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The base game has also milli radians and they work absolutely fine. I do not understand why this mod is needed.
Can you shed a light on when this mod could be updated ? Sorry if i come off as a bit demanding, but it was just a magnificent add on :D
I only want to get object's mast height and I know nothing about the target.
Little bit confused... (using latest beta version of the game)
Got a enemy ship with a mast height of 29.6m and using the x1.5 zoom factor in attack periscope..
I know the ship is about 950m away from me (measured on the in game map).
Measured optical mast height:
----------------------------------------------
Vanilla game: 157 milliradians OH (measured @ x1.5 periscope zoom)
> 29.6m / 157 * 50 * 100 == 942m
HARDscope mod: 149 milliradians OH (measured @ x1.5 periscope zoom)
> 29.6m * 1000 / 149 == 199m ????
HARDscope mod + Realistic periscope magnification mod: 149 milliradians OH (measured @ x1.5 periscope zoom)
> 29.6m * 1000 / 149 == 199m ????
Why do I measure the optical height with "HARDscope mod" equal to "HARDscope mod + Realistic periscope magnification mod" - see no differances in game attack periscope
Where is my fault with calculating range?