Company of Heroes 3

Company of Heroes 3

27 ratings
Undead Rising Campaign Map Pack
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Description
This campaign map pack will guide you through the beginning of the outbreak in Italy.

You will be commanding the survivors faction, which is the US or British factions overhauled.

Your enemy will be the undead faction, which is the Wehrmacht faction overhauled.

Intended to be played solo or co-op.

Each mission briefing will detail which map, win conditions, and AI setup to use for each scenario.

Set your team to US forces or British, the enemy team will be Wehrmacht.

Good luck Commander. Maps in collection are in mission order.

Mission 1:
(2) Farmland
VP - 500
Enemy: Hard x1


Mission 2:
(2) The Factory
VP - 500
Enemy: Very Hard x1


Mission 3:
(4) Tall Boy Junction
Annihilation
Ally: Very Hard
Enemy: Very Hard x2


Mission 4:
(4) Provenance
VP – 500
Ally: Very Hard
Enemy: Very Hard x2


Mission 5:
(6) Operation Husky
Annihilation
Ally: Very Hard x2
Enemy: Very Hard x3


Mission 6:
(6) Serpentin Hill (Night)
VP – 1000
Ally: Very Hard x1
Enemy: Very Hard x3


Mission 7:
(6) The Sicilian
VP – 500
Ally: Very Hard x2
Enemy: Expert x3


Mission 8:
(8) The Gap is Back
VP – 1000
Enemy: Expert x2


Mission 9:
(8) The Green Line
VP – 1000
Ally: Expert x3
Enemy: Expert x4


Mission 10:
(8) Purple Heart Lane
Annihilation
Ally: Expert x3
Enemy: Expert x4
Items (10)
Undead Rising - Zombies Game Mode 1.0
Created by VEF215
THE DEAD HAVE RISEN Trailer 2: https://www.youtube.com/watch?v=9uAxQFKF9js Trailer: https://www.youtube.com/watch?v=LnfVY4nmhwY Factions USF = US and Civilian Survivors British = British Survivors Wehrmacht = Undead DAK is disabled, so don't choose them (b...
(2) Farmland
Created by Sylver
...
(2) The Factory
Created by Von_Smedman
In January 1944 Aprilia, known as "The Factory", due to its large buildings and towers, by the Allies, was reduced to a pile of rubble. Terraine size 736 x 736 Playable area 416 x 352 Combat area 288 x 224 Victory point 3 Manpower point 4 Munition points 8...
(4) Tall Boy Junction
Created by Arms
Deep in the forested countryside of Italy, near Salerno, a road vital to the Axis war effort has been decimated. That tall boy really did a number on the intersection... Lots of groves, ditches, embankments, and defensive positions. I try to make my maps w...
(4) Provenance
Created by Venexis
Provenance is a quaint coastal town, and a great foothold to establish in the region. The open fields, landmark ruins and tightly knit streets of the town offer a range of combat situations and opportunities. Map Design The map is split into two distinct h...
(6) Operation Husky
Created by jangroovie
The plan for Operation Husky called for the amphibious assault of Sicily by two Allied armies, one landing on the south-eastern and one on the central southern coast. The amphibious assaults were to be supported by naval gunfire, as well as tactical bombin...
(6) Serpentin Hill (night)
Created by jangroovie
(Updated: darker, bertter night with night effects) On the other coast, the U.S. Fifth Army, commanded by Lieutenant General Mark W. Clark, attacked across the Volturno on the night of 12 October. The Germans, using rearguard tactics, succeeded in slowing ...
(8) The Gap is Back
Created by Sidewinder
This map is inspired by the Hochwald Gap from CoH 1. However, some things are different, some remain the same. In a nutshell: - The good stuff (2x med fuel + 1x high ammo) is on the eastern island. - The fuel point in front of your base is crucial for link...
(8) The Green Line
Created by Tobeh
A 4v4 version of "The Gothic Line". This is a more open map compared to the 3v3 version, with new lighting, wider base sectors, the central wall is destroyed and there are large passages up the side of the central hill. This was created as a few people req...
Purple Heart Lane (6-8)
Created by kerem
Purple Heart Lane is a map designed for competitive matches, taking inspiration from Red Ball Express and Winter Line. The upper part of the map offers suitable conditions for infantry warfare. The middle and lower sections of the map are designed to allow...