Arma 3
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S.O.G. Prairie Fire: Snatch and Grab
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Data Type: Scenario
Scenario Gameplay: Singleplayer
Scenario Type: Infantry
Scenario Map: Cam Lao Nam
Meta: Dependency
Tags: Tag Review
File Size
Posted
Updated
2.178 MB
31 Oct, 2023 @ 7:23pm
21 Dec, 2024 @ 4:56pm
6 Change Notes ( view )
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S.O.G. Prairie Fire: Snatch and Grab

Description
April, 1969. RT Raleigh is tasked with snatching an NVA officer from deep inside enemy-infested Laos.

Features:

- Play as a MACV SOG One-Zero in this singleplayer scenario and lead RT Raleigh on a dangerous mission across the fence in Laos, inspired by the real-world unit and their missions during the Vietnam War.

- Uses the amazing S.O.G. Prairie Fire CDLC and its groundbreaking modules, allowing for dynamically spawned patrols, trackers and reinforcements for hours of replayability.

- Need close air support or a helicopter extraction from a hot LZ? Use the S.O.G. Prairie Fire Radio Support system and the ARMA III Helicopter Transport Support system to get the support you need!

- Optional AI Revive script by pierremgi available.

- Features a snatch and grab script, made by Nomadd.

- Uses gear from Recon Team Blackfoot (RTBF), which adds more quality equipment to your Recon Team.

- Use earplugs while on board the helicopters to protect your hearing and enjoy some great music, both courtesy of the S.O.G. Prairie Fire CDLC!

- Explore FOB-2 Kontum, home of SOG's Command and Control Central, in a detailed base with editor placed objects and units. Talk to fellow recon men, S-4, dispensary medic, modify your team loadouts, and more!

- Mission is made with the intent of using the amazing SOG AI mod by Johnnyboy. SOG AI is the way to play MACV SOG missions!

Credits:

- H34dup, for all his invaluable lessons in mission making. He's been giving me advice in mission editing since ARMA II, and has always allowed me to dissect his awesome missions to learn how he made them. He's pretty much an Eden Editor God at this point!

- Savage Game Design for the best CDLC to release for ARMA III, and the best Vietnam War game to ever come to PC.

- Recon Team Blackfoot (RTBF) for their amazing RTBF Gear mod, which complements S.O.G. Prairie Fire very well.

- pierremgi for the amazing AI Revive script.

- Nomadd for his HVT script, modified slightly for this mission for a MACV SOG snatch mission setting.

- Murklor for his ARMA II AI Cache and Spawn script, updated for ARMA III.

- Recolor addon for the post processing effects, courtesy of H34dup.

Mods required:

S.O.G. Prairie Fire CDLC
Recon Team Blackfoot (RTBF) Gear
CBA A3

Optional mod:

SOG AI mod by Johnnyboy, found below:

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2812560646
12 Comments
Dugong31  [author] 14 Jul, 2024 @ 2:17am 
@Komodo Thank you so much for trying the mission and your kind words. I really appreciate it.
Komodo 13 Jul, 2024 @ 6:39pm 
this was an amazing mission, loved the escort the officer
ty lazy this was 🔥🔥🔥
Gopan 24 Nov, 2023 @ 6:33am 
Nice short mission almost without gunfire.
Dugong31  [author] 6 Nov, 2023 @ 7:23pm 
Yeah, I figured it was SOG AI. I hope it doesn't kill the mission that much for most people, though. Thanks for confirming it for me @HeadUp!
HeadUp 6 Nov, 2023 @ 3:56pm 
I also ran it with SOG AI and the target was the same as Hans
HeadUp 6 Nov, 2023 @ 3:55pm 
Dog is almost certainly SOG AI. You can always ping johnnyboy to confirm but I know that’s one of many features that makes his addon so essential.
Dugong31  [author] 5 Nov, 2023 @ 4:38pm 
Thank you @mason77!
mason77 5 Nov, 2023 @ 12:31pm 
Pretty good one!
Dugong31  [author] 4 Nov, 2023 @ 3:35pm 
@Hans(z), what you redacted was not intentional and not editor-placed. I can't seem to find out how to remove it, though. As for the team opening fire on the officer, I kept the team a little further back from the trail and gave them the SOG AI stealth command and the vanilla ARMA III hold fire command, and initiated the ambush on my own without my team helping me. Hope that helps!
Hans(z) 4 Nov, 2023 @ 2:25pm 
Nice 2nd mission! Interesting and fast mission. Was that tracker dog ahead of officer intentional? Or was it very random event only in my playthrough? . I had to reloaded several times, because my teamates slayed officer faster than I was able to capture him. Since I played with SOG AI, they open fire on him by themselves, when I was trying to kill officer's quardians.

Thank you for sharing and keep up your work!
I hope you will make another SOG episode!