna

Persia
  • Media
    • Arsakia
  • Babylonia
    • Ctesiphon
  • Assyria
    • Hatra

Spain
  • Taraconensis
    • Tarraco
  • Lusitania
    • Salamantica
  • Carthaginiensis
    • Carthago Nova
  • Baetica
    • Corduba

Steppes
  • Tribus Sakae
    • Campus Sakae
  • Tribus Alanni
    • Campus Alanni
  • Tribus Vandali
    • Vicus Vandali
  • Locus Sarmatae
    • Vicus Sarmatae
  • Locus Barbaricum
    • Campus Barbaricum
  • Tribus Roxolani
    • Campus Roxolani

Syria
  • Syria Coele
    • Antioch
  • Phoenicia
    • Sidon
  • Palaestina
    • Jerusalem

Thrace
  • Thracia
  • Moesia
    • Sirmium
  • Pontus et Bithynia
    • Sinope
Light Cavalry
Mercenary Herdsmen
merc herdsmen
49 light cavalry
Spear, attack 4, charge 4
No secondary
Charge distance of 40
Armor 2, Skill 5, Shield 0; total defense 7
142 gold upkeep
3 morale, low discipline, untrained
Can swim, is a peasant
+1 vs in scrub, -6 vs in forest, +1 vs in snow, -4 vs elephants, -4 vs camels
-1 extra fatigue in heat
No Location
0 gold cost, 0 experience
Ownership: Slave
Mercenary Foederati Cavalry
merc foederati cavalry
27 light cavalry
Spear, attack 6, charge 5
No secondary
Charge distance of 40
Armor 3, skill 7, shield 4; total defense 14
364 gold upkeep
5 morale, normal discipline, trained
Can swim, hardy, can use wedge
-2 vs in sand, -4 vs in forest, +2 vs in snow, -4 vs elephants, -4 vs camels
+3 extra fatigue in heat
German, max quantity of 1, replenish rate of 0.06-0.19
Gaul, max quantity of 1, replenish rate of 0.06-0.19
700 gold cost, 0 experience
700 gold cost, 0 experience
Ownership: Slave
Camel Raiders
merc camel raiders
27 light cavalry
Spear, attack 6, charge 5
No secondary
Charge distance of 40
Armor 3, skill 7, shield 4; total defense 14
169 gold upkeep
5 morale, impetuous, untrained
Hardy, frightens cavalry
+1 vs in sand, -6 vs in forest, -1 vs in snow, -4 vs elephants, +2 vs horses
0 extra fatigue in heat
Perisia, max quantity of 2, replenish rate of 0.1-0.15
Syria, max quantity of 1, replenish rate of 0.1-.0.15
North Africa, max quantity of 2, replenish rate of 0.1-0.15
Arabia, max quantity of 2, replenish rate of 0.1-0.15
500 gold cost, 0 experience
500 gold cost, 0 experience
500 gold cost, 0 experience
500 gold cost, 0 experience
Libya, max quantity of 2, replenish rate of 0.1-0.15
500 gold cost, 0 experience
Ownership: Slave
Mercenary Equites Veteranii
mercs equites veteranii
27 light cavalry
Spear, attack 6, charge 5
No secondary
Charge distance of 40
Armor 5, skill 7, shield 4; total defense 16
361 gold upkeep
5 morale, disciplined, trained
Can use wedge, can swim
-6 vs in forests, -4 vs elephants, -4 vs camels
+2 extra fatigue in heat
Gaul, max quantity of 1, replenish rate of 0.06-0.19
[
Armenia, max quantity of 1, replenish rate of 0.06-0.19
Cisalpine Gaul, max quantity of 1, replenish rate of 0.06-0.19
Illyria, max quantity of 1, replenish rate of 0.06-0.19
950 gold cost, 2 experience
950 gold cost, 2 experience
950 gold cost, 2 experience
950 gold cost, 2 experience
Spain, max quantity of 1, replenish rate of 0.06-0.19
Greece, max quantity of 2, replenish rate of 0.06-0.19
Italy, max quantity of 2, replenish rate of 0.06-0.19
Galatia, max quantity of 1, replenish rate of 0.06-0.19
950 gold cost, 2 experience
950 gold cost, 2 experience
950 gold cost, 2 experience
950 gold cost, 2 experience
North Africa, max quantity of 2, replenish rate of 0.6-0.19
Libya, max quantity of 1, replenish rate of 0.06-0.19
950 gold cost, 2 experience
950 gold cost, 2 experience
Ownership: Slave
Mercenary Vandal Lancers
merc vandal lancers
27 light cavalry
Spear, attack 5, charge 10
No secondary
Charge distance of 30
