Don't Starve Together

Don't Starve Together

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293.077 KB
11 Oct, 2023 @ 9:39am
24 Jun @ 1:25am
24 Change Notes ( view )

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Description
Functionality
Objects that obscure your view on the character will be made transparent and unclickable.
This includes trees, walls, numerous buildings, bushes and other similar plants, and decorational props like pillar and archive chandeliers.

The mod is also capable of managing its effects depending on current circumstances.
For example, equipping an axe will make trees fully visible again and holding a fertilizer in your cursor will highlight withered plants. Give it a try!

Additionally, the effects of the mod can be fully enabled/disabled by pressing a hotkey.
Make sure to check out the configs.
--
Contact me in case of issues. Please note that the mod can function incorrectly if other mods that tamper with transparency are used.
Suggestions are welcome.
35 Comments
Beam Hat 25 Jun @ 12:50pm 
@Remi Thanks. :steamthumbsup:
Remi  [author] 24 Jun @ 1:31am 
@Beam Hat, thanks for the feedback!
Transparent objects should be visible to spacebar now (fun fact, I've had this done for a while but forgot to push it to workshop:DSTskull:)
Beam Hat 23 Jun @ 8:50pm 
Hi Remi. That's an awesome mod. ^^
How many times have I lost Koalefant tracks behind trees before that? XD
The only change I would recommend is to make an hybrid setting for the unclickable function that still stop clicking so I can click through transparent objects, but also still allow to gather by using spacebar, thus allowing to harvest herbs, saplings and berry bushs without having to use the disable hotkey.
Remi  [author] 21 Mar @ 5:20am 
@TomCatGaming, here you go: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3384030282

Fun fact, on the original pinger's page the guy responsible for crashes is trying to make people think my mod has a virus or something like that. Ugh.
TomCatGaming 20 Mar @ 8:23pm 
Hey remi the mouse, Can I ask you a favor?
Environment Ping currently has an exploit that is being abused by a certain set of individuals to crash other users with that mod active. If you want to be even more popular, take over that mod, patch the exploits, and be the king of the mice. Okay toodles. Also, good mod you have here.
Sukaiba 24 Feb @ 3:40pm 
HOLY, bro added an option to interact with faded objects :yui_shout:

Greatest mod and greatest modder :TEVI_UPRPRC:
Remi  [author] 18 Nov, 2024 @ 1:27am 
@Maxil20, done, added those configs along with some other changes.
Maxil20 17 Nov, 2024 @ 1:39pm 
(Technically a similar thing for items that are "forced" to stay transparent, though I am not sure how difficult that would be to allow for a config)
Maxil20 17 Nov, 2024 @ 1:38pm 
Would it be possible to adjust the config a bit to add config's for the scaling of structures and the like to be smaller instead of always on? I understand that it's to help in combo with seeing in front of you, but I personally do find it a bit cumbersome for my experience and feel it would be nice if it could be configured to be enabled/disabled to your preference. I would appreciate it!
Remi  [author] 24 Sep, 2024 @ 2:08am 
@Sukaiba, thanks for the feedback! Objects becoming uninteractable is indeed intended, it's done so that they don't stand in the way of the mouse cursor.

I can make an option to turn it off if it's inconvenient.