Stormworks: Build and Rescue

Stormworks: Build and Rescue

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1936A Z32 Zerstorer (Destroyer)
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Tags: v1.14.4
File Size
Posted
Updated
13.883 MB
3 Nov, 2023 @ 3:54pm
7 Jul @ 4:38am
6 Change Notes ( view )

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1936A Z32 Zerstorer (Destroyer)

Description


PLEASE READ CAREFULLY

Your PHYSICS DETAIL setting is recommended to be set to LOW, the ship is very large and may lag on lower end PC's

This ship needs a modified workbench or needs to be spawned in the mission editor


But if i have forgotten anything or you have any other questions, feel free to ask!





History

Z32 was a German Type 1936A (Mob) destroyer, which was completed in 1942 and which served with the 8th Destroyer Flotilla of the Kriegsmarine during the Second World War. She fought in the Battle of the Bay of Biscay against HMS Glasgow and HMS Enterprise, alongside the German 8th Destroyer Flotilla and the 4th Torpedo Boat Flotilla. She mainly operated from German-occupied French Atlantic ports, escorting blockade runners and U-boats, and was sunk during the Battle of Ushant on 9 June 1944.

Features
  • Five 15cm guns
  • Six 3.7cm Anti Aircraft guns
  • Six 2cm Anti Aircraft guns
  • Two quadruple Torpedo Tubes
  • Depth charge (dont forget to set a depth first)
  • Three functioning steam turbines, producing over 60.000 KW
  • Fire control room, allowing you to fire all cannons at once at a set coordinate
  • Functioning rangefinders
  • Radar and communications room
  • Medical bay and galley
  • Several munition rooms and equipment to fully serve this ship!



Startup

Startup is fairly easy, go below decks and turn the key on each of the three steam turbines and wait aproximately 5 minutes for them to supply enough KW to power the motors.

If you are not patient enough or they messed with steampower again in a hotfix, you can turn on infinite electricity.

From the bridge, you can steer the ship and set the throttle.



Fire Control

You can seperately fire and load each 15cm cannon manually in the turret. Alternatively, you can control them from the Fire Control room. Activate each cannon with the key button and set your coordinates!

NOTE

Be careful, the cannon needs to be physically able to turn towards the target, or the turret will collide with the ships superstructure and damage itself!

NOTE

The cannons still need to be manually reloaded, however if you have no loaders available you can turn on infinate ammo. The breaches can be opened and closed from the Fire Control room.

Credits

Ballistic calculator GPS by FN-20 https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2637560408

Ballistic calculator Laser by Shairo-jp https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2628490430

Modified ADF by Hunter Falkner https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2311381821

Radar Controller by FN-20 https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2849418577
97 Comments
SergeantTeaspoon  [author] 15 Jul @ 11:56am 
Im not really that active with Stormworks anymore, only sporadically. You are free to use my creations ofcourse.
thejeepguy43 15 Jul @ 9:44am 
Hey I want to make a list of WWII vehicles if possible I would love to work with you
SergeantTeaspoon  [author] 14 Apr @ 12:55pm 
In the very front of the hull, inside the bow. However im not sure how well they work with the pressure update stuff
ussbb67 6 Apr @ 3:55pm 
Is there bilge pumps
SergeantTeaspoon  [author] 20 Mar @ 2:09pm 
I hope to do that in the near future, when i have the time
davian0rad 3 Mar @ 8:03am 
hey do you think its possible you can make the guns manually controllable from the fire control station? for ship combat.
fpe oliver 17 Feb @ 8:10am 
cool
davian0rad 10 Nov, 2024 @ 5:47pm 
Although sadly i have no friends to crew it with in this game lol :steamsad:
davian0rad 10 Nov, 2024 @ 5:46pm 
I now have this in war thunder :D
toast6981 22 Sep, 2024 @ 8:43am 
nice