Barotrauma

Barotrauma

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Captain Ahab - Captain Overhaul
   
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12 Nov, 2023 @ 3:15pm
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Captain Ahab - Captain Overhaul

Description
[NOTE MOD IN PROGRESS - LEAVE COMMENTS ON IMPLEMENTATION BELOW]

If you've ever felt that Captains weren't suitably Ahab this is the mod for you.


Reworks the following Perks:
GUNSMITH - Adds a one tier up to weapons a captain makes (untested)
LONEWOLF - Inverts Lonewolf to become Packhunter (attempts to make a change to the name were put on hold)
Lonewolf/Packhunter now triggers when within 800 units of an ally rather than 2000 units away from one.
Lonewolf/Packhunter now adds swim speed so you can keep up with allies
BIG GUNS - Makes harpoons count in extra damage calculations against monsters (Theoretically)
Also adds a recipe for Ahab Harpoons for Captain: 2xTitanium-Aluminum, 2xSteel, 2xCopper per Harpoon

Reworks the following Item:
Rum - Rum is now for All! What's the point of distilling if you can't share!
Rum now provides Drunknodebuffs on comsumption for all rather than only Drunk. Theoretically allowing you to share with crewmembers (and avoiding a bug that I was having where Drunken Sailor was not triggering).

~FUTURE CHANGES~
-Change descriptions of talents to reflect their updates
(Figured it out once, but only by overriding the entire VanillaEnglish.xml and that seemed a bad way to do it)
-Change Drunken Sailor to add Swim speed while intoxicated and remove the swim speed boost from Lonewolf/Packhunter
-Add some other buff similar to Drunken Sailor for Captain with No Name
1 Comments
Major Tom  [author] 22 Nov, 2023 @ 12:51pm 
I see a few of you have subscribed, I'm looking for some pointers on fixing the in-game descriptions. So any thoughts would be appreciated.