Project Zomboid

Project Zomboid

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Customizable Weight Multiplier
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2 Nov, 2023 @ 2:00am
7 Feb @ 3:33am
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Customizable Weight Multiplier

Description
Adds a Sandbox Option to change the weight of all items.
This will multiply the weight by said option.
As example a setting of "0.25" would change the weight to a quarter of what it was.
A setting of "2.0" would make everything weigh double.
By Default the mod is set to 0.5 (for the people that dont use custom sandbox)

B41 has a submod for fishies. enable to affect fish
it will show up in B42 but wont do anything

What this mod does :
It alters every inventory Items "Base Weight" by the multiplier when the world gets loaded.
This allows you to alter the weight in the Sandbox Settings (server or using mods Like Stars),
even mid game and the Items will have the new Weight once you restart the world.

Fish are a exception to this as the weight and nutritional value is calculated when the fish is "created" means spawned as loot or caught. Reason for the B41 submod. altering the multiplier will not affect fish that are already present.
(if i would do them like the other items they would have very borked hunger and nutritional values)

What this mod dosnt do :
Every "movable furniture" has is orginal weight.
Furniture is handled by a entirely different concept thats hard to intercept.
i tried to implement it but it just gives me headaches.
((if someone knows how to affect "all" furniture im happy to implement it into this mod.))


Known ?Problems?
not sure if these are problems/bugs:

Since this mod affects also tires,mufflers,seats, suspension and other car parts
It will make all cars ligther/heavier. (depending on multiplier)
Excpect sligthly altered car behaviour!

If a Attachment (to a weapon, backpack etc) uses Flat Weight reduction
items can possibly have negative weight depending how small your multiplier is.
i only Experienced this so far with Low Multipliers and some modded Weapon attachments.

B42 Version :
only the main mod is Avalible right now. the fish submod is broken and will need the api to be released before i can fix it.
The Fish mod WILL show up in your modlist but currently is just a empty placeholder so i can maintain Version 41 support.
the new Fluid container mechanic is also not affected (the container itself is) this also wont be fixed till the API is avalible.

FuelTime Fix! for B42:
Now Fuel items will burn for the correct amount of time instead of using the altered weight
(logs will burn for 6 hours no matter your multiplier)

!Also this will only "undo" my weight reduction!
if you have another mod that makes the burnable stuff ligther it wont fix theirs!

Workshop ID: 3069424394
Mod ID: CustomizableWeightMultiplier
Mod ID: CustomizableWeightMultiplier-fish
114 Comments
Leonix 20 Jul @ 12:57pm 
It is not save compatible, right? o.o
useless/talentless 4 Jul @ 6:13pm 
doesn't show up in host mode:steamsad:
ɆⱠ ₲Ɽł₣Ø❥42Ø 26 Jun @ 6:26am 
so not working for 42?
TarusLykoi 21 Jun @ 5:42am 
It doesn't work in host multiplayer mode.

It's the ONLY mod I have.
Tidurian  [author] 9 Jun @ 12:11am 
i can only repost what i posted about 6 pages ago :

30. Nov. 2024
Have you lot added the mod in the Server Settings?
i mean here : (Picture) https://i.imgur.com/uhhCJu5.png
in addition to the settings below? https://i.imgur.com/RhP4GGG.png
Tidurian  [author] 9 Jun @ 12:06am 
i just tried it both ways: local muliplayer and dedicated server. still works nicely. its something on your end that goes wrong.
sleary 8 Jun @ 4:59pm 
I cannot get it to apply to my multiplayer server no matter what I try... but in solo mode it works like a charm.
jaydengoatwwe 7 Jun @ 6:38pm 
200 iq question
Tidurian  [author] 7 Jun @ 3:08am 
no idea why you need to find another one since this mod works for multiplayer?
sleary 6 Jun @ 11:49pm 
I am looking for a mod like this that works when hosting a game for multiplayer - anyone know of one? :)