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Update is out! I hope you'll enjoy!
Thanks for the suggestions. I will try implementing your suggestions into the mod on the weekend, because currently I am occupied with school and other things.
thinking along the lines of the medic balance again, I had another idea: giving the helmet the thermal goggle effect. My reasoning is that the medic gets the medical goggle effect on the advanced syringe gun, so giving the helmet the thermal goggle effect would still be in-line with that, and also make it more distinct from the regular ballistic helmet.
Sure