Armor 6, skill 5, shield 0; total defense 11
183 gold upkeep
5 morale, impetuous, untrained
Can use wedge
+1 vs in scrub, -6 vs in forest, +1 vs in snow, -4 vs elephants, -4 vs camels
+1 extra fatigue in heat
Steppes, max quantity of 1, replenish rate of 0.03-0.05
800 gold cost, 1 experience
Ownership: Slave
Moorish Mercenaries
merc moorish raiders
27 light cavalry
Spear, attack 7, charge 4
No secondary
Charge distance of 40
Armor 3, skill 9, shield 4, total defense 16
206 gold upkeep
5 morale, impetuous, untrained
No special attributes
+2 vs in sand, -6 vs in forest, -2 vs in snow, -4 vs elephants, -4 vs camels
-1 extra fatigue in heat
Spain, max quantity of 2, replenish rate of 0.125-0.25
575 gold cost, 0 experience
Ownership: Slave
Heavy Cavalry
Armoured Camel Mercenaries
merc armoured camel riders
27 heavy cavalry
Spear, attack 8, charge 6
No sceondary
Charge distance of 40
Armor 13, skill 8, shield 0; total defense 21
319 gold upkeep
9 morale, normal discipline, trained
Frightens cavalry
+1 vs in sand, -6 vs in forest, -1 vs in snow, -4 vs elephants, +2 vs horses
+1 extra fatigue in heat
Persia, max quantity of 1, replenish rate of 0.125-0.25
North Africa, max quantity of 1, replenish rate of 0.125-0.25
Arabia, max quantity of 1, replenish rate of 0.125-0.25
Libya, max quantity of 1, replenish rate of 0.125-0.25
1450 gold cost, 0 experience
1450 gold cost, 0 experience
1450 gold cost, 0 experience
1450 gold cost, 0 experience
Ownership: Slave
Sarmatian Mercenaries
merc sarmartian auxilia
27 heavy cavalry
Sword, attack 10, charge 6
No secondary
Charge distance of 40
Armor 9, skill 9, shield 4; total defense 22
459 gold upkeep
9 morale, disciplined, trained
Hardy, improved charge
-6 vs in forests, -4 vs elephants, -4 vs camels
4 extra fatigue in heat
No location
0 gold cost, 0 experience
Ownership: Slave
Mercenary Alan Nobles
merc alan noble cavalry
27 heavy cavalry
Sword, attack 13, charge 6
No secondary
Charge distance of 40
Armor 9, skill 10, shield 4; total defense 23
254 gold upkeep
13 morale, normal discipline, trained
Hardy, can use wedge
+1 vs in scrub, -6 vs in forest, +1 vs in snow, -4 vs elephants, -4 vs camels
+2 extra fatigue in heat
Central Europe, max quantity of 1, replenish rate of 0.1-0.15
1350 gold cost, 1 experience
Ownership: Slave
Graal Knights
merc graal knights
16 heavy cavalry
Spear, attack 12, charge 7
Sword, attack 13, charge 6
Charge distance of 50
Armor 14, skill 10, shield 4; total defense 28
429 gold upkeep
13 morale, impetuous, trained
Hardy, can use wedge
-2 vs in sand, -4 vs in forest, +2 vs in snow, -4 vs elephants, -4 vs camels
+6 extra fatigue in heat
Britain, max quantity of 1, replenish rate of 0.03-0.08
Gaul, max quantity of 1, replenish rate of 0.03-0.08
2900 gold cost, 3 experience
2900 gold cost, 3 experience
Ownership: Slave
Ranged Cavalry
Mercenary Hippo-Toxotai
merc hippo toxotai
27 missile cavalry
40 arrows, attack 8, charge 2, range 120
Sword, attack 5, charge 4
Charge distance of 40
Armor 6, skill 7, shield 0; max defense of 13
374 gold upkeep
6 morale, normal discipline, trained
Hardy
-6 vs in forest, -4 vs elephants, -4 vs camels
+3 extra fatigue in heat
Armenia, max quantity of 1, replenish rate of 0.06-0.19
Thrace, max quantity of 1, replenish rate of 0.06-0.19
Greece, max quantity of 1, replenish rate of 0.06-0.19
Galatia, max quantity of 1, replenish rate of 0.06-0.19
1200 gold cost, 0 experience
1200 gold cost, 0 experience
1200 gold cost, 0 experience
1200 gold cost, 0 experience
Arabia, max quantity of 1, replenish rate of 0.06-0.19
Libya, max quantity of 1, replenish rate of 0.06-0.19
1200 gold cost, 0 experience
1200 gold cost, 0 experience
Ownership: Slave

