Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
1.) Full-auto-capable pistol for either of the SMGs (like Stechkin, CZ75 or, well, Glock, with a long mag ofc),
2.) Slam-firing pump shotgun for either of the automatic shotguns (can be anything tbh even a Serbu shorty is fine), or
3.) Scopeless bolt-action rifle for scout with a more centered position instead of too the right giving a 'pseudo aiming look' or whatever you might call it :p
Though I do kind of have issues with some mods having longer duration than the other tickling my OCD, yet I somehow insist on having every mod with the default duration by default without an external script of sorts
But please tell me if it's really necessary or not :<