Entropy : Zero 2

Entropy : Zero 2

194 ratings
Dynamic Rebels v2
   
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Assets: NPC
File Size
Posted
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714.542 MB
10 Nov, 2023 @ 7:04pm
15 Jul, 2024 @ 5:28am
4 Change Notes ( view )

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Dynamic Rebels v2

Description
Notice:
This Mod was not made by me, the source module is "Dynamic+Rebels" from Garry's Mod Workshop, I just compiled it to load only certain models and fixed HitBox, the original mod's author is: tool guy-kun and Zach88889

Q1: What models does this mod replace?
A1:
Thanks to the great work of the original mod authors, "Dynamic+Rebels" has more than 100 human models, and each human has a large number of BodyGroup models to choose from. Through my selection, I managed to pick out some of the most well-equipped, tactical looking or very unique rebel models, and then divide them into different factions by the color of their costumes, which correspond to different groups of Rebels in the game:

New:
Group01
- The City17's citizens. They wore cleaner uniforms and HD facial textures that were relatively close to the original.
Group02
- Mossman's research partner. In the original they were wearing orange down jackets just like Mossman, so I gave them something a little more cool and formal.
Group03x & Group03xm
- Jump Team. With the help of Aperture Technology's special equipment, they were able to jump around in intricacies, and now they were wearing lighter clothes under their equipment than ordinary rebels.

Old version but improved:
Group03 & Group03m
(Changed Rebel: Male_02 and Male_04, Medic: Male_07)
- The Lambda Rebels and the Lambda Medics, whose costume colors are close to those of the Rebels in the original Half-Life 2.
Group04 & Group04m
(Changed Rebel: Male_03, female_01 and female_02, Medic: Male_02 and male_08 and female_06)
- Ordinary rebels and medics at Arbeit Communications, most of whom are dressed in dark black, wearing very tactical gear and blue Lambda symbols on their arms.
Group05
(Changed Male_01, Male_03 and Male_07)
- This is a very special group, the original models in the game was the scientists team at Arbeit Communications, I replaced them with the formal dressed Human models from Dynamic+Rebels. They appear very little in the game, But you can see them in the maps of the Entropy: Zero 2's workshops.
Group05b
(Changed Male_05)
- Security guards at the Arbeit Communications, there is no similar costume model in Dynamic+Rebels, considering that they are all armed and are supposed to be part of the Arbeit's Resistance, So I replaced them with the most tactical group of the Dynamic+Rebels (some of them don't even have the lambda symbols).

Q2: I found that the mouths of these rebels do not move, and some people's right eye is white, is it a Bug?
A2:
I also noticed that the mouth doesn't move, this is because the original Dynamic+Rebels don't give any human mouth details, which means that these Rebels are not suitable for Faceposer, and they can't open their mouth when talking... ; As for the issue of white eyes, I tend to think that this is deliberately set by the original author of Dynamic+Rebels, because I have edited the QC file of every human model with white eyes, and the parameters of the left and right eyes are normal, so it can be said that the author intentionally set them to be one-eyed (And that's why I put masks or gas masks on almost all the rebels, just to cover their immobile faces QAQ.)

That's all you need to know, you can preview all the Rebel models that this Mod replaces through the images. I've gone through the game with this Mod and it almost never causes an error. So, enjoy!
32 Comments
reggiexaviercastor 26 Jun @ 8:53pm 
This is the best mod i'd seen 10/10 will play for a long decade
Loona 12 May @ 8:20pm 
eyes need work
Will this be ported to HL2?
kill-falldown  [author] 4 Jan @ 9:30pm 
@ajthulborn Neither V2 nor V3 is necessary, both are compatible with this Mod, I include V3 as a necessity because the Mod itself does not include the Brute Rebel (group03b+m) replacement, as well as the recommendation as a tie-in, so you are free to choose to subscribe to V2 or V3 ;)
ajthulborn 4 Jan @ 11:49am 
hey does this mod work with elite rebels V2 or do you NEED to have the V3 installed?
the evil and intimidating horse 11 Dec, 2024 @ 10:27pm 
Can someone please port this to the HL2 workshop please
Business bot gaming 8 Aug, 2024 @ 4:00am 
could you add Traitor-Cops from EZ:U into the model roster? or would Source-spaghetti make that virtually impossible?
Tocoto0413 2 Aug, 2024 @ 10:08pm 
hi,i have permission to port this to gmod?
Slenderman 24 Jul, 2024 @ 6:24am 
I have a question, are rebel brutes in this style planned?
fresh plumage 21 Jul, 2024 @ 6:33am 
tgr knows whats up please add this to gmod