Mercenary Alan Horse Archers
merc alan horse archers
27 missile cavalry
40 arrows, attack 8, charge 2, range 120
Sword, attack 7, charge 4
Charge distance of 40
Armor 6, skill 8, shield 0; total defense of 14
201 gold upkeep
5 morale, normal discipline, untrained
Very hardy, can form cantabrian circle
+1 vs in scrub, -6 vs in forest, +1 vs in snow, -4 vs elephants, -4 vs camels
+1 extra fatigue in heat
Cisalpine Gaul, max quantity of 1, replenish rate of 0.12-0.38
Steppes, max quantity of 2, replenish rate of 0.12-0.38
Central Europe, max quantity of 1, replenish rate of 0.12-0.38
Armenia, max quantity of 2, replenish rate of 0.12-0.38
825 gold cost, 1 experience
825 gold cost, 1 experience
825 gold cost, 1 experience
825 gold cost, 1 experience
Ownership:Slave

Mercenary Sarmatian Archers
merc sarmatian archers
27 missile cavalry
40 arrows, attack 8, charge 2, range 120
Sword, attack 7, charge 4
Charge distance of 40
Armor 9, skill 9, shield 0; total defense of 18
219 gold upkeep
5 morale, disciplined, untrained
Very hardy
+1 vs in scrub, -6 vs in forest, +1 vs in snow, -4 vs elephants, -4 vs camels
+2 extra fatigue in heat
Britain, max quantity of 1, replenish rate of 0.06-0.19
Eastern Europe, max quantity of 1, replenish rate of 0.06-0.19
Steppes, max quantity of 2, replenish rate of 0.06-0.19
Central Europe, max quantity of 2, replenish rate of 0.06-0.19
1250 gold cost, 2 experience
1250 gold cost, 2 experience
1250 gold cost, 2 experience
1250 gold cost, 2 experience
Armenia, max quantity of 1, replenish rate of 0.06-0.19
1250 gold cost, 2 experience
Ownership: Slave
Elephants
Mercenary Elephants
merc elephants
18 heavy cavalry, 6 african elephants
30 arrows, attack 8, charge 3, range 130
Elephant, attack 5, charge 8, area-of-effect, armor-piercing, launching
Charge distance of 40
Armor 3, skill 2, shield 0; total defense 5
442 gold upkeep
9 morale, normal discipline, untrained
Can run amok, frightens infantry, frightens cavalry
+1 vs in sand, -6 vs in forest, -1 vs in snow, +4 vs horses, +8 vs chariots, +2 vs camels
1 extra fatigue in heat
Persia, max quantity of 1, replenish rate of 0.005-0.015
Arabia, max quantity of 1, replenish rate of 0.005-0.015
[/tr]
2700 gold cost, 0 experience
2700 gold cost, 0 experience
Ownership: Slave
Archers
Mercenary Bucellarii
merc bucellarii
40 missile infantry
20 crossbow bolts, attack 7, charge 2, range 85, armor-piercing
Sword, attack 7, charge 2
Charge distance of 30
Armor 3, skill 6, shield 0; total defense of 9
261 gold upkeep
5 morale, normal discipline, trained
Can swim, can dig sap trench
+2 vs in scrub, +3 vs in forest
2 extra fatigue in heat
Cisalpine Gaul, max quantity of 1, replenish rate of 0.12-0.38
Illyria, max quantity of 1, replenish rate of 0.12-0.38
Thrace, max quantity of 1, replenish rate of 0.12-0.38
Italy, max quantity of 1, replenish rate of 0.12-0.38
575 gold cost, 0 experience
575 gold cost, 0 experience
575 gold cost, 0 experience
575 gold cost, 0 experience
Syria, max quantity of 1, replenish rate of 0.12-0.38
Balearics, max quantity of 1, replenish rate of 0.12-0.38
North Africa, max quantity of 1, replenish rate of 0.12-0.38
575 gold cost, 0 experience
575 gold cost, 0 experience
575 gold cost, 0 experience
Ownership:Slave

