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Glowing Durable Gold
   
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8 листоп. 2023 о 19:52

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Glowing Durable Gold

Опис
Very simple mod that...

1. Makes gold glow, allowing it to be seen easier through staining as well as just looking more appealing.

2. Makes gold significantly more resistant to being destroyed, it still can't take direct hits from spells that outright destroy materials like Black Hole though.

Per request there is a version available here that only changes the durability of the gold and nothing else (No-Glo)...
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3141572403
Коментарів: 9
Droolguy  [автор] 2 черв. о 8:56 
Yep, the game was never designed with completely indestructible pixels in mind as far as I can tell. When I originally made the mod that was the first path I was going to take until I found out that it wasn't really possible without modifying a ton of assets and how they interact with materials.
NPC 2 черв. о 8:44 
ouch
Droolguy  [автор] 2 черв. о 8:40 
Not without extensive modification of the game and existing spell effects which would make it incompatible with a large number of mods.
NPC 26 трав. о 13:36 
Can you add a setting to make it indestructible
Droolguy  [автор] 17 січ. 2024 о 9:54 
Sure, it's done and uploaded, I did not test it but there is no reason it shouldn't work as it's changing a single line to disable the glow effect (Technically it's still there, but at a value of zero).
Shotgun Crusader 13 січ. 2024 о 15:56 
Would it be possible to get a setting / a different version of this that makes gold more durable without making it glow?
Scier 14 листоп. 2023 о 6:23 
stonks
Droolguy  [автор] 13 листоп. 2023 о 12:52 
Probably not? I am not terribly familiar with how Noita handles the additive visual effects that go on top of materials. I assume you mean removing it's ability to have blood, slime, toxic, and on "splatter" on top and leave a residue. What I call staining.
KfkFod 12 листоп. 2023 о 5:48 
can you do a visual mod that makes hazardous grounds static? (curse rock not freezable for example)