Ravenfield

Ravenfield

408 ratings
Kitter Moer Remake
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Content Type: Maps, Maps - Mod Tools
Tags: Temperate
File Size
Posted
682.139 MB
12 Nov, 2023 @ 10:30am
1 Change Note ( view )

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Kitter Moer Remake

Description
You are needed at the front once again!

This is my remake of the og Kitter Moer. This is a one time thing, so there will not be any more remakes from my part.

I typically play this with 120 bots with the advantage for Syrvania. The team you are on though will always have the advantage, so give a higher advantage to Syrvania when playing as Hetland.

This map has one easter egg, see if you can find it!

This map is intended to be played with the 2LW Praegan config.

Recommended bots: 100-130
Recommended Length: Long (On normal the Syrvanians might not have time to keep momentum after they get a foothold)

While I have gone and done optimizations, this map may not run very well on weaker end systems

8/22/526
Up until now, Syrvania has managed to advance through northwestern Hetland largely unchecked, making use of highly mobile armored and motorized divisions to penetrate and encircle the defenders' lines. Here, outside the small, unassuming town of Kitter Moer, at the southernmost edge of the front, a hastily assembled section of the Perlechkin line aims to stop the invaders once and for all. This will unfold into the first truly decisive battle of the Second Leersog War, and the fate of both nations may hang in the balance.



Asset credits: Various Quixel Megascans materials as well as a couple of thier models, A handful of assets from the Nature Manufacture packs, Atomic3D's grass, the Common Crane backround sounds come from https://xeno-canto.org/630813, and the various Altirus assets Sofa gave me to use in the remake.


I know I said Konza would be my last map, but made a trade with Sofa so that's why this came to be. This is though my final big project for RF. I might throw a basic small map if I ever happen to make an asset pack like in Hillside forest, but that's about it.
Popular Discussions View All (1)
3
21 Apr @ 3:34am
Is project altirus over?
EJIN
162 Comments
Roryion 24 Jun @ 12:32pm 
Snowy Kitter Moer When (i think ive seen one or maybe not idk send link if there is one tho plz
Lithuanian Dude  [author] 8 Jun @ 12:23pm 
@Jared It really depends on your setup how much fps you get
Lithuanian Dude  [author] 8 Jun @ 12:23pm 
Its a common crane
Slz1nvictus 8 Jun @ 9:24am 
what is that weird monkey noise in the map
Jared 6 Jun @ 3:47pm 
Sofa, what FPS are you getting when doing this map with 120 bots?
J8e8 14 May @ 7:47am 
whats the weird screaming monkey sound?
M A F I O S O 21 Apr @ 3:29am 
This is a fantastic map, the immersion is incredible. As well as the bird sounds with the Cranes in the background, absolute masterpiece.
Soviet The Cat Thing 25 Mar @ 7:25am 
Nope. I am unable to find it due to my Craptop being a Craptop.
estql 21 Mar @ 10:12pm 
Anyone find the "easter egg" yet?
Oberleutnant_Heinz 23 Feb @ 1:24pm 
Hey, I seen to have a problem whenever I start this map, it immediately crashes upon spawning in? I've played this map many MANY times before with no problems. I am now playing it on a new (better) computer and it is only now crashing.
Yes; I have tried it completely Vanilla (no mutators either).