Vandal Raider Mercenaries
merc vandal raiders
40 missile infantry
30 arrows, attack 9, charge 2, range 160
Sword, attack 7, charge 2
Charge distance of 30
Armor 5, skill 6, shield 0; total defense of 11
187 gold upkeep
5 morale, impetuous, trained
Hardy, can swim, can hide in long grass, improved forest hiding
+1 vs in scrub, +1 vs in forest, +1 vs in snow
0 extra fatigue in heat
Steppes, max quantity of 1, replenish rate of 0..03-0.05
575 gold cost, 1 experience
Ownership: Slave
Dog Handlers
Mercenary Wolfhounds
merc wolfhounds
12 light handlers, 24 hounds
Knife, attack 4, charge 2
Hound, attack 10, charge 2
Charge distance of 30
Armor 3, skill 6, shield 0; total defense 9
180 gold upkeep
5 morale, normal discipline, untrained
Can swim
+1 vs in scrub, -2 vs in sand, +3 vs in forest, +2 vs in snow
3 extra fatigue in heat
No location
0 gold cost, 0 experience
Ownership: Slave
Light Infantry
Mercenary Kerns
merc kerns
40 light infantry
6 javelins, attack 9, charge 4, range 55
Sword, attack 6, charge 4
Charge distance of 30
Armor 0, skill 4, shield 3; total defense 7
80 gold upkeep
5 morale, normal discipline, untrained
Can hide in long grass, improved hiding in forest
+1 vs in scrub, -2 vs in sand, +3 vs in forest, +2 vs in snow, +6 vs elephants, +6 vs chariots
2 extra fatigue in heat
No location
0 gold cost, 0 experience
Ownership: Slave
Heavy Infantry
Mercenary Veteranii
merc veteranii
40 heavy infantry
2 pilum, attack 9, charge 2, range 45, armor-piercing
Sword, attack 8, charge 3
Charge distance of 30
Armor 10, skill 9, shield 6; total defense 15
442 gold upkeep
5 morale, normal discipline, highly trained
Can dig sap trench
+1 vs in scrub
5 extra fatigue in heat
Britain, max quantity of 1, replenish rate of 0.06-0.19
Germany, max quantity of 1, replenish rate of 0.06-0.19
Gaul, max quantity of 1, replenish rate of 0.06-0.19
Cisalpine Gaul, max quantity of 2, replenish rate of 0.06-0.19
1230 gold cost, 2 experience
1230 gold cost, 2 experience
1230 gold cost, 2 experience
1230 gold cost, 2 experience
Illyria, max quantity of 2, replenish rate of 0.06-0.19
Thrace, max quantity of 2, replenish rate of 0.06-0.19
Spain, max quantity of 1, replenish rate of 0.06-0.19
Greece, max quantity of 1, replenish rate of 0.06-0.19
1230 gold cost, 2 experience
1230 gold cost, 2 experience
1230 gold cost, 2 experience
1230 gold cost, 2 experience
Italy, max quantity of 1, replenish rate of 0.06-0.19
Galatia, max quantity of 1, replenish rate of 0.06-0.19
Balearics, max quantity of 1, replenish rate of 0.06-0.19
1230 gold cost, 2 experience
1230 gold cost, 2 experience
1230 gold cost, 2 experience
Ownership: Slave

Sughdian Warriors
merc sughdian warriors
40 heavy infantry
Mace, attack 10, charge 4, armor-piercing
No secondary
Charge distance of 30
Armor 7, skill 9, shield 3; total defense of 19
316 gold upkeep
11 morale, disciplined, highly trained
Can dig sap trench
+1 vs in scrub, +1 vs in sand, -1 vs in snow
1 extra fatigue in heat
No location
0 gold cost, 0 experience
Ownership: Slave

