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I found that I missed a line of code, so I will update it again...
I fixed this issue, it should be due to the projection block problem...
My scripting examples [github.com] also include a check to skip projected/ghost grids too :P
========================================================================
ChatGPT said:
Your Space Engineers crash log shows a System.NullReferenceException caused by a mod, specifically one with Chinese-named classes—likely related to a mod involving space anchors or gravity manipulation.
🔍 Summary of the Crash
Crash Cause: System.NullReferenceException
Problematic Function: 不言.空间锚.逻辑.空间锚逻辑.清除重力()
(Translated roughly: BuYan.SpaceAnchor.Logic.SpaceAnchorLogic.ClearGravity())
Crash Trigger: During simulation update of a temporary grid (BuildInfo_TemporaryGrid)
=======================================================================
Im gonna try removing Buildinfo and see if it still happens
The crash part of the log: https://pastebin.com/F7iJz1zs
Hi Exis,
The crash you're experiencing shouldn't be related to this mod. My code doesn't contain any hotbar-related functionality or interactions.
I'd suggest checking other mods that might affect the hotbar system, as the conflict is likely coming from elsewhere. You could try temporarily disabling other mods to isolate which one is causing the issue.
The Space Anchor itself doesn't have any special hotbar behavior programmed into it.
It seems that an error occurred after the update. I'll check it again.
This is such a quality of life mod, thank you for creating this mod