Sid Meier's Civilization VI

Sid Meier's Civilization VI

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add deer to forests
   
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2.334 KB
14 Oct, 2023 @ 7:35am
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add deer to forests

Description
Add deer to all forests that do not contain any resources at the beginning.


Possible issues:

At the beginning, the nearby deer do not display an icon, but the output display is normal: after unlocking any technology, the game will automatically refresh and display.

Some forests do not have deer: the forest may contain resources such as coal.
5 Comments
KUROTE 9 Dec, 2023 @ 3:29am 
it`s too muchi fking deer XD
jontittle9816 31 Oct, 2023 @ 5:02am 
This is going to be a blood bath for the deer and my cities are going to feed on the carcasses.
jontittle9816 31 Oct, 2023 @ 4:59am 
Aren't you erasing discover able resources by loading in deer where there could be coal or iron discovered in later eras? I like the idea. I'll just butcher them all to see.
336tarot  [author] 21 Oct, 2023 @ 4:34am 
@BluJ Just for fun... If it doesn't make sense to you, it doesn't make sense.
BluJ 21 Oct, 2023 @ 2:41am 
Why would you make this to add it to all empty forest tiles? I would use this if it were the same likelihood as regular tiles. Otherwise it makes no sense.