Jagged Alliance 3

Jagged Alliance 3

82 ratings
Pause for mines
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Mod Categories: Game Settings, Other
File Size
Posted
Updated
621.611 KB
9 Oct, 2023 @ 1:54pm
25 Feb, 2024 @ 5:26am
2 Change Notes ( view )

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Pause for mines

Description
Pauses the game when a trap like a landmine is discovered while exploring.
11 Comments
Doctor Sandvich 18 Aug, 2024 @ 11:55am 
Excellent, thank you @Rake
max_da_killah 25 Feb, 2024 @ 6:03pm 
Jepp, it's working again.
Thank you.
Rake5000  [author] 25 Feb, 2024 @ 5:28am 
Happy news! Thanks to help from the JA3 modding community on discord I was able to update the mod for 1.5.1. It seems to work after a quick test. Let me know if it works for you. Happy trap disarming!
max_da_killah 24 Feb, 2024 @ 4:22am 
I liked this mod but it seems to be incombatible with the 1.5.1 version of the game as it's no longer working.
Sentient_Toaster 17 Jan, 2024 @ 1:17am 
Does exactly what it says on the tin.

Was surprised that both JA3 vanilla and BG3 will, without mods, happily have your characters keep stumbling onto traps that they already know about. JA2 automatically halted your movement before blowing yourself up, IIRC.
Oscar "Weenie" 3 Dec, 2023 @ 3:28pm 
I did find it a bit silly that if you were rapidly clicking your people would just run right over mines even if they saw them. This definitely will help
lol 30 Nov, 2023 @ 8:53am 
Pretty sure this is an intended difficulty from devs but still can't be not grateful for this mod! lol
Zacarías Satrústegui 16 Oct, 2023 @ 2:50pm 
Thanks for this.
Ragnar 16 Oct, 2023 @ 1:10am 
excellent mod
Rake5000  [author] 10 Oct, 2023 @ 2:41pm 
Absolutely, bro, don't you worry. It will pause in the very moment the trap is discovered. However. Discovery still depends on the explosives skill, no change there. If your merc was going to walk onto the mine without noticing it, that will still happen with the mod. It does not make them easier to detect. It just pauses the game when a trap is detected.