Mercenary Gallowglass
merc gallowglass
40 heavy infantry
Sword, attack 13, charge 5
No secondary
Charge distance of 30
Armor 7, skill 10, defense 0; total defense 17
148 gold upkeep
9 morale, impetuous, trained
Warcry, can dig sap trench
+1 vs in scrub, -2 vs in sand, +3 vs in forest, +2 vs in snow
4 extra fatigue in heat
Britain, max quantity of 1, replenish rate of 0.06-0.19
650 gold cost, 1 experience
Ownership: Slave

Mercenary Golden Band
merc golden band
40 heavy infantry
Sword, attack 16, charge 5
No secondary
Charge distance of 30
Armor 5, skill 11, defense 0; total defense 16
172 gold upkeep
13 morale, impetuous, trained
Warcry, hardy, can dig sap trench
+1 vs in scrub, -2 vs in sand, +3 vs in forest, +2 vs in snow
3 extra fatigue in heat
Germany, max quantity of 1, replenish rate of 0.06-0.44
Eastern Europe, max quantity of 2, replenish rate of 0.06-0.44
1000 gold cost, 1 experience
1200 gold cost, 2 experience
Ownership: Slave

Hounds of Culann
merc hounds of culann
16 heavy infantry
Mace, attack 11, charge 7, armor-piercing
No secondary
Charge distance of 30
Armor 0, skill 5, shield 0; total defense 5
216 gold upkeep
15 morale, berserker, untrained
Warcry, can swim, very hardy, frightens infantry, frightens cavalry
+1 vs in scrub, -2 vs in sand, +3 vs in forest, +2 vs in snow
2 extra fatigue in heat
No location
0 gold cost, 0 experience
Ownership: Slave
Spear Infantry
Mercenary Foederati Infantry
merc foederati infantry
40 spear infantry
Spear, attack 6, charge 3, spear, +8 vs cavalry
No secondary
Charge distance of 30
Armor 5, skill 8, shield 6; total defense 19
282 gold upkeep
5 morale, normal discipline, trained
Hardy, can dig sap trenches
+2 vs in scrub, +3 vs in forest
3 extra fatigue in heat
Germany, max quantity of 1, replenish rate of 0.06-0.19
Gaul, max quantity of 2, replenish rate of 0.06-0.19
600 gold cost, 0 experience
600 gold cost, 0 experience
Ownership: Slave

Bosphoran Mercenaries
merc bosphoran infantry
40 spear infantry
Spear, attack 9, charge 4, spear, +8 vs cavalry
No secondary
Charge distance of 30
Amor 8, skill 8, shield 6; total defense 24
240 gold upkeep
9 morale, disciplined, highly trained
Hardy, can dig sap trenches
+1 vs in scrub, +1 vs in forest, +1 vs in snow
3 extra fatigue in heat
Thrace, max quantity of 0.06-0.19
760 gold cost, 1 experience
Ownership:Slave
Artillery
Mercenary Onagers
merc onagers
12 missile siege, 2 onagers
Sword, attack 5, charge 1
30 boulders, attack 51, charge 1, range 300, armor-piercing, body-piercing, area-of-effect, launching
Charge distance of 30
Armor 3, skill 3, shield 0; total defense of 6
277 gold upkeep
3 morale, normal discipline, trained
No special attributes
No bonuses/penalties in terrain
1 extra fatigue in heat
No location
0 gold cost, 0 experience
Ownership: Slave

Mercenary Ballistate
merc ballistae
12 missile siege, 2 ballistae
Sword, attack 5, charge 1
50 bolts, attack 51, charge 1, range 180, armor-piercing, body-piercing, launching
Charge distance of 30
Armor 3, skill 3, shield 0; total defense 6
253 gold upkeep
3 morale, normal discipline, trained
No special attributes
no bonuses/penalties in terrain
1 extra fatigue in heat
Italy, max quantity of 1, replenish rate of 0.125-0.25
Persia, max quantity of 1, replenish rate of 0.125-0.25
Syria, max quantity of 1, replenish rate of 0.125-0.25
Balearics, max quantity of 1, replenish rate of 0.125-0.25
600 gold cost, 0 experience
600 gold cost, 0 experience
600 gold cost, 0 experience
600 gold cost, 0 experience
Ownership: Slave
Mercs of Region: Arabia

