Cities: Skylines

Cities: Skylines

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Procedural Objects (Empty popup fix)
   
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3.867 MB
3 Nov, 2023 @ 8:49pm
3 Nov, 2023 @ 9:17pm
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Procedural Objects (Empty popup fix)

In 1 collection by Nyoko
What you need for PO 2024
2 items
Description



This is a fork of Procedural Objects.

Looking to use Procedural Objects locally in another version of Cities Skylines (Epic Games)?
SkyLinx Mod Resource[nyokodev.github.io]


Fixes the empty popup box which was basically the changelog box.
This means that you will no longer get the changelogs on first subscribe which makes sense since I don't think PO is getting any update soon enough. You can check the full PO changelogs on its wiki anyway.

Simon Ryr is back! This entry might be deleted momentarily.

If you want to help me out, here:
[www.paypal.com]


20 Comments
Hairy Mclary 29 Mar @ 1:51pm 
does this mod work at the currant version of the game.
bakepotatou 19 Mar @ 1:31pm 
thats what i thought. i have posted logs in almost every other modder's server when there are mod issues but you have never once solicited logs / provided a ink
bakepotatou 13 Mar @ 7:28am 
youve never asked for logs so
Nyoko  [author] 9 Mar @ 6:31pm 
You accept absolutely no help and then complain in the comments then when someone tries to help u, u complain once again so what's the point
Nyoko  [author] 9 Mar @ 6:30pm 
You seem to have an issue with every single mod in the workshop get out of my comment section
bakepotatou 9 Mar @ 1:17pm 
this mod is the nail in the coffin for my CS1 experience. what is with the mem spikes this mod causes ?
BoShi_erudition 16 Feb @ 12:57am 
Why do I only have white blocks and no other colors?
bakepotatou 1 Feb @ 8:26pm 
like this straight up crashes my entire desktop with insane memory spikes, from 30-40% usage to memory crash and full reboot
bakepotatou 1 Feb @ 8:23pm 
this causes a stack overflow every single time i play
A.K 23 Aug, 2024 @ 9:25am 
Seems don't working : the Procedural Object button is here, but when I take an asset and select it (or use keyboard shortcuts), the button turns blue... but nothing happens.
After asset is placed, it's just a standard asset and PO say "there is no procedural object on the map".
I don't find noting in the wiki at this subect.