Dwarf Fortress

Dwarf Fortress

Not enough ratings
Armor Value Rebalance
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
73.110 KB
1 Nov, 2023 @ 12:53pm
1 Nov, 2023 @ 1:04pm
2 Change Notes ( view )

Subscribe to download
Armor Value Rebalance

Description
Increases the item value multiplier for armor pieces, from default 10

High Boots 5 -> 7 (14 for a pair)
Helm 10 -> 15
Shield 10 -> 15
Mail Shirt 10 -> 20
Greaves 10 -> 20
Breastplate 10 -> 30

Gauntless can also be made of leather to allow cheaper full armor sets.

The idea is to give a reason for caps/low-boots/bucklers to exist, at least at embark. It would probably be reasonable to make helms, high boots, leggings and shields to cost 2 bars to make. Open to feedback.
5 Comments
Darkweave  [author] 9 Dec, 2023 @ 1:13am 
Yep, should be absolutely fine with modded materials. The mod files do not reference materials in any way.
George Droyd MK77 6 Dec, 2023 @ 9:46am 
so this should have no issues with modded materials?
Darkweave  [author] 9 Nov, 2023 @ 4:16pm 
All materials are affected. A cow leather helm costs 15pts at embark, 30pts for copper, 150pts for iron, all 50% higher than normal. An objects value comes from the item value * the material value, plus quality and decoration. This mod changes the item values.
Eliot_Thib 9 Nov, 2023 @ 12:20pm 
Is this just for copper?
Darkweave  [author] 1 Nov, 2023 @ 2:08pm 
NB values in preview image are 2x the description due to copper having a 2x material value.