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Doll (GLITCH) {Fanmade} Beta
   
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Model
Tags: SFM
File Size
Posted
Updated
52.429 MB
7 Oct, 2023 @ 10:31am
12 Oct, 2023 @ 9:59am
3 Change Notes ( view )

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Doll (GLITCH) {Fanmade} Beta

Description
GMOD Version:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3047239341

Hello again to all Murder Drones fans, Duz1771 or Glithware here

As they say in Russian..."Whoops, I Should've predicted that someone could scape out of a ventilation shaft using discarded mirrors as stairs."

Present you "Doll"


Includes:
  • Icon power as bodygroup and prop



The lights work same as the MD addon made by MrTheWizard



Doll is a character created by LiamVickersAnimation and Glitch Productions

Please check out LiamVickersAnimation: https://www.youtube.com/c/LiamVickersAnimation
Please check out GLITCH: https://www.youtube.com/@GLITCH
Please check out SMG4's Channel: https://www.youtube.com/@SMG4


Credits:
  • Model and Texture done by hugothe-hedgehog (daaaam this model was soo good keep going ^^) and me
Previews:
  • THEANT(thaanks and the thumbanil too)

future updates for this addon, right now its the v1.5.1

Includes:
403\Murder_Drones\Doll\doll.mdl
403\Murder_Drones\Doll\icon_power.mdl
12 Comments
Plague Doctor 31 Oct, 2024 @ 11:34pm 
1. Right inside SFM
-Right click the model name in animation set editor, then click "Add Override materials"
-Right click again then get in "Show in Element Viewer" and choose "Model"
-Inside Element Viewer, get to the bottom, click the "+" next to materials
-Now choose the "light" material (for example: face), right click it, get inside "Add attribute", choose "vector 3", rename it as $selfillumtint then click the "+" next to that material.
-Now you should see an attribute with $selfillumtint and right next to it is the number, change the number to get the color you want;
Uzi: 6.5 1 20.5
Solver(N, V, J): 6.5 3.5 0.5
Plague Doctor 31 Oct, 2024 @ 11:34pm 
Or
2. Right in your SFM file (you need to install VTFEdior first)
-Go to the place where you put SFM (if you install SFM normally, the game file should be inside:C:\Program Files (x86)\Steam\steamapps\common\SourceFilmmaker\game\workshop\materials\models\crek\shared), open the "light" files then add $selfillumtint "[1 1 0.1]" somewhere between the {} then save the file. After that, reload all material in SFM using console, the model should have yellow light now.
JackAttack 3 Oct, 2024 @ 3:51pm 
how do you change the color of the solver?
Susie 25 Jul, 2024 @ 9:09pm 
someone make this a playermodel
marleyandpearl 16 May, 2024 @ 12:54pm 
I agree with the comment below me
lucuniverse040504 28 Jan, 2024 @ 1:17pm 
i dare to make a cyn model
지나가는사람 10 Oct, 2023 @ 6:27am 
good
News Fredbear 9 Oct, 2023 @ 12:22pm 
nice
Logan Abner 8 Oct, 2023 @ 9:03am 
You could've used MrTheWizard Uzi's model as a base and then model the clothing and hair there.
Darkcore 8 Oct, 2023 @ 12:12am 
Could you do models of the Solver wings and tail to attach to the MrTheWizzard Uzi model?