Space Engineers

Space Engineers

33 ratings
MoarShipsLesser
   
Award
Favorite
Favorited
Unfavorite
Type: Mod
File Size
Posted
Updated
776.378 KB
25 Aug, 2014 @ 7:53pm
25 Aug, 2014 @ 8:09pm
2 Change Notes ( view )

Subscribe to download
MoarShipsLesser

Description
This is mod adds more NPC ships to the spawn Rotation of cargo ships.
This is an Alternate version with higher spawn rates and no huge ships for people with Lesser PC's.
There is 31 ships in this mod:

Red and Blue Default ships
Thunderhawk
Rifter Cammcc92
Aherion
Traitor
Mobile Survival Station
UC-Winry
X-01Saturn Gryda
VSV-1527 Vulture
Shrike Torpedo Cruiser (Largest)
The Celestial Orb [USE] FreshMango55

Also I've had a few requests so I converted and added all the ships from Catchys Cargo Ships Mod.[forums.keenswh.com]

That's 19 Ships!!
Evo Technologies Small Transport
Evo Technologies Medium Transport
MED-X Shuttle
MED-X Hospital Ship
MED-X Medical Cruiser
Jetco Mobile Refinery
Jetco Rigger's Frigate
Jetco Mule
Jetco Cargo Hauler
Rugged Cargo Small
Rugged Cargo Large
OPEX Ore Skiff
OPEX Ore Refinery
OPEX Ore Freighter
Midspace Industrials Ore Transport
Midspace Industrials Shuttle
Midspace Industrials Mobile Platform
Midspace Industrials Medium Drill
Midspace Industrials Medium Collector

MOAR TO COME!!!

Note: Defualt beacon Broadcast range is 10KM, if your world is larger ships may be spawning too far away to see.

I Also recomend the following mods:
Bunk Bed
DeadTech - MessHall Pack
Station Walls
Smallship Turrets
Armor Thrusters
They however are not required, But if your missing stuff that's why.


Credits to the original authors.


Higher Spawn Rates
Lower Spawn Rates
My Normal version
40 Comments
Sir Spoony 9 Jan, 2016 @ 9:09pm 
Obviously not getting updated..unsub ...hope someone else makes something similar. Of course we can make our own enemies quite easily now. This MOD does not stand out that much anymore.
🆂🆆🅾🆁🅽  [author] 6 Dec, 2015 @ 5:15pm 
the way they spawn has proabably been changed by an update, I havn't updated this in a long time
Taiszer 25 Oct, 2015 @ 1:40pm 
does this mod work with the old multiplayer beta?
MahoneyTerror 6 Apr, 2015 @ 4:44pm 
you just did XD
9thC|Sójka 4 Apr, 2015 @ 1:46am 
Why not let people know before they subscribe about thruster damage?
MattPlaysSimulations 20 Mar, 2015 @ 12:44am 
great mod but the shrike torpedo cruiser. im probs not the only one but i suffer major FPS drops when that thing spawns any chance of trying to make it FPS friendly or removal? great mod love it :)
Jakesnake5 24 Feb, 2015 @ 7:31am 
You might have more subscribers if they were damage friendly.

However, if you integrate them into a 'vanilla' data pack, that includes the current cargoship/explorer ship info, and make some of these ships part of the 'interactive' (aka dead in space) types, that would be more fun to find them.
🆂🆆🅾🆁🅽  [author] 23 Feb, 2015 @ 9:10pm 
It's simple. I don't like thruster damage, therfore I don't play with it, therfore I'm not gonna build my mod include something I don't like, would you?
Mogsetsu 23 Feb, 2015 @ 3:50pm 
The ships not being survival ready (thruster damage proof) is a real bummer. I'll check back to see if this gets fixed before putting it back on my server. Even avoiding the hurricane, knowing it's an issue still with the Rifter turns me off the whole thing. You should consider making a version that you've verified is survival friendly. At the very least, warn people so they don't waste their time. Find authors who build realistic ships? Otherwise this is all awesome.
Jakesnake5 9 Jan, 2015 @ 6:31am 
Oh, I have a way with dealing with it. And I figured out how to and where to sneak up on it to kill the turrets without getting shot. Still, it IS a great example of a Eve users creations. Someone even made one of the Probe Frigate too. :)