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Glowing Durable Gold
   
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2023年11月8日 19時52分
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Glowing Durable Gold

解説
Very simple mod that...

1. Makes gold glow, allowing it to be seen easier through staining as well as just looking more appealing.

2. Makes gold significantly more resistant to being destroyed, it still can't take direct hits from spells that outright destroy materials like Black Hole though.

Per request there is a version available here that only changes the durability of the gold and nothing else (No-Glo)...
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3141572403
9 件のコメント
Droolguy  [作成者] 6月2日 8時56分 
Yep, the game was never designed with completely indestructible pixels in mind as far as I can tell. When I originally made the mod that was the first path I was going to take until I found out that it wasn't really possible without modifying a ton of assets and how they interact with materials.
NPC 6月2日 8時44分 
ouch
Droolguy  [作成者] 6月2日 8時40分 
Not without extensive modification of the game and existing spell effects which would make it incompatible with a large number of mods.
NPC 5月26日 13時36分 
Can you add a setting to make it indestructible
Droolguy  [作成者] 2024年1月17日 9時54分 
Sure, it's done and uploaded, I did not test it but there is no reason it shouldn't work as it's changing a single line to disable the glow effect (Technically it's still there, but at a value of zero).
Shotgun Crusader 2024年1月13日 15時56分 
Would it be possible to get a setting / a different version of this that makes gold more durable without making it glow?
Scier 2023年11月14日 6時23分 
stonks
Droolguy  [作成者] 2023年11月13日 12時52分 
Probably not? I am not terribly familiar with how Noita handles the additive visual effects that go on top of materials. I assume you mean removing it's ability to have blood, slime, toxic, and on "splatter" on top and leave a residue. What I call staining.
KfkFod 2023年11月12日 5時48分 
can you do a visual mod that makes hazardous grounds static? (curse rock not freezable for example)