Stellaris

Stellaris

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Mobile Suit Gundam (NERFED + Fixes)
   
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1.305 GB
21 Oct, 2023 @ 7:15am
21 Oct, 2023 @ 1:29pm
2 Change Notes ( view )

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Mobile Suit Gundam (NERFED + Fixes)

Description
Nerfed Version. x10 research cost, x10 time to make Gundam resources.
Aiming to make Gundams more like a strategic resource. (Like Gundam 00)

Essential fixes for the MS Gundam:Stellaris mod if you wanted to play in the more recent version of Stellaris.

Updates all Strike Craft MS to have "Engagement Range" so that your carriers are not charging head first into death.
The mod was created before Engagement Range was added in, after all. So your carriers will be close combat maniacs without this patch.
Engagement Range will be 250

Updates the Icons to have more distinct looks so you aren't fooled that they are vanilla resources. The original mod resource icons were too hard to tell the difference.

Also adds a Jobs fix for buildings from the MS Gundam mod, so that your pops will actually work the jobs from the buildings like anaheim technology.

The original mod is NOT required. Just install this one until the Mod Author updates the original.

Should work on Version 3.9 somewhat

You might get a black screen if you try to "Create new design" on MS, no Idea how to solve that, though. Just a cosmetic glitch I think.

Original Mod(Go here for future updates if it ever revives.)
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=717060367
Look at the original mod for more information on what the mod adds.

Non-Nerfed Version:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3056197622
1 Comments
KnightedWarrior  [author] 21 Oct, 2023 @ 7:25am 
Did what I could, if you encounter more problems in the future, please rely on other creators or the Author of the mod instead. I merely made this patch for myself to play around with.
I am no modder, I gave up modding various games in the past since too toxic.
Please rely on the mod author for future updates.