Total War: WARHAMMER III

Total War: WARHAMMER III

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Guv's Siege Defense Attrition Mod (Updated Patch 6.0 / 2024-12-14)
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30 okt 2023 om 6:08
14 dec 2024 om 4:03
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Guv's Siege Defense Attrition Mod (Updated Patch 6.0 / 2024-12-14)

Omschrijving
I missed this so I fixed it
Sieges has been a huge debate over time on Warhammer 3. The changes, I believe, are overall good. Larger sizes is what I imagined was what everyone asked for and deployables, but it got into a hard start with it
being a glorified tower defence for a while. I think they are good, but the roughest part was the campaign side of sieges. I felt like they never really happened or felt fair.

A mod came along that tried to do something about it in a different way. Siege Defence Attrition Rework by Gejnor.

With his permission, I took the mantle to make my own version of his genious!

What does this Mod do?
  • Roughly a 1000 entries compromising of primarily settlement buildings (major, minor and special) having a scaling siege defence attrition reduction the larger the settlement becomes.
  • Defence buildings like Walls and Garrisons have scaling siege defence attrition reduction as well.
  • Additionally, Gor-Rok have -15% siege defence attrition reduction factionwide.
  • The Great Bastion's race variants also have defensive supplies, for concistency.

Some Info
I've written a disussion topic with all my notes and documentation.
It's quite a lot of details. Hope it helps!

Known Issues
May be incompatiable with other mods that does the same. But it shouldn't crash, just override.

Compatibility
I DON'T make my mods with SFO, Radious or other overhauls in mind!!
Savegame compatiable, no new save required.

Afterword
New here? Want to find more of my units and mods? Simply type Guv or Guvenoren in the searchbar at the Workshop or you can press here to go to my workshop right the way!
Populaire discussies Alles weergeven (1)
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30 okt 2023 om 6:12
Overview
Guvenoren
38 opmerkingen
Guvenoren  [auteur] 7 jun om 0:06 
It should, I think.
I will likely look into it after Tides of Torment release :)
davefrags 6 jun om 6:30 
does the mod still work? :)
Jambles 11 mei om 8:50 
Looks amazing, well thought out and detailed!
xarlie 11 apr om 22:20 
awesome mod... can be updated...now im getting more attrition with walls builded, and lvl 4 minor cities give 0 atrition defense... :(
'nitzen 22 dec 2024 om 4:25 
Thanks anyway. God jul!
Guvenoren  [auteur] 22 dec 2024 om 3:58 
So in other words, same turn construct?
Yeah, I have no idea how to do that.
'nitzen 22 dec 2024 om 3:56 
I did, found nothing. The mod you linked is not instant though. There are tons of "faster" mods, but I could not find a mod that made it instant.
Guvenoren  [auteur] 22 dec 2024 om 0:49 
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2914375965
Could've searched it yourself. A very obvious search term
'nitzen 21 dec 2024 om 9:46 
Immedietly upon click. Oh, please tell me what it's called.
Guvenoren  [auteur] 21 dec 2024 om 9:35 
"insantly" as in the next turn, or immedietly upon click?
There is a mod that kinda does this already