Camel
Raiders
Cost of 500, max quantity of 2,
replenishes every 6-10 turns

Armoured
Camel
Mercenaries
Cost of 1450, max quantity of 1,
replenishes every 4-8 turns

Mercenary
Hippo-Toxotai
Cost of 1200, max quantity of 1,
replenishes every 5-17 turns

Mercenary
Elephants
Cost of 2700, max quantity of 1,
replenishes every 66-200 turns
Mercs of Region: Armenia

Mercenary
Equites
Veteranii
Cost of 950, max quantity of 1,
replenishes every 5-17 turns

Alan Horse
Archers
Cost of 825, max quantity of 2,
replenishes every 2-8 turns

Mercenary
Hippo-Toxotai
Cost of 1250, max quantity of 1,
replenishes every 5-17 turns

Mercenary
Sarmatian
Archers
Cost of 1250, max quantity of 1,
replenishes every 5-17 turns
Mercs of Region: Balearics

Mercenary
Veteranii
Cost of 1230, max quantity of 1,
replenishes every 5-17 turns

Mercenary Bucellarii
Cost of 575, max quantity of 1,
replenishes every 2-8 turns

Mercenary Ballistae
Cost of 600, max quantity of 1,
replenishes every 4-8 turns
Mercs of Region: Britain


Mercenary
Veteranii
ost of 1230, max quantity of 1,
replenishes every 5-17 turns

Mercenary
Gallowglass
Cost of 650, max quantity of 1,
replenishes every 5-17 turns

Graal Knights
Cost of 2900, max quantity of 1,
replenishes every 14-34 turns

Mercenary
Sarmatian
Archers
Cost of 1250, max quantity of 1,
replenishes every 5-17 turns
Mercs of Region: Central Eurpope

Mercenary
Alan Nobles
Cost of 1350, max quantity of 1,
replenishes every 6-10 turns

Mercenary Alan
Horse Archers
Cost of 825, max quantity of 1,
replenishes every 2-8 turns

Mercenary
Sarmatian
Archers
Cost of 1250, max quantity of 2,
replenishes every 5-17 turns
Mercs of Region: Cisalpine Gaul

Mercenary
Veteranii
Cost of 1230, max quantity of 2,
replenishes every 5-17 turns

Mercenary
Equites
Veteranii
Cost of 575, max quantity of 1,
replenishes every 2-8 turns

Mercenary Alan
Horse Archers
Cost of 950, max quantity of 1,
replenishes every 2-8 turns

Mercenary Bucellarii
Cost of 825, max quantity of 1,
replenishes every 2-8 turns
Mercs of Region: Eastern Europe

Mercenary
Sarmatian
Archers
Cost of 1250, max quantity of 1,
replenishes every 5-17 turns

Mercernary
Golden
Band
Cost of 1200, max quantity of 2,
replenishes every 2-17 turns
Mercs of Region: Galatia

Mercenary
Veteranii
Cost of 1230, max quantity of 1,
replenishes every 5-17 turns

Mercenary
Equites
Veteranii
Cost of 950, max quantity of 1,
replenishes every 5-17 turns

Mercenary
Hippo-Toxotai
Cost of 1200, max quantity of 1,
replenishes every 5-17 turns
Mercs of Region: Gaul


Mercenary
Foederati
Infantry
Cost of 600, max quantity of 2,
replenishes every 5-17 turns

Mercrenary
Veteranii
Cost of 1230, max quantity of 1,
replenishes every 5-17 turns

Mercenary
Foederati
Cavalry
Cost of 700, max quantity of 1,
replenishes every 5-17 turns

Mercenary
Equites
Veteranii
Cost of 950, max quantity of 1,
replenishes every 5-17 turns

Graal Knights
Cost of 2900, max quantity of 1,
replenishes every 14-34 turns
Mercs of Region: Germany

Mercenary
Foederati
Infantry
Cost of 600, max quantity of 1,
replenishes every 5-17 turns

Mercenary
Veteranii
Cost of 1230, max quantity of 1,
replenishes every 5-17 turns

Mercenary
Golden
Band
Cost of 1000, max quantity of 1,
replenishes every 2-17 turns

Mercenary
Equites
Veteranii
Cost of 700, max quantity of 1,
replenishes every 5-17 turns
Mercs of Region: Greece

Mercenary Veteranii
Cost of 1230, max quantity of 1,
replenishes every 5-17 turns

