Total War: WARHAMMER III

Total War: WARHAMMER III

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Guv's Siege Defense Attrition Mod (Updated Patch 6.0 / 2024-12-14)
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30 Oct, 2023 @ 6:08am
14 Dec, 2024 @ 4:03am
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Guv's Siege Defense Attrition Mod (Updated Patch 6.0 / 2024-12-14)

Description
I missed this so I fixed it
Sieges has been a huge debate over time on Warhammer 3. The changes, I believe, are overall good. Larger sizes is what I imagined was what everyone asked for and deployables, but it got into a hard start with it
being a glorified tower defence for a while. I think they are good, but the roughest part was the campaign side of sieges. I felt like they never really happened or felt fair.

A mod came along that tried to do something about it in a different way. Siege Defence Attrition Rework by Gejnor.

With his permission, I took the mantle to make my own version of his genious!

What does this Mod do?
  • Roughly a 1000 entries compromising of primarily settlement buildings (major, minor and special) having a scaling siege defence attrition reduction the larger the settlement becomes.
  • Defence buildings like Walls and Garrisons have scaling siege defence attrition reduction as well.
  • Additionally, Gor-Rok have -15% siege defence attrition reduction factionwide.
  • The Great Bastion's race variants also have defensive supplies, for concistency.

Some Info
I've written a disussion topic with all my notes and documentation.
It's quite a lot of details. Hope it helps!

Known Issues
May be incompatiable with other mods that does the same. But it shouldn't crash, just override.

Compatibility
I DON'T make my mods with SFO, Radious or other overhauls in mind!!
Savegame compatiable, no new save required.

Afterword
New here? Want to find more of my units and mods? Simply type Guv or Guvenoren in the searchbar at the Workshop or you can press here to go to my workshop right the way!
Popular Discussions View All (1)
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30 Oct, 2023 @ 6:12am
Overview
Guvenoren
38 Comments
Guvenoren  [author] 7 Jun @ 12:06am 
It should, I think.
I will likely look into it after Tides of Torment release :)
davefrags 6 Jun @ 6:30am 
does the mod still work? :)
Jambles 11 May @ 8:50am 
Looks amazing, well thought out and detailed!
xarlie 11 Apr @ 10:20pm 
awesome mod... can be updated...now im getting more attrition with walls builded, and lvl 4 minor cities give 0 atrition defense... :(
'nitzen 22 Dec, 2024 @ 4:25am 
Thanks anyway. God jul!
Guvenoren  [author] 22 Dec, 2024 @ 3:58am 
So in other words, same turn construct?
Yeah, I have no idea how to do that.
'nitzen 22 Dec, 2024 @ 3:56am 
I did, found nothing. The mod you linked is not instant though. There are tons of "faster" mods, but I could not find a mod that made it instant.
Guvenoren  [author] 22 Dec, 2024 @ 12:49am 
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2914375965
Could've searched it yourself. A very obvious search term
'nitzen 21 Dec, 2024 @ 9:46am 
Immedietly upon click. Oh, please tell me what it's called.
Guvenoren  [author] 21 Dec, 2024 @ 9:35am 
"insantly" as in the next turn, or immedietly upon click?
There is a mod that kinda does this already