Space Engineers

Space Engineers

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Jx 7250 Assault Buggy
   
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Type: Blueprint
File Size
Posted
2.688 MB
12 Nov, 2023 @ 6:05am
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Jx 7250 Assault Buggy

In 1 collection by captainbladej52
Phantom Elite Division - 2125 era
22 items
Description
Lore: The Jx 7250 Assault Buggy was created to replace the aging Jx 7234 design. The 7234 was originally created as a combat rover that could support ground forces and deliver a fair amount of firepower to targets, while remaining somewhat agile. While the 7234s were able to complete their missions for their time, it was clear in the new era they would soon find themselves at a disadvantage vs more modern vehicles. Shendar and Hawk Industries along with the R&D department of the Phantom Elite Division sought to further incorporate modern technologies into rover designs to create more robust craft capable of taking on modern challenges and missions. Thus the Jx 7250 rover was born to replace it’s aging ancestor. While the 7250 sacrifices a bit of the agility of it’s ancestor in favor of more durability, it makes up for this by delivering greater firepower than before along with 2 additional suspensions for stability, and better emergency thruster setup for those surprise elevation changes.

Notes: I created this thing to replace my old Jx 7234 design which was definitely showing its age. The previous variant of this craft was created way back in 2016 not long after I started playing the game and was my first ever rover design. How it ever functioned and did what I needed it to do I have no clue as it looked like a jumbled mess of blocks. A lot of the features that are in the game now did not exist at that time, nor did my 2125 mod for that matter. I liked the idea of having a rover to plink about with when necessary thus I created this thing. It should have a decent balance of maneuverability along with survival and firepower. Made of DuraMax armors and equipped with reinforced weaponry and a thruster system for those “surprise elevation changes”. If you want a rover made with my 2125 era tech that delivers good firepower and durability, look no further. Not much on looks but she’ll get the job done. Capable of short range flights in an emergency or to load itself onto larger craft, but is not meant to do so for long distances.


Features:
-2 DuraMax Reinforced Cockpits - 1 set to main 1 to gunner
-2 reinforced assault cannon turrets
-2 reinforced autocannons
-2 reinforced autocannon turrets
-2 reinforced gatling guns
-1 FivePack Rocket Launcher
-6 DuraMax Reinforced 5x5 suspensions and wheels
-2 repair projectors
-2 reinforced small oxygen tanks
-2 reinforced small hydrogen tanks.
-4 small connectors - rigged as makeshift valves for hydrogen tanks
-1 of each AI control block
-1 remote control block
-1 Radion Receiver
-1 Radion Beacon
-4 Reinforced Decoys
-1 Sensor Array
-6 stackable Gyros
-2 timer blocks
-2 sound blocks
-1 internal text panel - viewable from gunner cockpit
-1 Hydroid Engine
-1 small xabrium reactor - set to reserve
-1 uranium reactor - set to reserve
-4 xabrium battery
-1 spotlight headlight
-1 regular connector - used for docking
-1 sorter
-1 medium cargo bay - preloaded with ammos and fuels and rocket launcher
-2 small cargo bay - preloaded with items for pilots
-22 small galdax thrusters
-1 O2/H2 generator
-2 programmable blocks
-2 event controller
-Vehicle's outter shell is made of mixture of DuraMax armor types

1st, 2nd, 9th bars pre-programmed on the Main and Gunner cockpits. Gunner cockpit located in rear of vehicle and accessed via roof. Cargo bays come loaded with ammos, fuels, and items for pilots for those who wish to spawn it in. Cockpits come with one of each bottle type for those who wish to spawn the vehicle. Galdax Thrusers on the truck are meant for emergency or supplementary use and not meant to be main method of propulsion.