Mercenary
Equites
Veteranii
Cost of 950, max quantity of 2,
replenishes every 5-17 turns

Mercenary Hippo-Toxotai
Cost of 1200, max quantity of 1,
replenishes every 5-17 turns
Mercs of Region: Illyria

Mercenary
Veteranii
Cost of 1230, max quantity of 2,
replenishes every 5-17 turns

Mercenary
Bucellarii
Cost of 575, max quantity of 1,
replenishes every 2-8 turns

Mercenary
Equites
Veteranii
Cost of 950, max quantity of 1,
replenishes every 5-17 turns
Mercs of Region: Italy

Mercenary
Veteranii
Cost of 1230, max quantity of 1,
replenishes every 5-17 turns

Mercenary
Bucellarii
Cost of 575, max quantity of,
replenishes every 2-8 turns

Mercenary
Equites
Veteranii
Cost of 950, max quantity of 1,
replenishes every 5-17 turns

Mercenary
Ballistae
Cost of 600, max quantity of 1,
replenishes every 4-8 turns
Mercs of Region: Libya


Camel
Raiders
Cost of 500, max quantity of 2,
replenishes every 6-10 turns

Mercenary
Equites
Veteranii
Cost of 950, max quantity of 1,
replenishes every 5-17 turns

Armoured
Camel
Mercenaries
Cost of 1450, max quantity of 1,
replenishes every 4-8 turns

Mercenary
Hippo-Toxotai
Cost of 1200, max quantity of 1,
replenishes every 5-17 turns
Mercs of Region: North Africa

Mercenary
Bucellarii
Cost of 575, max quantity of 1,
replenishes every 2-8 turns

Camel
Raiders
Cost of 500, max quantity of 1,
replenishes every 6-10 turns

Mercenary
Equites
Veteranii
Cost of 950, max quantity of 2,
replenishes every 5-17 turns

Armoured Camel
Mercenaries
Cost of 1450, max quantity of 1,
replenishes every 4-8 turns
Mercs of Region: Persia

Camel
Raiders
Cost of 500, max quantity of 2,
replenishes every 6-10 turns

Armoured
Camel
Mercenaries
Cost of 1450, max quantity of 1,
replenishes every 4-8 turns

Mercenary
Elephants
Cost of 2700, max quantity of 1,
replenishes every 66-200 turns

Mercenary
Ballistae
Cost of 600, max quantity of 1,
replenishes every 4-8 turns
Mercs of Region: Spain

Mercenary
Veteranii
Cost of 1230, max quantity of 1,
replenishes every 5-17 turns

Moorish
Mercenaries
Cost of 575, max quantity of 2,
replenishes every 4-8 turns

Equites
Veteranii
Cost of 950, max quantity of 1,
replenishes every 5-17 turns
Mercs of Region: Steppes

Vandal
Raider
Mercenaries
Cost of 575, max quantity of 1,
replenishes every 20-34 turns

Mercenary
Vandal
Lancers
Cost of 800, max quantity of 1,
replenishes every 20-34 turns

Mercenary
Alan Horse
Archers
Cost of 825, max quantity of 2,
replenishes every 2-8 turns

Mercenary
Sarmatian
Archers
Cost of 1250, max quantity of 2,
replenishes every 2-8 turns
Mercs of Region: Syria

Mercenary Bucellarii
Cost of 575, max quantity of 1,
replenishes every 2-8 turns

Camel Raiders
Cost of 1230, max quantity of 1,
replenishes every 5-17 turns

Mercenary
Ballistae
Cost of 600, max quantity of 1,
replenishes every 4-8 turns
Mercs of Region: Thrace

Bosphoran
Mercenaries
Cost of 760, max quantity of 1,
replenishes every 5-17 turns

Mercenary
Veteranii
Cost of 1230, max quantity of 2,
replenishes every 5-17 turns

Mercenary
Bucellarii
Cost of 575, max quantity of 1,
replenishes every 2-8 turns

Mercenary
Hippo-Toxotai
Cost of 1200, max quantity of 1,
replenishes every 5-17 turns
Mercs of Region: Not-Hirable

Mercenary
Herdsmen

Hounds of
Culann

Mercenary
Kerns

Mercenary
Onagers

Sarmatian
Mercenaries

Sughdian
Warriors

Wolfhounds