Sid Meier's Civilization VI

Sid Meier's Civilization VI

51 ratings
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File Size
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Updated
174.366 KB
6 Oct, 2023 @ 7:27pm
16 Oct, 2023 @ 4:25pm
4 Change Notes ( view )

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In 2 collections by Fuzzle
Fuzzle's Tweaks
26 items
Fuzzle's Mod Collection
54 items
Description
A new Super resources spawning option makes resources spawn on (almost) every tile!

Now compatible with Sukritact's Oceans.

Non-Steam users:
You can download this mod at this link.[drive.google.com]

To install the mod, unzip the folder to the following location:
Documents\My Games\Sid Meier's Civilization VI\Mods

In game:
Click "Additional Content" and make sure this mod is enabled.

[ko-fi.com]
19 Comments
Fuzzle  [author] 11 Jan @ 4:46am 
There are other mods that do that.
Into Your Heart 11 Jan @ 3:42am 
Oh ok... I prefer your mod to "truly abundant resources", but I wish you would add the possibility to harvest them as well. :/
Fuzzle  [author] 11 Jan @ 3:27am 
You can't harvest any luxury resources.
Into Your Heart 11 Jan @ 2:20am 
Hi, It works great but I can't harvest some resources like dyes or citrus for example.
Unless it is a bug, would it be possible to be able to harvest all resources please ?
Thank you for your mod. :Wildfrost_Heart:
Zeroman95 22 Oct, 2024 @ 12:24am 
This mod is actually nuts, It makes the game a lot more fun.
Fuzzle  [author] 10 Feb, 2024 @ 12:07pm 
Set the Resources option to Super.
じく 10 Feb, 2024 @ 9:13am 
how do i use this mod?
mingxuany17a 27 Jan, 2024 @ 1:24am 
Sadly, it's hard to see strategic resources when this mod is enabled
Fuzzle  [author] 27 Oct, 2023 @ 2:18am 
Enable the super resource option in set up
SneakySneak 26 Oct, 2023 @ 3:48pm 
I turned all other mods off. After many attempts, this mod is still not working.